Player Matchup

Ares
Ares
GenuineSlime
Ares
Level 128
God Stats
6W - 4L
1,495 SR
Queue Stats
572W - 555L
1,606 Elo+
Solo
Medusa
Medusa
IxLedzeppelinxI
Medusa
Level 127
God Stats
1W - 0L
1,633 SR
Queue Stats
24W - 22L
1,529 Elo+
Solo
Janus
Janus
Lotus Xlll
Janus
Level 141
God Stats
3W - 6L
1,388 SR
Queue Stats
251W - 217L
1,586 Elo+
Party 2
Ravana
Ravana
TOGRATE4U
Ravana
Level 142
God Stats
2W - 2L
1,385 SR
Queue Stats
69W - 64L
1,554 Elo+
Solo
Shiva
Shiva
Tekshur
Shiva
Level 78
God Stats
4W - 2L
1,776 SR
Queue Stats
23W - 30L
1,508 Elo+
Party 2
Team Averages
Level 123
1,535 SR
1,557 Elo+

VS

Team Averages
Level 126
1,621 SR
1,545 Elo+
Skadi
Skadi
MADhouse5625
Skadi
Level 155
God Stats
2W - 2L
1,716 SR
Queue Stats
45W - 33L
1,575 Elo+
Solo
Cabrakan
Cabrakan
O1individual
Cabrakan
Level 84
God Stats
15W - 12L
1,636 SR
Queue Stats
172W - 175L
1,548 Elo+
Solo
He Bo
He Bo
Sleepyexe74
He Bo
Level 120
God Stats
4W - 5L
1,456 SR
Queue Stats
334W - 354L
1,396 Elo+
Solo
Khepri
Khepri
angelic demon21
Khepri
Level 127
God Stats
2W - 2L
1,510 SR
Queue Stats
119W - 91L
1,621 Elo+
Party 1
Thor
Thor
lil VEGETABLE
Thor
Level 146
God Stats
17W - 7L
1,790 SR
Queue Stats
209W - 171L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,727
521
3,827
7,551
4,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 0
6,301
573
5,180
5,284
1,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
4 / 1 / 6
6,615
601
7,813
4,802
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
TOGRATE4U
Ravana
11
2 / 0 / 6
6,817
620
6,172
5,822
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Tekshur
Shiva
12
3 / 0 / 1
7,189
654
7,335
10,562
5,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,526
502
2,558
6,524
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
O1individual
Cabrakan
10
0 / 4 / 0
6,002
546
6,168
10,651
7,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 7 / 0
5,051
459
3,080
9,023
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,281
480
2,267
5,918
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
5,641
513
3,734
10,867
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
2
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
3
0
0
3
W
Janus
4
1
6
7
L
0
2
0
0
L
Cabrakan
O1individual
Cabrakan
0
4
0
0
L
1
7
0
0.14
W
Ravana
TOGRATE4U
Ravana
2
0
6
5
W
Shiva
Tekshur
Shiva
3
0
1
3.5
L
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
17,807
34,021
Taken
42,983
16,455
Mitigated
22,161
11,161
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,827
309
252
1,396
7,551
4,579
0
2,103
5,351
12,500
2,021
W
5,180
2,233
156
1,766
5,284
1,776
546
834
4,426
0
50,135
W
Janus
7,813
1,519
0
1,153
4,802
1,784
0
1,863
2,775
43,937
0
L
2,558
1,188
0
1,052
6,524
2,180
0
1,145
5,309
0
43,488
L
Cabrakan
O1individual
Cabrakan
6,168
1,657
0
2,433
10,651
7,962
0
0
10,651
44,477
0
L
3,080
219
0
836
9,023
3,138
0
4,415
4,423
24,337
0
W
Ravana
TOGRATE4U
Ravana
6,172
2,660
0
1,799
5,822
2,608
102
496
5,288
0
53,352
W
Shiva
Tekshur
Shiva
7,335
1,573
336
4,303
10,562
5,708
695
6,085
4,477
0
53,915
L
2,267
266
83
1,465
5,918
4,595
0
3,277
2,526
19,036
0
L
3,734
877
0
3,684
10,867
4,286
0
2,239
8,488
0
33,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
27,501
358
Minions Killed
319
0
Camps Cleared
0
1,123,032
Distance Traveled
1,005,693
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,727
521
23
2
0
231,181
4
W
Medusa
6,301
573
79
7
0
204,276
3
W
Janus
6,615
601
74
7
0
222,760
2
L
Skadi
5,526
502
79
7
0
194,192
2
L
Cabrakan
6,002
546
94
9
0
159,287
2
L
He Bo
5,051
459
38
3
0
183,519
0
W
Ravana
6,817
620
87
8
0
259,332
1
W
Shiva
7,189
654
95
9
0
205,483
1
L
Khepri
5,281
480
38
3
0
224,571
2
L
Thor
5,641
513
70
6
0
244,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role