Player Matchup

Janus
Janus
Cptmoomoo123
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,502 Elo+
Party 2
Terra
Terra
Huskiis
Terra
Level 92
God Stats
3W - 2L
1,610 SR
Queue Stats
31W - 39L
1,450 Elo+
Party 2
Thor
Thor
PortuguesePowers
Thor
Level 69
God Stats
1W - 3L
1,238 SR
Queue Stats
47W - 54L
1,465 Elo+
Party 2
Team Averages
Level 90
1,449 SR
1,472 Elo+

VS

Team Averages
Level 66
1,591 SR
1,600 Elo+
Fafnir
Fafnir
JiraiyaIsNoLiar
Fafnir
Level 61
God Stats
28W - 15L
1,543 SR
Queue Stats
200W - 190L
1,633 Elo+
Party 1
Odin
Odin
RocksxPirates
Odin
Level 80
God Stats
20W - 18L
1,519 SR
Queue Stats
211W - 197L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
yokvs
Baron Samedi
Level 56
God Stats
21W - 14L
1,710 SR
Queue Stats
146W - 142L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
10,569
622
16,545
14,844
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Huskiis
Terra
13
1 / 3 / 3
10,544
620
11,188
16,571
22,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 9 / 2
10,078
593
9,251
19,391
11,362
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 7
13,058
768
17,317
22,704
17,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 2 / 12
11,284
664
12,907
19,535
18,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
yokvs
Baron Samedi
15
3 / 2 / 11
11,146
656
14,087
14,252
11,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
18
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Terra
Huskiis
Terra
1
3
3
0.83
W
10
0
7
13.5
L
2
9
2
0.33
W
4
2
12
5
W
Baron Samedi
yokvs
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,984
Damage
44,311
50,806
Taken
56,491
41,266
Mitigated
47,323
5,913
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,545
758
0
650
14,844
7,213
974
6,866
7,978
55,380
0
L
Terra
Huskiis
Terra
11,188
1,047
711
3,066
16,571
22,691
321
11,995
4,576
18,119
0
W
17,317
6,761
0
10,530
22,704
17,116
1,789
11,521
10,765
52,732
0
L
9,251
1,025
479
1,007
19,391
11,362
704
12,795
6,596
0
30,915
W
12,907
2,282
0
3,878
19,535
18,592
895
7,110
12,026
0
31,794
W
Baron Samedi
yokvs
Baron Samedi
14,087
1,324
3,943
6,054
14,252
11,615
657
8,724
5,252
46,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
35,488
172
Minions Killed
132
7
Camps Cleared
7
811,384
Distance Traveled
911,054
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,569
622
103
6
4
300,606
0
L
Terra
10,544
620
18
1
2
282,277
2
W
Fafnir
13,058
768
58
3
2
328,838
2
L
Thor
10,078
593
51
3
1
228,501
2
W
Odin
11,284
664
35
2
1
298,791
1
W
Baron Samedi
11,146
656
39
2
4
283,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role