Player Matchup

Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Luch01408Fer
Pele
Level 56
God Stats
2W - 2L
1,235 SR
Queue Stats
246W - 242L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
SoyELFarenheist
Jormungandr
Level 35
God Stats
20W - 27L
1,381 SR
Queue Stats
115W - 143L
1,346 Elo+
Party 3
Sol
Sol
sentao-de_panaOw
Sol
Level 27
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 12L
1,020 Elo+
Party 2
Ratatoskr
Ratatoskr
survivorrXD
Ratatoskr
Level 141
God Stats
21W - 23L
1,619 SR
Queue Stats
627W - 676L
1,372 Elo+
Solo
Team Averages
Level 62
1,404 SR
1,329 Elo+

VS

Team Averages
Level 108
1,543 SR
1,447 Elo+
Rama
Rama
EduardoBorgesGBR
Rama
Level 109
God Stats
15W - 30L
1,348 SR
Queue Stats
89W - 126L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
EduardoChefe-_-
Guan Yu
Level 158
God Stats
6W - 1L
1,938 SR
Queue Stats
146W - 64L
1,718 Elo+
Party 1
Gilgamesh
Gilgamesh
MANIATOPGAMER
Gilgamesh
Level 74
God Stats
25W - 24L
1,477 SR
Queue Stats
121W - 199L
1,247 Elo+
Solo
Janus
Janus
MORDEFRONHA-_-
Janus
Level 119
God Stats
3W - 6L
1,424 SR
Queue Stats
293W - 362L
1,460 Elo+
Solo
Bacchus
Bacchus
XxBloodFire_xX
Bacchus
Level 82
God Stats
16W - 20L
1,530 SR
Queue Stats
330W - 355L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 0
5,694
407
2,206
8,412
2,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 1
6,348
453
2,123
11,193
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SoyELFarenheist
Jormungandr
9
2 / 2 / 0
5,579
399
4,794
9,973
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 4 / 0
6,353
454
9,127
10,984
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
survivorrXD
Ratatoskr
13
0 / 3 / 0
6,782
484
2,062
7,742
3,623
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
7,747
553
5,952
6,422
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 0 / 0
9,229
659
7,634
10,756
11,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
MANIATOPGAMER
Gilgamesh
11
3 / 0 / 1
6,571
469
3,376
9,094
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 3
7,115
508
4,444
7,032
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
6,949
496
6,540
9,146
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
15
15
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
0
0
2
1
W
9
0
0
9
L
0
4
1
0.13
W
Gilgamesh
MANIATOPGAMER
Gilgamesh
3
0
1
3.5
W
2
1
3
3.5
L
Jormungandr
SoyELFarenheist
Jormungandr
2
2
0
1
W
1
1
5
3.5
L
0
4
0
0
L
Ratatoskr
survivorrXD
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
27,946
48,304
Taken
42,450
20,963
Mitigated
31,973
11,912
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,206
1,517
0
2,394
8,412
2,783
937
1,753
6,659
0
26,979
W
5,952
4,164
0
1,758
6,422
2,780
732
1,097
5,072
0
77,175
W
7,634
496
200
2,207
10,756
11,748
28
501
9,854
0
73,761
L
2,123
379
0
1,190
11,193
3,679
0
1,138
10,031
0
49,251
W
Gilgamesh
MANIATOPGAMER
Gilgamesh
3,376
981
0
4,606
9,094
4,152
132
3,049
6,001
0
36,021
W
4,444
121
0
1,181
7,032
3,092
0
4,684
2,224
51,012
0
L
Jormungandr
SoyELFarenheist
Jormungandr
4,794
1,471
376
1,455
9,973
6,979
20
3,519
6,350
24,046
0
W
6,540
801
0
1,851
9,146
10,201
0
3,864
5,019
18,766
0
L
9,127
2,627
0
3,730
10,984
3,899
0
4,176
6,538
48,353
0
L
Ratatoskr
survivorrXD
Ratatoskr
2,062
191
0
2,767
7,742
3,623
0
0
7,742
0
51,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
37,611
353
Minions Killed
460
0
Camps Cleared
0
1,256,589
Distance Traveled
1,429,867
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,694
407
53
4
0
244,170
2
W
Rama
7,747
553
146
10
0
247,429
4
W
Guan Yu
9,229
659
135
10
0
298,314
2
L
Pele
6,348
453
77
6
0
280,871
0
W
Gilgamesh
6,571
469
61
4
0
319,779
0
W
Janus
7,115
508
99
7
0
284,741
1
L
Jormungandr
5,579
399
32
2
0
243,361
3
W
Bacchus
6,949
496
19
1
0
279,604
2
L
Sol
6,353
454
93
7
0
218,001
3
L
Ratatoskr
6,782
484
98
7
0
270,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role