Player Matchup

Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BatZombie16
Chronos
Level 156
God Stats
4W - 1L
1,855 SR
Queue Stats
222W - 260L
1,536 Elo+
Party 1
Persephone
Persephone
Seineyy
Persephone
Level 129
God Stats
3W - 2L
1,539 SR
Queue Stats
109W - 117L
1,600 Elo+
Party 1
Ravana
Ravana
WhatttaBigHEAD
Ravana
Level 149
God Stats
13W - 14L
1,525 SR
Queue Stats
716W - 801L
1,543 Elo+
Party 1
Team Averages
Level 125
1,584 SR
1,536 Elo+

VS

Team Averages
Level 102
1,517 SR
1,455 Elo+
Cliodhna
Cliodhna
OzoneNZ
Cliodhna
Level 153
God Stats
6W - 7L
1,603 SR
Queue Stats
226W - 224L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
VogonPoet
Zhong Kui
Level 118
God Stats
2W - 1L
1,712 SR
Queue Stats
155W - 152L
1,509 Elo+
Solo
Kukulkan
Kukulkan
WashedUpSanga
Kukulkan
Level 26
God Stats
0W - 6L
1,185 SR
Queue Stats
17W - 40L
1,295 Elo+
Party 2
Izanami
Izanami
kmapple56
Izanami
Level 89
God Stats
6W - 8L
1,580 SR
Queue Stats
159W - 189L
1,490 Elo+
Party 2
Atlas
Atlas
ttvFabledRedd
Atlas
Level 123
God Stats
100W - 86L
1,504 SR
Queue Stats
522W - 504L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 2 / 5
12,412
621
5,270
16,543
6,901
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
 
Mulan
14
2 / 4 / 1
9,578
479
9,417
19,503
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
BatZombie16
Chronos
17
2 / 3 / 4
11,020
551
11,626
19,360
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Seineyy
Persephone
15
0 / 2 / 4
10,436
522
8,767
9,375
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 2 / 2
12,753
638
16,105
11,879
10,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
OzoneNZ
Cliodhna
16
4 / 2 / 4
10,111
506
14,957
16,746
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
VogonPoet
Zhong Kui
16
3 / 3 / 3
10,542
527
7,978
17,271
15,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
WashedUpSanga
Kukulkan
16
2 / 4 / 5
9,666
483
5,827
9,784
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
kmapple56
Izanami
17
3 / 4 / 1
10,420
521
13,636
14,334
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 7
9,198
460
9,006
17,179
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
15
Kills
13
13
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
5
3.25
W
Mulan
 
Mulan
2
4
1
0.63
W
Chronos
BatZombie16
Chronos
2
3
4
1.33
L
Cliodhna
OzoneNZ
Cliodhna
4
2
4
3
W
Persephone
Seineyy
Persephone
0
2
4
1
L
Zhong Kui
VogonPoet
Zhong Kui
3
3
3
1.5
L
Kukulkan
WashedUpSanga
Kukulkan
2
4
5
1.13
W
7
2
2
4
L
Izanami
kmapple56
Izanami
3
4
1
0.88
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,185
Damage
51,404
76,660
Taken
75,314
46,261
Mitigated
55,173
22,399
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,270
2,879
0
4,203
16,543
6,901
0
3,531
13,012
0
134,033
W
Mulan
 
Mulan
9,417
864
0
3,649
19,503
18,543
0
7,449
12,054
863
39,983
W
Chronos
BatZombie16
Chronos
11,626
5,630
0
9,282
19,360
6,772
0
2,137
17,223
100,094
80
L
Cliodhna
OzoneNZ
Cliodhna
14,957
3,270
0
864
16,746
7,678
0
3,062
13,684
0
98,464
W
Persephone
Seineyy
Persephone
8,767
630
0
1,869
9,375
3,666
0
5,088
4,285
88,733
0
L
Zhong Kui
VogonPoet
Zhong Kui
7,978
810
0
4,720
17,271
15,843
0
4,039
13,232
74,337
0
L
Kukulkan
WashedUpSanga
Kukulkan
5,827
677
0
2,316
9,784
4,941
0
2,238
7,546
85,663
0
W
16,105
3,872
0
3,396
11,879
10,379
0
4,532
7,347
101
100,016
L
Izanami
kmapple56
Izanami
13,636
8,868
0
2,940
14,334
6,564
1,756
7,063
7,271
0
100,799
L
9,006
3,291
0
3,665
17,179
20,147
0
6,726
10,453
36,924
2,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
49,937
752
Minions Killed
643
0
Camps Cleared
0
2,070,835
Distance Traveled
1,941,633
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,412
621
203
10
0
501,526
5
W
Mulan
9,578
479
47
2
0
423,070
10
W
Chronos
11,020
551
161
8
0
342,672
2
L
Cliodhna
10,111
506
153
8
0
479,231
5
W
Persephone
10,436
522
155
8
0
391,363
7
L
Zhong Kui
10,542
527
141
7
0
351,186
4
L
Kukulkan
9,666
483
157
8
0
348,278
2
W
Ravana
12,753
638
186
9
0
412,204
6
L
Izanami
10,420
521
160
8
0
375,327
3
L
Atlas
9,198
460
32
2
0
387,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role