Player Matchup

Ne Zha
Ne Zha
BournePro
Ne Zha
Level 123
God Stats
1W - 1L
1,540 SR
Queue Stats
20W - 30L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
MadScientist420
Guan Yu
Level 100
God Stats
40W - 17L
1,729 SR
Queue Stats
52W - 35L
1,621 Elo+
Solo
Neith
Neith
Spanksly
Neith
Level 83
God Stats
2W - 0L
1,725 SR
Queue Stats
15W - 16L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
iSoaDy
Baron Samedi
Level 140
God Stats
1W - 2L
1,263 SR
Queue Stats
60W - 56L
1,551 Elo+
Party 3
Cerberus
Cerberus
keyboardkatzz12
Cerberus
Level 129
God Stats
8W - 6L
1,711 SR
Queue Stats
44W - 43L
1,559 Elo+
Party 3
Team Averages
Level 115
1,594 SR
1,555 Elo+

VS

Team Averages
Level 143
1,387 SR
1,518 Elo+
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DragoonXLiger
Cliodhna
Level 160
God Stats
0W - 1L
1,253 SR
Queue Stats
558W - 521L
1,499 Elo+
Solo
Arachne
Arachne
Jose_9600v
Arachne
Level 154
God Stats
1W - 2L
1,515 SR
Queue Stats
50W - 67L
1,486 Elo+
Party 2
Neith
Neith
ProNeonRunner
Neith
Level 148
God Stats
3W - 5L
1,529 SR
Queue Stats
245W - 240L
1,543 Elo+
Solo
Chronos
Chronos
Tj just Savage
Chronos
Level 110
God Stats
2W - 8L
1,140 SR
Queue Stats
236W - 252L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BournePro
Ne Zha
9
1 / 1 / 2
5,363
536
4,086
8,992
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,364
636
5,420
7,629
5,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Spanksly
Neith
10
2 / 0 / 1
5,783
578
2,979
4,787
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Baron Samedi
iSoaDy
Baron Samedi
9
1 / 1 / 2
5,311
531
5,636
4,760
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
3 / 1 / 3
5,842
584
4,671
9,508
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 1 / 1
5,220
522
4,667
6,729
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
DragoonXLiger
Cliodhna
10
0 / 2 / 0
5,366
537
4,540
8,769
2,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Jose_9600v
Arachne
10
2 / 1 / 0
5,420
542
2,934
9,492
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
4,981
498
4,868
6,075
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
4,363
436
1,896
5,803
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
1
1.5
W
Ne Zha
BournePro
Ne Zha
1
1
2
2
L
Cliodhna
DragoonXLiger
Cliodhna
0
2
0
0
L
Arachne
Jose_9600v
Arachne
2
1
0
2
W
2
0
0
2
L
0
3
1
0.17
W
Neith
Spanksly
Neith
2
0
1
2.5
L
0
2
1
0.25
W
Baron Samedi
iSoaDy
Baron Samedi
1
1
2
2
W
Cerberus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
18,905
35,676
Taken
36,868
16,947
Mitigated
13,261
19,004
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,667
1,618
563
1,834
6,729
3,968
0
2,791
3,938
20,761
778
W
Ne Zha
BournePro
Ne Zha
4,086
1,360
0
4,899
8,992
3,284
0
507
8,485
0
34,198
L
Cliodhna
DragoonXLiger
Cliodhna
4,540
380
0
3,197
8,769
2,345
0
0
8,769
0
42,469
L
Arachne
Jose_9600v
Arachne
2,934
1,549
0
3,058
9,492
3,017
0
1,905
7,587
0
32,073
W
5,420
1,422
58
4,404
7,629
5,595
386
0
7,629
0
51,133
L
4,868
2,063
0
1,686
6,075
2,168
0
2,004
4,071
0
40,363
W
Neith
Spanksly
Neith
2,979
1,398
0
1,966
4,787
1,416
0
737
4,010
0
35,524
L
1,896
494
0
1,012
5,803
1,763
0
3,607
2,196
20,721
0
W
Baron Samedi
iSoaDy
Baron Samedi
5,636
538
842
1,936
4,760
2,045
0
2,049
2,010
35,180
0
W
Cerberus
4,671
546
214
4,685
9,508
4,607
0
2,934
5,916
19,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
25,350
348
Minions Killed
272
0
Camps Cleared
0
930,519
Distance Traveled
968,064
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,220
522
28
3
0
190,683
1
W
Ne Zha
5,363
536
66
7
0
184,576
2
L
Cliodhna
5,366
537
83
8
0
213,285
4
L
Arachne
5,420
542
61
6
0
221,263
1
W
Guan Yu
6,364
636
98
10
0
197,930
3
L
Neith
4,981
498
58
6
0
174,711
1
W
Neith
5,783
578
66
7
0
168,663
2
L
Chronos
4,363
436
42
4
0
168,122
1
W
Baron Samedi
5,311
531
75
8
0
184,329
2
W
Cerberus
5,842
584
43
4
0
195,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role