Player Matchup

Freya
Freya
MVP Bullet
Freya
Level 123
God Stats
8W - 7L
1,484 SR
Queue Stats
238W - 230L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Mind-Slaver
Gilgamesh
Level 144
God Stats
5W - 1L
1,540 SR
Queue Stats
547W - 575L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
OWL l18l
Baba Yaga
Level 109
God Stats
2W - 0L
1,757 SR
Queue Stats
192W - 163L
1,485 Elo+
Solo
Sobek
Sobek
Tideride12
Sobek
Level 141
God Stats
7W - 3L
1,655 SR
Queue Stats
626W - 625L
1,461 Elo+
Solo
Skadi
Skadi
ToddWick_
Skadi
Level 117
God Stats
1W - 0L
1,329 SR
Queue Stats
120W - 145L
1,355 Elo+
Solo
Team Averages
Level 127
1,553 SR
1,439 Elo+

VS

Team Averages
Level 108
1,494 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Frowwny
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,488 Elo+
Solo
Cthulhu
Cthulhu
JOAOv-vG006
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,468 Elo+
Solo
Jormungandr
Jormungandr
RichRoni
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,478 Elo+
Party 1
Athena
Athena
Spookyasian
Athena
Level 105
God Stats
1W - 2L
1,471 SR
Queue Stats
228W - 235L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
10 / 3 / 10
10,054
838
15,761
10,824
5,345
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Mind-Slaver
Gilgamesh
14
2 / 4 / 11
9,292
774
9,849
16,686
18,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
OWL l18l
Baba Yaga
16
5 / 4 / 18
9,957
830
15,230
12,196
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
18
4 / 2 / 15
10,692
891
9,770
18,311
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
ToddWick_
Skadi
18
4 / 1 / 14
10,155
846
31,071
11,858
6,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 6 / 7
9,625
802
9,832
14,370
13,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Frowwny
Odin
16
4 / 4 / 10
9,514
793
13,081
11,777
6,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
JOAOv-vG006
Cthulhu
15
4 / 6 / 4
8,924
744
9,766
17,163
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
RichRoni
Jormungandr
14
1 / 5 / 8
7,928
661
15,344
23,856
18,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
15
1 / 4 / 8
8,770
731
6,079
25,330
23,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
25
Kills
14
14
Deaths
25
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
6
7
1.25
L
Odin
Frowwny
Odin
4
4
10
2.25
L
Cthulhu
JOAOv-vG006
Cthulhu
4
6
4
1
W
Freya
10
3
10
5
W
Gilgamesh
Mind-Slaver
Gilgamesh
2
4
11
1.88
W
Baba Yaga
OWL l18l
Baba Yaga
5
4
18
3.5
L
Jormungandr
RichRoni
Jormungandr
1
5
8
1
L
Athena
1
4
8
1.25
W
Sobek
4
2
15
5.75
W
Skadi
ToddWick_
Skadi
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,681
Damage
54,102
69,875
Taken
92,496
57,450
Mitigated
84,314
30,641
Healing
30,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,832
810
3,519
4,412
14,370
13,619
0
7,963
6,407
15,544
0
L
Odin
Frowwny
Odin
13,081
2,704
1,688
908
11,777
6,844
0
6,770
5,007
0
22,722
L
Cthulhu
JOAOv-vG006
Cthulhu
9,766
729
1,403
968
17,163
21,341
46
6,977
10,186
22,222
0
W
Freya
15,761
4,692
1,016
2,781
10,824
5,345
1,968
7,187
3,637
20,538
0
W
Gilgamesh
Mind-Slaver
Gilgamesh
9,849
1,273
3,092
3,486
16,686
18,516
189
12,049
4,637
77
14,956
W
Baba Yaga
OWL l18l
Baba Yaga
15,230
1,193
1,192
4,206
12,196
5,954
0
6,094
6,102
30,122
0
L
Jormungandr
RichRoni
Jormungandr
15,344
5,949
179
6,407
23,856
18,998
0
8,252
15,604
32,061
0
L
Athena
6,079
1,217
1,078
9,671
25,330
23,512
0
10,876
14,454
9,647
0
W
Sobek
9,770
713
1,857
7,087
18,311
21,366
96
7,093
11,218
18,175
0
W
Skadi
ToddWick_
Skadi
31,071
13,628
559
5,365
11,858
6,269
1,171
8,598
3,260
0
54,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,150
Gold Earned
44,761
125
Minions Killed
100
0
Camps Cleared
0
1,199,031
Distance Traveled
1,125,403
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,625
802
13
1
0
218,466
0
L
Odin
9,514
793
25
2
0
253,471
4
L
Cthulhu
8,924
744
29
2
0
219,189
3
W
Freya
10,054
838
9
1
0
242,451
1
W
Gilgamesh
9,292
774
11
1
0
243,193
0
W
Baba Yaga
9,957
830
26
2
0
243,797
1
L
Jormungandr
7,928
661
28
2
0
198,134
0
L
Athena
8,770
731
5
0
0
236,143
1
W
Sobek
10,692
891
21
2
0
241,508
0
W
Skadi
10,155
846
58
5
0
228,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role