Player Matchup

Bakasura
Bakasura
DarthKittenzz
Bakasura
Level 106
God Stats
2W - 0L
1,704 SR
Queue Stats
82W - 45L
1,631 Elo+
Party 1
Chiron
Chiron
SolidXxXsmokE
Chiron
Level 160
God Stats
10W - 6L
1,768 SR
Queue Stats
271W - 264L
1,533 Elo+
Party 1
Osiris
Osiris
antagonistxero
Osiris
Level 124
God Stats
2W - 2L
1,466 SR
Queue Stats
525W - 373L
1,566 Elo+
Party 1
Persephone
Persephone
undeadwar43
Persephone
Level 85
God Stats
8W - 2L
1,769 SR
Queue Stats
434W - 373L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
wizard lizzerd
Jormungandr
Level 109
God Stats
1W - 0L
1,521 SR
Queue Stats
23W - 15L
1,582 Elo+
Party 1
Team Averages
Level 117
1,646 SR
1,557 Elo+

VS

Team Averages
Level 84
1,557 SR
1,585 Elo+
Neith
Neith
Feeniks1
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,841 Elo+
Party 2
Bacchus
Bacchus
R4SK07
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,526 Elo+
Solo
Serqet
Serqet
RAM14000
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,479 Elo+
Party 2
Ymir
Ymir
SterlingShad
Ymir
Level 149
God Stats
0W - 1L
1,415 SR
Queue Stats
22W - 19L
1,536 Elo+
Party 2
Sol
Sol
kanyethegiantyo
Sol
Level 89
God Stats
1W - 2L
1,870 SR
Queue Stats
39W - 34L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarthKittenzz
Bakasura
19
6 / 5 / 13
12,450
830
11,314
20,664
20,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 2 / 8
12,798
853
23,785
13,772
6,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 5 / 13
10,692
713
10,119
19,927
20,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
undeadwar43
Persephone
18
2 / 3 / 15
11,154
744
16,486
14,172
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
wizard lizzerd
Jormungandr
19
3 / 5 / 18
11,386
759
16,984
20,330
9,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feeniks1
Neith
19
7 / 4 / 8
11,584
772
22,853
16,528
8,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
R4SK07
Bacchus
17
4 / 4 / 12
9,784
652
11,346
22,142
32,632
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
RAM14000
Serqet
15
1 / 11 / 14
8,943
596
6,225
19,190
18,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 12
9,568
638
5,694
14,145
10,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 4 / 12
10,556
704
18,774
15,193
7,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
27
Kills
19
20
Deaths
27
67
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DarthKittenzz
Bakasura
6
5
13
2.5
L
Neith
Feeniks1
Neith
7
4
8
2.75
L
Bacchus
R4SK07
Bacchus
4
4
12
2.5
L
Serqet
RAM14000
Serqet
1
11
14
0.73
W
14
2
8
9
L
3
4
12
2.25
W
2
5
13
1.7
L
4
4
12
2.5
W
Persephone
undeadwar43
Persephone
2
3
15
3.17
W
Jormungandr
wizard lizzerd
Jormungandr
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,688
Damage
64,892
88,865
Taken
87,198
63,218
Mitigated
77,401
35,738
Healing
30,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DarthKittenzz
Bakasura
11,314
6,614
2,879
4,691
20,664
20,100
2,925
10,869
9,561
0
15,626
L
Neith
Feeniks1
Neith
22,853
9,914
973
7,320
16,528
8,239
463
5,057
11,261
0
47,288
L
Bacchus
R4SK07
Bacchus
11,346
1,329
2,655
6,415
22,142
32,632
0
8,221
12,485
18,718
0
L
Serqet
RAM14000
Serqet
6,225
1,159
1,027
750
19,190
18,453
179
6,947
11,706
0
7,226
W
23,785
8,237
3,741
5,557
13,772
6,912
1,353
4,002
9,495
0
43,813
L
5,694
206
1,089
429
14,145
10,586
0
5,601
8,544
14,363
0
W
10,119
1,342
3,942
4,040
19,927
20,198
700
8,551
10,708
0
14,562
L
18,774
4,977
4,145
6,144
15,193
7,491
1,292
7,644
7,353
42,660
0
W
Persephone
undeadwar43
Persephone
16,486
1,643
1,657
4,114
14,172
6,110
1,433
5,358
8,253
38,258
0
W
Jormungandr
wizard lizzerd
Jormungandr
16,984
3,429
907
4,210
20,330
9,898
848
7,032
13,298
39,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,480
Gold Earned
50,435
162
Minions Killed
139
0
Camps Cleared
0
1,415,424
Distance Traveled
1,356,765
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,450
830
23
2
0
294,125
1
L
Neith
11,584
772
52
3
0
280,817
3
L
Bacchus
9,784
652
17
1
0
289,917
0
L
Serqet
8,943
596
4
0
0
246,801
1
W
Chiron
12,798
853
41
3
0
272,077
1
L
Ymir
9,568
638
16
1
0
274,331
0
W
Osiris
10,692
713
11
1
0
289,486
0
L
Sol
10,556
704
50
3
0
264,899
0
W
Persephone
11,154
744
59
4
0
283,451
2
W
Jormungandr
11,386
759
28
2
0
276,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role