Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AbusiveMussel0
Tyr
Level 89
God Stats
29W - 47L
1,418 SR
Queue Stats
158W - 219L
1,424 Elo+
Party 1
Neith
Neith
EzrealFon
Neith
Level 14
God Stats
4W - 10L
1,573 SR
Queue Stats
7W - 15L
1,407 Elo+
Party 1
Bastet
Bastet
uiuso
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,498 SR
1,466 Elo+

VS

Team Averages
Level 113
1,569 SR
1,486 Elo+
Susano
Susano
 
Susano
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GiAn993
Heimdallr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,472 Elo+
Solo
Chaac
Chaac
MyMyDream
Chaac
Level 140
God Stats
4W - 1L
1,844 SR
Queue Stats
110W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 2 / 0
5,009
501
2,405
9,707
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
8
0 / 2 / 0
4,761
476
2,951
5,821
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 0
6,206
621
6,604
7,546
6,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
EzrealFon
Neith
9
0 / 0 / 0
4,877
488
2,853
3,964
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
uiuso
Bastet
4
0 / 2 / 0
3,974
397
236
4,932
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
4 / 0 / 2
6,321
632
4,238
6,101
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
 
Ymir
9
2 / 0 / 1
5,549
555
3,244
7,373
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
9
0 / 0 / 2
5,337
534
3,480
4,047
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
GiAn993
Heimdallr
10
0 / 0 / 1
5,405
541
4,260
4,053
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
MyMyDream
Chaac
10
0 / 1 / 1
5,873
587
3,629
8,522
6,234
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Susano
 
Susano
4
0
2
5
W
Ymir
 
Ymir
2
0
1
2.5
W
Nu Wa
 
Nu Wa
0
0
2
1
L
1
1
0
1
L
Neith
EzrealFon
Neith
0
0
0
0
W
Heimdallr
GiAn993
Heimdallr
0
0
1
0.5
W
Chaac
MyMyDream
Chaac
0
1
1
0.5
L
Bastet
uiuso
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,049
Damage
18,851
31,970
Taken
30,096
17,699
Mitigated
16,232
10,549
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,405
54
149
3,059
9,707
5,595
0
2,957
6,654
19,615
0
L
Nu Wa
 
Nu Wa
2,951
417
0
0
5,821
2,439
0
2,576
3,141
32,039
0
W
Susano
 
Susano
4,238
1,420
0
3,948
6,101
2,437
0
165
5,936
0
39,672
W
Ymir
 
Ymir
3,244
610
0
2,835
7,373
4,660
0
2,521
4,852
18,861
0
W
Nu Wa
 
Nu Wa
3,480
1,404
0
1,839
4,047
1,455
260
1,835
2,212
40,552
0
L
6,604
1,045
0
4,568
7,546
6,880
0
106
7,430
0
47,170
L
Neith
EzrealFon
Neith
2,853
1,008
0
1,495
3,964
1,638
0
743
3,211
0
30,071
W
Heimdallr
GiAn993
Heimdallr
4,260
1,928
0
2,399
4,053
1,446
656
679
3,374
0
43,646
W
Chaac
MyMyDream
Chaac
3,629
1,292
0
3,363
8,522
6,234
0
156
8,366
0
38,751
L
Bastet
uiuso
Bastet
236
236
0
1,278
4,932
1,147
0
112
4,810
0
10,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
28,485
250
Minions Killed
322
0
Camps Cleared
0
940,592
Distance Traveled
971,404
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,009
501
26
3
0
201,675
1
L
Nu Wa
4,761
476
49
5
0
198,930
3
W
Susano
6,321
632
74
7
0
227,209
3
W
Ymir
5,549
555
31
3
0
176,798
2
W
Nu Wa
5,337
534
69
7
0
181,065
1
L
Tyr
6,206
621
100
10
0
195,649
3
L
Neith
4,877
488
52
5
0
180,336
0
W
Heimdallr
5,405
541
71
7
0
181,879
3
W
Chaac
5,873
587
77
8
0
204,453
4
L
Bastet
3,974
397
23
2
0
164,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role