Player Matchup

Nu Wa
Nu Wa
BCantwell
Nu Wa
Level 148
God Stats
16W - 14L
1,578 SR
Queue Stats
276W - 247L
1,613 Elo+
Party 1
Horus
Horus
FalsyF
Horus
Level 147
God Stats
1W - 0L
1,507 SR
Queue Stats
17W - 19L
1,522 Elo+
Solo
Ishtar
Ishtar
Hashtagmurica
Ishtar
Level 158
God Stats
3W - 4L
1,176 SR
Queue Stats
216W - 210L
1,597 Elo+
Party 1
Vulcan
Vulcan
KRITICALITY
Vulcan
Level 147
God Stats
19W - 11L
1,676 SR
Queue Stats
669W - 611L
1,611 Elo+
Solo
Cliodhna
Cliodhna
xGlassCityxPROx
Cliodhna
Level 151
God Stats
2W - 4L
1,380 SR
Queue Stats
434W - 397L
1,586 Elo+
Party 1
Team Averages
Level 150
1,463 SR
1,586 Elo+

VS

Team Averages
Level 143
1,596 SR
1,565 Elo+
Ah Puch
Ah Puch
BDAMP Pauly
Ah Puch
Level 159
God Stats
1W - 1L
1,601 SR
Queue Stats
207W - 176L
1,625 Elo+
Party 2
Hachiman
Hachiman
Gondul13
Hachiman
Level 121
God Stats
0W - 1L
1,493 SR
Queue Stats
199W - 188L
1,616 Elo+
Solo
Mercury
Mercury
ORG x BEYOND
Mercury
Level 157
God Stats
13W - 5L
1,654 SR
Queue Stats
231W - 202L
1,608 Elo+
Party 2
Achilles
Achilles
Obey Tatsu
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,356 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Skrapyfallz
Kumbhakarna
Level 160
God Stats
3W - 6L
1,733 SR
Queue Stats
292W - 283L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BCantwell
Nu Wa
19
1 / 3 / 5
13,069
545
31,010
11,130
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
FalsyF
Horus
17
2 / 0 / 9
11,995
500
12,253
27,571
30,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 1 / 3
15,082
628
16,658
15,034
7,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
19
1 / 3 / 7
12,144
506
14,265
11,218
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
17
0 / 8 / 7
11,043
460
5,520
27,869
12,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BDAMP Pauly
Ah Puch
18
2 / 1 / 7
11,839
493
18,866
15,792
7,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Gondul13
Hachiman
19
3 / 6 / 0
12,162
507
13,388
19,947
8,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
ORG x BEYOND
Mercury
19
7 / 3 / 5
12,123
505
12,231
21,510
9,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Obey Tatsu
Achilles
19
3 / 1 / 1
13,095
546
10,542
30,357
26,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Skrapyfallz
Kumbhakarna
14
0 / 3 / 8
9,943
414
5,973
21,923
22,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
14
Kills
15
15
Deaths
14
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BCantwell
Nu Wa
1
3
5
1.17
L
Ah Puch
BDAMP Pauly
Ah Puch
2
1
7
5.5
W
Horus
FalsyF
Horus
2
0
9
6.5
L
Hachiman
Gondul13
Hachiman
3
6
0
0.5
W
10
1
3
11.5
W
Vulcan
1
3
7
1.5
L
Mercury
ORG x BEYOND
Mercury
7
3
5
3.17
L
Achilles
Obey Tatsu
Achilles
3
1
1
3.5
L
Kumbhakarna
Skrapyfallz
Kumbhakarna
0
3
8
1.33
W
Cliodhna
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,706
Damage
61,000
92,822
Taken
109,529
60,757
Mitigated
73,775
32,206
Healing
35,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BCantwell
Nu Wa
31,010
10,164
0
4,515
11,130
4,131
2,841
0
10,204
105,172
0
L
Ah Puch
BDAMP Pauly
Ah Puch
18,866
1,632
0
5,865
15,792
7,569
1,092
5,907
9,611
109,720
0
W
Horus
FalsyF
Horus
12,253
4,711
1,921
10,543
27,571
30,984
134
9,240
17,724
0
41,983
L
Hachiman
Gondul13
Hachiman
13,388
9,838
0
4,305
19,947
8,997
730
3,595
16,048
0
129,132
W
16,658
9,879
0
4,513
15,034
7,697
1,751
3,778
11,176
0
139,900
W
Vulcan
14,265
3,444
226
2,162
11,218
5,311
948
5,358
5,616
113,898
0
L
Mercury
ORG x BEYOND
Mercury
12,231
7,982
0
2,745
21,510
9,136
0
6,595
14,661
0
127,868
L
Achilles
Obey Tatsu
Achilles
10,542
2,716
0
17,454
30,357
26,039
0
21,021
8,430
70
114,590
L
Kumbhakarna
Skrapyfallz
Kumbhakarna
5,973
505
0
4,957
21,923
22,034
0
7,309
14,316
18,548
784
W
Cliodhna
5,520
288
0
8,326
27,869
12,634
1,378
5,815
21,661
0
106,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,333
Gold Earned
59,162
793
Minions Killed
793
0
Camps Cleared
0
2,376,977
Distance Traveled
2,451,355
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,069
545
176
7
0
468,365
1
L
Ah Puch
11,839
493
189
8
0
471,533
7
W
Horus
11,995
500
46
2
0
507,206
2
L
Hachiman
12,162
507
188
8
0
437,310
5
W
Ishtar
15,082
628
220
9
0
473,992
10
W
Vulcan
12,144
506
203
8
0
457,750
12
L
Mercury
12,123
505
166
7
0
584,390
4
L
Achilles
13,095
546
227
9
0
477,710
6
L
Kumbhakarna
9,943
414
23
1
0
480,412
9
W
Cliodhna
11,043
460
148
6
0
469,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role