Player Matchup

Khepri
Khepri
 
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AbusiveMussel0
Tyr
Level 89
God Stats
29W - 47L
1,410 SR
Queue Stats
158W - 219L
1,417 Elo+
Party 1
Neith
Neith
EzrealFon
Neith
Level 14
God Stats
4W - 10L
1,548 SR
Queue Stats
7W - 15L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
survivorrXD
Hun Batz
Level 141
God Stats
6W - 18L
1,210 SR
Queue Stats
627W - 676L
1,363 Elo+
Solo
Janus
Janus
toximanos
Janus
Level 143
God Stats
41W - 54L
1,402 SR
Queue Stats
652W - 678L
1,433 Elo+
Solo
Team Averages
Level 98
1,414 SR
1,421 Elo+

VS

Team Averages
Level 93
1,477 SR
1,366 Elo+
Awilix
Awilix
 
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EricVinicius
Chronos
Level 159
God Stats
47W - 60L
1,422 SR
Queue Stats
980W - 1,210L
1,447 Elo+
Solo
Artio
Artio
GiAn993
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,487 Elo+
Solo
Janus
Janus
Luch01408Fer
Janus
Level 56
God Stats
52W - 36L
1,463 SR
Queue Stats
246W - 242L
1,397 Elo+
Party 2
Chang'e
Chang'e
sentao-de_panaOw
Chang'e
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 4 / 0
4,458
446
1,232
9,040
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,100
510
6,267
11,373
6,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
EzrealFon
Neith
7
0 / 1 / 0
4,343
434
3,728
2,624
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
survivorrXD
Hun Batz
9
0 / 1 / 1
5,089
509
1,590
6,594
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
toximanos
Janus
10
1 / 0 / 0
5,452
545
5,396
2,404
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
2 / 0 / 3
5,395
540
3,688
7,238
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
EricVinicius
Chronos
9
2 / 0 / 3
5,488
549
4,428
4,470
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
GiAn993
Artio
9
1 / 0 / 6
5,679
568
2,711
8,168
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 1
5,575
558
2,128
5,138
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 1
6,140
614
8,419
7,819
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
0
0
W
Awilix
 
Awilix
2
0
3
3.5
L
0
3
0
0
W
Chronos
EricVinicius
Chronos
2
0
3
3.5
L
Neith
EzrealFon
Neith
0
1
0
0
W
Artio
GiAn993
Artio
1
0
6
4
W
1
1
1
1.5
W
3
0
1
3.5
L
Hun Batz
survivorrXD
Hun Batz
0
1
1
0.5
L
Janus
toximanos
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
21,374
32,035
Taken
32,833
15,419
Mitigated
13,589
11,055
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,232
145
183
1,423
9,040
4,400
0
4,967
4,073
13,239
0
W
Awilix
 
Awilix
3,688
1,669
0
3,759
7,238
2,597
0
1,476
5,634
0
27,068
L
6,267
142
0
4,816
11,373
6,969
0
7,836
3,537
0
37,205
W
Chronos
EricVinicius
Chronos
4,428
2,202
0
2,287
4,470
1,571
936
788
3,602
24,389
8,111
L
Neith
EzrealFon
Neith
3,728
1,359
0
723
2,624
1,030
0
1,431
1,193
0
20,411
W
Artio
GiAn993
Artio
2,711
620
647
3,563
8,168
4,670
0
1,746
6,296
15,195
3,543
W
2,128
106
0
1,229
5,138
1,958
0
1,456
3,528
40,331
0
W
8,419
925
548
5,178
7,819
2,793
0
652
7,145
44,553
0
L
Hun Batz
survivorrXD
Hun Batz
1,590
329
0
3,204
6,594
2,150
0
955
5,639
0
31,706
L
Janus
toximanos
Janus
5,396
388
0
706
2,404
870
0
1,023
1,381
38,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
28,277
248
Minions Killed
306
0
Camps Cleared
0
987,057
Distance Traveled
987,428
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,458
446
17
2
0
198,063
3
W
Awilix
5,395
540
58
6
0
226,495
0
L
Tyr
5,100
510
63
6
0
198,628
2
W
Chronos
5,488
549
58
6
0
177,498
0
L
Neith
4,343
434
37
4
0
175,291
0
W
Artio
5,679
568
27
3
0
212,421
3
W
Janus
5,575
558
87
9
0
199,858
1
W
Chang'e
6,140
614
76
8
0
171,156
3
L
Hun Batz
5,089
509
70
7
0
222,638
3
L
Janus
5,452
545
61
6
0
192,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role