Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MyNameMana
Danzaburou
Level 97
God Stats
9W - 7L
1,616 SR
Queue Stats
156W - 120L
1,715 Elo+
Party 2
King Arthur
King Arthur
WhiskeySeal
King Arthur
Level 101
God Stats
12W - 7L
1,631 SR
Queue Stats
178W - 134L
1,718 Elo+
Party 2
Team Averages
Level 118
1,582 SR
1,645 Elo+

VS

Team Averages
Level 112
1,693 SR
1,655 Elo+
Mulan
Mulan
LeftHandMorty
Mulan
Level 105
God Stats
7W - 8L
1,625 SR
Queue Stats
248W - 205L
1,657 Elo+
Party 1
Charybdis
Charybdis
Paskinti
Charybdis
Level 106
God Stats
1W - 1L
1,926 SR
Queue Stats
183W - 151L
1,647 Elo+
Party 1
Thoth
Thoth
PonchoSinbad
Thoth
Level 125
God Stats
6W - 4L
1,528 SR
Queue Stats
160W - 106L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 1 / 3
8,280
828
10,001
7,395
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MyNameMana
Danzaburou
12
2 / 1 / 4
7,688
769
8,132
7,491
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WhiskeySeal
King Arthur
12
1 / 0 / 7
7,181
718
7,437
8,383
6,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,241
624
4,539
14,326
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Paskinti
Charybdis
8
0 / 3 / 2
5,664
566
2,643
7,239
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
6,563
656
8,246
7,778
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
3
8.5
L
1
3
1
0.5
W
Danzaburou
MyNameMana
Danzaburou
2
1
4
4
L
Charybdis
Paskinti
Charybdis
0
3
2
0.33
L
1
4
1
0.38
W
King Arthur
WhiskeySeal
King Arthur
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
15,428
23,269
Taken
29,343
12,463
Mitigated
16,025
5,544
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,001
666
0
1,630
7,395
2,652
407
2,351
4,970
26,726
0
L
4,539
500
291
1,591
14,326
10,802
0
3,704
10,298
0
13,810
W
Danzaburou
MyNameMana
Danzaburou
8,132
2,732
0
1,081
7,491
3,562
517
4,366
2,960
0
33,922
L
Charybdis
Paskinti
Charybdis
2,643
1,330
0
984
7,239
2,446
0
2,410
4,643
0
9,330
L
8,246
0
0
500
7,778
2,777
0
3,241
4,239
28,805
0
W
King Arthur
WhiskeySeal
King Arthur
7,437
1,135
513
2,320
8,383
6,249
174
2,017
6,062
0
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
18,468
129
Minions Killed
100
7
Camps Cleared
2
574,319
Distance Traveled
515,804
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,280
828
43
4
3
185,549
3
L
Mulan
6,241
624
21
2
0
181,953
5
W
Danzaburou
7,688
769
63
6
3
176,363
5
L
Charybdis
5,664
566
18
2
1
141,233
1
L
Thoth
6,563
656
61
6
1
192,618
3
W
King Arthur
7,181
718
23
2
1
212,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role