Player Matchup

Shiva
Shiva
Gold V
Blacknimbus420
Shiva
Gold V
Level 154
God Stats
12W - 16L
1,582 SR
Queue Stats
81W - 86L
1,405 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze V
EyeOfXana04
Ah Muzen Cab
Bronze V
Level 103
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sol
Sol
Gold V
Rayzeegod
Sol
Gold V
Level 156
God Stats
2W - 3L
1,697 SR
Queue Stats
96W - 96L
1,503 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,654 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,593 SR
1,505 MMR
Sun Wukong
Sun Wukong
Silver I
ChaseUnlimited
Sun Wukong
Silver I
Level 148
God Stats
3W - 3L
1,682 SR
Queue Stats
26W - 32L
1,413 MMR
Solo
Chang'e
Chang'e
Gold III
RedHusky97
Chang'e
Gold III
Level 126
God Stats
3W - 2L
1,465 SR
Queue Stats
130W - 147L
1,532 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Sir_Bumwhole
Ne Zha
Gold II
Level 136
God Stats
6W - 5L
1,631 SR
Queue Stats
136W - 152L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
10,711
564
19,260
24,928
27,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
EyeOfXana04
Ah Muzen Cab
14
0 / 9 / 2
10,555
556
10,382
22,982
11,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 4 / 1
10,810
569
23,203
19,551
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AtlasMulanAchillesHorusCabrakan

VS

Bans
HadesCerberusGebSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaseUnlimited
Sun Wukong
17
3 / 1 / 10
12,000
632
20,358
29,445
26,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
RedHusky97
Chang'e
18
7 / 0 / 6
13,003
684
14,638
18,191
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
18
5 / 1 / 9
12,640
665
26,755
22,420
20,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Sun Wukong
ChaseUnlimited
Sun Wukong
3
1
10
8
L
Ah Muzen Cab
EyeOfXana04
Ah Muzen Cab
0
9
2
0.11
L
1
4
1
0.38
W
Chang'e
RedHusky97
Chang'e
7
0
6
10
W
Ne Zha
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
61,751
67,461
Taken
70,056
48,990
Mitigated
55,035
14,833
Healing
34,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,260
2,487
1,205
1,665
24,928
27,926
0
7,684
16,396
0
40,347
W
Sun Wukong
ChaseUnlimited
Sun Wukong
20,358
2,560
0
9,270
29,445
26,653
1,066
11,823
17,622
57
55,981
L
Ah Muzen Cab
EyeOfXana04
Ah Muzen Cab
10,382
4,081
0
4,739
22,982
11,007
881
3,837
18,653
0
45,812
L
23,203
8,232
0
7,224
19,551
10,057
0
3,871
15,049
57,162
5,347
W
Chang'e
RedHusky97
Chang'e
14,638
522
6,421
10,287
18,191
7,914
506
5,374
12,817
56,105
0
W
Ne Zha
26,755
4,730
0
8,205
22,420
20,468
1,050
5,639
16,781
513
55,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
37,643
185
Minions Killed
229
3
Camps Cleared
12
983,646
Distance Traveled
1,159,989
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,711
564
31
2
0
370,726
3
W
Sun Wukong
12,000
632
58
3
3
381,788
11
L
Ah Muzen Cab
10,555
556
69
4
1
301,139
0
L
Sol
10,810
569
85
4
2
311,781
3
W
Chang'e
13,003
684
105
6
5
387,117
1
W
Ne Zha
12,640
665
66
3
4
391,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role