Player Matchup

Cliodhna
Cliodhna
Amenadiel2590
Cliodhna
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 310L
1,242 Elo+
Party 2
Olorun
Olorun
AsereKbola
Olorun
Level 53
God Stats
3W - 12L
1,183 SR
Queue Stats
142W - 168L
984 Elo+
Party 3
Poseidon
Poseidon
Kuroi kenshi697
Poseidon
Level 26
God Stats
10W - 16L
1,255 SR
Queue Stats
10W - 16L
1,112 Elo+
Party 2
Thanatos
Thanatos
RoninLuany
Thanatos
Level 27
God Stats
35W - 63L
1,285 SR
Queue Stats
36W - 73L
1,145 Elo+
Party 3
Nu Wa
Nu Wa
emazamb
Nu Wa
Level 60
God Stats
11W - 19L
1,454 SR
Queue Stats
74W - 89L
1,305 Elo+
Solo
Team Averages
Level 45
1,336 SR
1,158 Elo+

VS

Team Averages
Level 71
1,539 SR
1,281 Elo+
Arachne
Arachne
BatmanScottie
Arachne
Level 55
God Stats
18W - 10L
1,602 SR
Queue Stats
130W - 172L
1,278 Elo+
Solo
Xbalanque
Xbalanque
EL_TACO_GUAPO_XD
Xbalanque
Level 97
God Stats
30W - 28L
1,393 SR
Queue Stats
390W - 526L
1,312 Elo+
Party 1
Neith
Neith
Eddwarrior28
Neith
Level 69
God Stats
13W - 13L
1,461 SR
Queue Stats
17W - 18L
1,278 Elo+
Solo
Guan Yu
Guan Yu
KoroI29
Guan Yu
Level 66
God Stats
13W - 2L
1,812 SR
Queue Stats
35W - 39L
1,269 Elo+
Solo
Bacchus
Bacchus
eduardo_el_24
Bacchus
Level 68
God Stats
42W - 46L
1,429 SR
Queue Stats
226W - 355L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Amenadiel2590
Cliodhna
12
0 / 7 / 0
8,073
367
2,598
18,815
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
AsereKbola
Olorun
13
2 / 11 / 5
8,908
405
8,003
18,488
6,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
12
0 / 9 / 0
8,432
383
7,162
14,457
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RoninLuany
Thanatos
14
4 / 8 / 2
9,143
416
8,746
19,696
8,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
emazamb
Nu Wa
17
3 / 4 / 0
9,784
445
16,249
17,354
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 0 / 2
13,229
601
13,066
15,986
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
18
14 / 5 / 6
12,722
578
19,900
16,763
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 0
11,401
518
9,321
15,204
5,633
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
KoroI29
Guan Yu
20
8 / 0 / 2
13,289
604
12,160
18,269
21,412
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
17
3 / 2 / 16
12,153
552
8,355
21,133
21,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
39
39
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Amenadiel2590
Cliodhna
0
7
0
0
L
Olorun
AsereKbola
Olorun
2
11
5
0.41
W
Arachne
13
0
2
14
W
Xbalanque
14
5
6
3.4
W
1
3
0
0.33
W
Guan Yu
KoroI29
Guan Yu
8
0
2
9
L
Poseidon
0
9
0
0
L
Thanatos
RoninLuany
Thanatos
4
8
2
0.63
W
Bacchus
3
2
16
5.5
L
Nu Wa
emazamb
Nu Wa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
62,802
88,810
Taken
87,355
32,894
Mitigated
64,472
21,544
Healing
28,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Amenadiel2590
Cliodhna
2,598
55
0
729
18,815
7,021
0
0
18,815
0
59,346
L
Olorun
AsereKbola
Olorun
8,003
5,145
717
2,866
18,488
6,687
583
4,097
14,391
45,804
0
W
Arachne
13,066
9,299
0
5,330
15,986
7,575
0
3,109
12,825
0
130,600
W
Xbalanque
19,900
8,460
123
5,990
16,763
8,340
6,961
5,432
11,331
0
97,333
W
9,321
2,932
0
3,043
15,204
5,633
2,743
8,523
6,681
0
109,542
W
Guan Yu
KoroI29
Guan Yu
12,160
2,130
75
7,372
18,269
21,412
1,322
7,109
10,724
0
102,394
L
Poseidon
7,162
1,795
0
2,295
14,457
3,613
160
71
14,386
46,869
0
L
Thanatos
RoninLuany
Thanatos
8,746
3,654
66
10,667
19,696
8,704
881
3,379
16,317
0
57,654
W
Bacchus
8,355
1,017
0
7,013
21,133
21,512
457
6,713
14,380
39,720
0
L
Nu Wa
emazamb
Nu Wa
16,249
6,304
0
4,204
17,354
6,869
1,524
808
16,546
79,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
62,794
412
Minions Killed
709
0
Camps Cleared
0
1,714,577
Distance Traveled
2,160,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,073
367
91
4
0
402,058
0
L
Olorun
8,908
405
67
3
0
295,287
0
W
Arachne
13,229
601
154
7
0
524,657
1
W
Xbalanque
12,722
578
141
6
0
382,912
1
W
Neith
11,401
518
172
8
0
347,540
0
W
Guan Yu
13,289
604
199
9
0
458,744
0
L
Poseidon
8,432
383
86
4
0
281,751
0
L
Thanatos
9,143
416
63
3
0
398,042
0
W
Bacchus
12,153
552
43
2
0
447,027
0
L
Nu Wa
9,784
445
105
5
0
337,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role