Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ExxReyy
Achilles
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 212L
1,547 Elo+
Party 3
Chronos
Chronos
LAP_LICANACASH18
Chronos
Level 152
God Stats
4W - 3L
1,579 SR
Queue Stats
313W - 338L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
NextGenDerp
Heimdallr
Level 87
God Stats
4W - 2L
1,697 SR
Queue Stats
48W - 39L
1,611 Elo+
Party 3
Team Averages
Level 122
1,555 SR
1,533 Elo+

VS

Team Averages
Level 124
1,580 SR
1,495 Elo+
Amaterasu
Amaterasu
AntonyOz1700
Amaterasu
Level 146
God Stats
0W - 2L
1,421 SR
Queue Stats
95W - 104L
1,470 Elo+
Solo
Ishtar
Ishtar
Hanselt
Ishtar
Level 136
God Stats
2W - 3L
1,588 SR
Queue Stats
22W - 31L
1,520 Elo+
Party 2
Loki
Loki
LostLightow
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,515 Elo+
Party 4
Kuzenbo
Kuzenbo
alexsukcs
Kuzenbo
Level 107
God Stats
1W - 1L
1,781 SR
Queue Stats
5W - 14L
1,398 Elo+
Party 2
Tiamat
Tiamat
moonsrise
Tiamat
Level 127
God Stats
5W - 6L
1,611 SR
Queue Stats
367W - 363L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 1 / 0
7,432
572
8,190
9,604
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
 
Atlas
10
0 / 0 / 6
6,499
500
4,893
12,834
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
ExxReyy
Achilles
13
5 / 1 / 1
7,501
577
6,235
9,606
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 0
6,783
522
4,983
9,254
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
NextGenDerp
Heimdallr
12
2 / 0 / 4
7,356
566
7,210
8,774
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AntonyOz1700
Amaterasu
13
1 / 0 / 0
7,340
565
5,415
11,416
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
Hanselt
Ishtar
11
0 / 4 / 1
6,298
484
8,124
8,616
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 0
6,543
503
3,841
10,216
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
alexsukcs
Kuzenbo
8
0 / 1 / 2
5,618
432
4,539
10,932
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
moonsrise
Tiamat
12
0 / 1 / 0
6,750
519
8,579
8,065
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
W
Atlas
 
Atlas
0
0
6
3
L
Amaterasu
AntonyOz1700
Amaterasu
1
0
0
1
W
Achilles
ExxReyy
Achilles
5
1
1
5.5
L
Ishtar
Hanselt
Ishtar
0
4
1
0.13
W
1
1
0
1
L
2
2
0
1
W
Heimdallr
NextGenDerp
Heimdallr
2
0
4
4
L
Kuzenbo
alexsukcs
Kuzenbo
0
1
2
1
L
Tiamat
moonsrise
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,511
Damage
30,498
50,072
Taken
49,245
27,599
Mitigated
28,346
16,104
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,190
3,911
0
3,802
9,604
6,959
0
0
9,604
0
57,832
W
Atlas
 
Atlas
4,893
1,888
0
4,221
12,834
8,834
0
3,729
8,981
20,513
0
L
Amaterasu
AntonyOz1700
Amaterasu
5,415
2,734
0
5,752
11,416
7,731
0
0
10,500
0
53,604
W
Achilles
ExxReyy
Achilles
6,235
2,118
0
4,013
9,606
4,316
0
884
8,694
0
47,037
L
Ishtar
Hanselt
Ishtar
8,124
4,147
0
1,963
8,616
3,110
0
899
7,717
0
53,680
W
4,983
1,026
0
1,680
9,254
3,894
0
6,332
2,526
52,682
0
L
3,841
667
0
3,724
10,216
3,869
0
2,164
8,022
0
49,138
W
Heimdallr
NextGenDerp
Heimdallr
7,210
3,442
0
2,388
8,774
3,596
1,170
1,233
7,521
0
55,842
L
Kuzenbo
alexsukcs
Kuzenbo
4,539
1,458
0
2,536
10,932
9,100
0
2,822
8,110
10,425
2,056
L
Tiamat
moonsrise
Tiamat
8,579
1,612
0
2,275
8,065
4,536
10
3,991
4,074
59,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
32,549
439
Minions Killed
412
0
Camps Cleared
0
1,279,614
Distance Traveled
1,333,835
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,432
572
119
9
0
241,372
3
W
Atlas
6,499
500
22
2
0
250,605
5
L
Amaterasu
7,340
565
106
8
0
276,028
4
W
Achilles
7,501
577
87
7
0
285,224
5
L
Ishtar
6,298
484
85
7
0
250,841
1
W
Chronos
6,783
522
106
8
0
251,984
5
L
Loki
6,543
503
89
7
0
270,151
3
W
Heimdallr
7,356
566
105
8
0
250,429
0
L
Kuzenbo
5,618
432
15
1
0
299,438
6
L
Tiamat
6,750
519
117
9
0
237,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role