Player Matchup

Shiva
Shiva
Makadachinza
Shiva
Level 25
God Stats
10W - 0L
1,943 SR
Queue Stats
289W - 40L
1,808 Elo+
Party 1
Agni
Agni
dewiveries
Agni
Level 57
God Stats
4W - 2L
1,607 SR
Queue Stats
164W - 44L
1,785 Elo+
Party 1
Sun Wukong
Sun Wukong
sllutfortofu
Sun Wukong
Level 49
God Stats
14W - 1L
2,069 SR
Queue Stats
518W - 78L
1,927 Elo+
Party 1
Team Averages
Level 44
1,873 SR
1,840 Elo+

VS

Team Averages
Level 59
1,307 SR
1,340 Elo+
Achilles
Achilles
JessStar15
Achilles
Level 31
God Stats
7W - 16L
1,326 SR
Queue Stats
9W - 21L
1,296 Elo+
Party 2
Ra
Ra
MoonSmurf113
Ra
Level 29
God Stats
0W - 3L
1,094 SR
Queue Stats
19W - 31L
1,330 Elo+
Party 2
Shiva
Shiva
Tyrese20098
Shiva
Level 116
God Stats
90W - 84L
1,501 SR
Queue Stats
331W - 372L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
13,493
710
18,506
19,428
21,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

18
6 / 0 / 14
13,243
697
28,656
10,438
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
sllutfortofu
Sun Wukong
18
10 / 1 / 10
13,510
711
17,284
17,998
20,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JessStar15
Achilles
13
0 / 7 / 1
9,554
503
5,590
23,831
36,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 0
10,883
573
5,305
16,432
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 1
10,914
574
13,695
30,991
37,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
20
Kills
1
1
Deaths
20
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
JessStar15
Achilles
0
7
1
0.07
W
4
0
16
12
L
1
6
0
0.17
L
0
7
1
0.07
W
6
0
14
13
W
Sun Wukong
sllutfortofu
Sun Wukong
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,446
Damage
24,590
47,864
Taken
71,254
47,126
Mitigated
80,963
18,204
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JessStar15
Achilles
5,590
1,274
0
1,623
23,831
36,088
0
7,930
15,230
151
11,694
W
18,506
3,103
1,304
5,252
19,428
21,391
287
2,159
17,269
367
40,002
L
5,305
488
1,463
3,420
16,432
7,021
36
7,215
8,850
52,693
0
L
13,695
1,281
761
5,310
30,991
37,854
0
12,313
17,880
57
37,855
W
28,656
1,279
0
3,339
10,438
5,168
730
1,199
9,239
76,940
0
W
Sun Wukong
sllutfortofu
Sun Wukong
17,284
3,259
0
8,309
17,998
20,567
1,048
2,588
15,410
0
46,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
31,351
220
Minions Killed
157
14
Camps Cleared
2
1,149,275
Distance Traveled
981,388
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,554
503
15
1
0
316,039
3
W
Shiva
13,493
710
39
2
2
367,019
0
L
Ra
10,883
573
100
5
2
334,573
7
L
Shiva
10,914
574
42
2
0
330,776
4
W
Agni
13,243
697
121
6
8
402,629
2
W
Sun Wukong
13,510
711
60
3
4
379,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role