Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Amaterasu561
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Jay1111
Kukulkan
Level 28
God Stats
4W - 4L
1,222 SR
Queue Stats
13W - 18L
1,240 Elo+
Party 2
Xing Tian
Xing Tian
OslovDaGreat
Xing Tian
Level 16
God Stats
4W - 3L
1,401 SR
Queue Stats
11W - 13L
1,257 Elo+
Party 2
Izanami
Izanami
WinterWolf0011
Izanami
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,134 Elo+
Solo
Team Averages
Level 55
1,425 SR
1,311 Elo+

VS

Team Averages
Level 71
1,492 SR
1,426 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Aek0s
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 156L
1,432 Elo+
Solo
Nike
Nike
GuapoJacob
Nike
Level 49
God Stats
28W - 29L
1,531 SR
Queue Stats
274W - 335L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HVYxHiTR T0NY
Cu Chulainn
Level 45
God Stats
5W - 19L
1,175 SR
Queue Stats
336W - 416L
1,438 Elo+
Party 1
Atlas
Atlas
Uriel256
Atlas
Level 35
God Stats
3W - 2L
1,754 SR
Queue Stats
48W - 68L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 1 / 2
10,798
1,080
9,867
9,194
4,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 4 / 3
10,214
1,021
10,256
11,030
5,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Jay1111
Kukulkan
16
1 / 2 / 6
10,018
1,002
13,256
7,792
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
OslovDaGreat
Xing Tian
16
0 / 1 / 7
11,242
1,124
7,420
17,333
22,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 1 / 7
9,734
973
9,702
7,069
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

256

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 3
10,412
1,041
11,239
6,623
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Aek0s
Raijin
15
0 / 10 / 4
8,921
892
2,840
17,701
4,605
15
4 / 2 / 4
10,794
1,079
7,802
12,702
7,135
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
HVYxHiTR T0NY
Cu Chulainn
15
1 / 0 / 6
9,820
982
15,515
17,319
18,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Uriel256
Atlas
15
0 / 3 / 7
9,554
955
11,053
15,035
11,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
10
Kills
9
9
Deaths
16
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
2
5
L
Discordia
 
Discordia
4
1
3
5.5
L
Raijin
Aek0s
Raijin
0
10
4
0.2
W
5
4
3
1.63
L
4
2
4
3
L
Cu Chulainn
HVYxHiTR T0NY
Cu Chulainn
1
0
6
4
W
Kukulkan
Jay1111
Kukulkan
1
2
6
2
W
Xing Tian
OslovDaGreat
Xing Tian
0
1
7
3.5
L
Atlas
Uriel256
Atlas
0
3
7
1.17
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,501
Damage
48,449
52,418
Taken
69,380
38,843
Mitigated
44,683
5,250
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,867
2,031
0
0
9,194
4,398
0
3,930
5,264
0
21,863
L
Discordia
 
Discordia
11,239
268
0
250
6,623
2,884
0
3,868
2,755
22,160
0
L
Raijin
Aek0s
Raijin
2,840
587
0
147
17,701
4,605
0
3,931
5,277
10,790
0
W
10,256
1,824
94
1,291
11,030
5,377
0
5,490
5,540
23,216
0
L
7,802
996
80
2,524
12,702
7,135
0
5,444
7,258
0
32,031
L
Cu Chulainn
HVYxHiTR T0NY
Cu Chulainn
15,515
2,681
125
1,927
17,319
18,531
0
9,987
7,332
0
35,048
W
Kukulkan
Jay1111
Kukulkan
13,256
736
0
124
7,792
3,890
0
2,946
4,846
38,323
0
W
Xing Tian
OslovDaGreat
Xing Tian
7,420
1,045
210
2,303
17,333
22,054
0
9,267
8,066
19,364
0
L
Atlas
Uriel256
Atlas
11,053
1,243
151
373
15,035
11,528
0
7,702
7,333
25,983
0
W
9,702
6,822
0
1,228
7,069
3,124
0
3,499
3,570
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
49,501
195
Minions Killed
190
11
Camps Cleared
4
1,015,219
Distance Traveled
985,810
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,798
1,080
16
2
5
208,142
0
L
Discordia
10,412
1,041
36
4
1
185,657
0
L
Raijin
8,921
892
19
2
0
171,096
4
W
Hades
10,214
1,021
44
4
2
193,888
0
L
Nike
10,794
1,079
55
6
1
189,696
0
L
Cu Chulainn
9,820
982
47
5
1
234,455
0
W
Kukulkan
10,018
1,002
70
7
1
205,102
1
W
Xing Tian
11,242
1,124
16
2
1
220,690
0
L
Atlas
9,554
955
33
3
1
204,906
1
W
Izanami
9,734
973
49
5
2
187,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role