Player Matchup

Neith
Neith
GODOFWAR8856
Neith
Level 158
God Stats
6W - 7L
1,666 SR
Queue Stats
116W - 99L
1,634 Elo+
Party 1
Yemoja
Yemoja
NIFTY5050
Yemoja
Level 159
God Stats
1W - 1L
1,468 SR
Queue Stats
209W - 195L
1,546 Elo+
Party 1
Nox
Nox
RealmOfWolves
Nox
Level 159
God Stats
19W - 13L
1,632 SR
Queue Stats
109W - 76L
1,662 Elo+
Party 1
Chaac
Chaac
SmearierBear62
Chaac
Level 160
God Stats
38W - 29L
1,698 SR
Queue Stats
224W - 205L
1,534 Elo+
Party 1
Fenrir
Fenrir
TheWandererBard
Fenrir
Level 144
God Stats
28W - 30L
1,560 SR
Queue Stats
892W - 853L
1,522 Elo+
Party 1
Team Averages
Level 156
1,605 SR
1,580 Elo+

VS

Team Averages
Level 117
1,567 SR
1,578 Elo+
Serqet
Serqet
Jerem1218
Serqet
Level 160
God Stats
0W - 1L
1,424 SR
Queue Stats
288W - 222L
1,585 Elo+
Solo
Nemesis
Nemesis
KronicWo1fie
Nemesis
Level 56
God Stats
11W - 4L
1,683 SR
Queue Stats
59W - 43L
1,618 Elo+
Party 2
Vamana
Vamana
SALMONWARRIOR1
Vamana
Level 154
God Stats
10W - 7L
1,707 SR
Queue Stats
239W - 219L
1,564 Elo+
Party 2
Thanatos
Thanatos
Secondaary
Thanatos
Level 88
God Stats
13W - 14L
1,521 SR
Queue Stats
137W - 123L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
Warbasher55
Ao Kuang
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 185L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 2
10,710
824
14,904
8,331
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
NIFTY5050
Yemoja
17
4 / 4 / 10
10,157
781
10,313
12,021
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 3 / 7
10,107
777
11,392
11,152
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 13
10,872
836
24,841
22,567
16,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 7 / 9
10,099
777
15,222
18,675
15,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jerem1218
Serqet
14
2 / 7 / 3
8,541
657
8,748
17,173
19,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
KronicWo1fie
Nemesis
15
2 / 4 / 6
8,558
658
6,826
14,399
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 6
10,099
777
15,533
22,466
19,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
Secondaary
Thanatos
15
2 / 7 / 2
8,740
672
6,677
17,627
8,728
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Warbasher55
Ao Kuang
17
6 / 7 / 5
10,335
795
17,593
20,557
10,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
28
Kills
16
16
Deaths
28
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Serqet
Jerem1218
Serqet
2
7
3
0.5
L
Nemesis
KronicWo1fie
Nemesis
2
4
6
1.25
W
Yemoja
NIFTY5050
Yemoja
4
4
10
2.25
W
7
3
7
3.5
L
4
3
6
2.33
L
Thanatos
Secondaary
Thanatos
2
7
2
0.43
W
7
2
13
6.75
W
4
7
9
1.21
L
Ao Kuang
Warbasher55
Ao Kuang
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,672
Damage
55,377
72,746
Taken
92,222
47,186
Mitigated
65,865
23,465
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,904
5,097
0
3,688
8,331
4,062
801
1,349
6,894
0
43,243
L
Serqet
Jerem1218
Serqet
8,748
3,395
0
730
17,173
19,270
0
5,553
11,329
0
21,386
L
Nemesis
KronicWo1fie
Nemesis
6,826
2,133
0
1,998
14,399
7,849
0
5,277
8,984
0
15,481
W
Yemoja
NIFTY5050
Yemoja
10,313
2,914
3,701
1,758
12,021
6,097
296
3,069
8,685
24,185
0
W
11,392
1,052
0
1,274
11,152
5,991
0
2,034
8,944
34,854
0
L
15,533
7,335
0
5,209
22,466
19,785
85
5,614
16,463
0
45,267
L
Thanatos
Secondaary
Thanatos
6,677
936
0
6,524
17,627
8,728
0
2,396
15,047
0
27,414
W
24,841
8,340
118
9,430
22,567
16,015
624
7,967
14,373
0
56,655
W
15,222
4,170
0
3,496
18,675
15,021
0
3,174
14,992
0
35,315
L
Ao Kuang
Warbasher55
Ao Kuang
17,593
5,215
0
7,788
20,557
10,233
0
2,865
17,612
33,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
46,273
263
Minions Killed
201
0
Camps Cleared
0
1,253,926
Distance Traveled
1,258,638
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,710
824
75
6
0
229,308
0
L
Serqet
8,541
657
27
2
0
244,127
2
L
Nemesis
8,558
658
22
2
0
264,182
2
W
Yemoja
10,157
781
36
3
0
224,205
0
W
Nox
10,107
777
40
3
0
266,236
4
L
Vamana
10,099
777
63
5
0
251,912
1
L
Thanatos
8,740
672
48
4
0
238,490
0
W
Chaac
10,872
836
73
6
0
291,098
2
W
Fenrir
10,099
777
39
3
0
243,079
2
L
Ao Kuang
10,335
795
41
3
0
259,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role