Player Matchup

Lancelot
Lancelot
About_37_Cats_
Lancelot
Level 100
God Stats
6W - 3L
1,653 SR
Queue Stats
270W - 287L
1,356 Elo+
Solo
Ganesha
Ganesha
Malichi2
Ganesha
Level 160
God Stats
4W - 2L
1,700 SR
Queue Stats
191W - 223L
1,338 Elo+
Solo
Chang'e
Chang'e
MercyDanx_uwu
Chang'e
Level 47
God Stats
2W - 1L
1,909 SR
Queue Stats
54W - 71L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
SaddamHusseal
Heimdallr
Level 83
God Stats
5W - 9L
1,453 SR
Queue Stats
370W - 357L
1,439 Elo+
Solo
Zeus
Zeus
jorgeandres19jor
Zeus
Level 21
God Stats
1W - 5L
1,254 SR
Queue Stats
8W - 22L
1,208 Elo+
Party 1
Team Averages
Level 82
1,594 SR
1,334 Elo+

VS

Team Averages
Level 74
1,537 SR
1,335 Elo+
Ares
Ares
MorTe_CurrambA10
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 120L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
MorTe_GreeD49
Ne Zha
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 119L
1,408 Elo+
Party 2
Poseidon
Poseidon
MorTe_PridE97
Poseidon
Level 47
God Stats
3W - 2L
1,381 SR
Queue Stats
8W - 6L
1,313 Elo+
Party 2
Bacchus
Bacchus
Oakoholic
Bacchus
Level 123
God Stats
18W - 19L
1,542 SR
Queue Stats
138W - 146L
1,368 Elo+
Solo
Ishtar
Ishtar
kybo__21
Ishtar
Level 49
God Stats
1W - 0L
1,761 SR
Queue Stats
1W - 6L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 5 / 0
7,488
326
4,495
8,840
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Malichi2
Ganesha
14
1 / 2 / 2
9,663
420
6,697
15,487
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
11
0 / 8 / 2
8,026
349
8,075
20,171
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
SaddamHusseal
Heimdallr
18
3 / 1 / 1
11,535
502
17,868
13,388
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

7
0 / 9 / 1
6,690
291
327
8,677
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
10,491
456
7,982
18,993
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 2 / 6
12,974
564
9,273
21,299
11,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MorTe_PridE97
Poseidon
15
4 / 1 / 2
10,632
462
5,141
8,476
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Oakoholic
Bacchus
17
8 / 1 / 5
11,969
520
8,317
13,814
14,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
kybo__21
Ishtar
18
1 / 1 / 0
11,258
489
5,056
18,412
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
20
25
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
5
0
0
L
Ganesha
Malichi2
Ganesha
1
2
2
1
L
Chang'e
0
8
2
0.13
W
0
0
5
2.5
W
7
2
6
5
W
Poseidon
MorTe_PridE97
Poseidon
4
1
2
5
W
Bacchus
Oakoholic
Bacchus
8
1
5
10.5
L
Heimdallr
SaddamHusseal
Heimdallr
3
1
1
3.5
L
0
9
1
0.06
W
Ishtar
kybo__21
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
35,769
66,563
Taken
80,994
41,575
Mitigated
52,284
17,907
Healing
24,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
4,495
686
0
1,712
8,840
6,080
0
3,534
4,792
0
30,327
L
Ganesha
Malichi2
Ganesha
6,697
771
0
3,954
15,487
16,806
145
5,619
9,798
45,824
0
L
Chang'e
8,075
411
388
4,235
20,171
8,494
0
3,952
16,118
52,917
0
W
7,982
746
0
4,231
18,993
14,366
48
6,169
12,824
39,494
0
W
9,273
3,053
0
8,600
21,299
11,106
206
1,526
19,773
0
158,477
W
Poseidon
MorTe_PridE97
Poseidon
5,141
551
0
546
8,476
3,224
2,140
3,386
5,090
57,921
0
W
Bacchus
Oakoholic
Bacchus
8,317
868
0
4,249
13,814
14,899
1,559
2,059
11,201
62,416
0
L
Heimdallr
SaddamHusseal
Heimdallr
17,868
10,498
0
7,405
13,388
7,606
0
5,604
7,752
0
101,117
L
327
0
23
190
8,677
2,589
0
1,926
6,663
18,743
0
W
Ishtar
kybo__21
Ishtar
5,056
3,894
158
6,784
18,412
8,689
472
2,255
16,157
0
101,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
57,324
413
Minions Killed
630
0
Camps Cleared
0
1,448,940
Distance Traveled
2,062,353
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,488
326
64
3
0
203,967
1
L
Ganesha
9,663
420
50
2
0
349,487
3
L
Chang'e
8,026
349
75
3
0
320,324
5
W
Ares
10,491
456
61
3
0
399,767
1
W
Ne Zha
12,974
564
195
8
0
532,308
1
W
Poseidon
10,632
462
110
5
0
394,831
4
W
Bacchus
11,969
520
99
4
0
349,590
2
L
Heimdallr
11,535
502
192
8
0
408,153
4
L
Zeus
6,690
291
32
1
0
167,009
0
W
Ishtar
11,258
489
165
7
0
385,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role