Player Matchup

Zhong Kui
Zhong Kui
IWReap
Zhong Kui
Level 43
God Stats
5W - 0L
1,863 SR
Queue Stats
38W - 32L
1,561 Elo+
Party 1
Bellona
Bellona
KoolKoto
Bellona
Level 29
God Stats
1W - 2L
1,206 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 1
Nox
Nox
bowsersbowussy
Nox
Level 101
God Stats
12W - 7L
1,572 SR
Queue Stats
519W - 527L
1,448 Elo+
Party 2
Izanami
Izanami
exorc157
Izanami
Level 118
God Stats
16W - 12L
1,549 SR
Queue Stats
471W - 489L
1,511 Elo+
Party 2
Artemis
Artemis
letmeloveyvu
Artemis
Level 105
God Stats
63W - 44L
1,671 SR
Queue Stats
248W - 245L
1,535 Elo+
Party 2
Team Averages
Level 79
1,572 SR
1,499 Elo+

VS

Team Averages
Level 44
1,642 SR
1,581 Elo+
Sylvanus
Sylvanus
DOPEMAN_00
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,546 Elo+
Solo
Bellona
Bellona
NiceWaffles
Bellona
Level 26
God Stats
14W - 11L
1,626 SR
Queue Stats
45W - 33L
1,572 Elo+
Party 3
Hun Batz
Hun Batz
Thankumrtoasty
Hun Batz
Level 69
God Stats
4W - 3L
1,684 SR
Queue Stats
122W - 99L
1,566 Elo+
Party 3
Neith
Neith
Vangarth
Neith
Level 58
God Stats
1W - 2L
1,778 SR
Queue Stats
84W - 53L
1,606 Elo+
Party 3
Chang'e
Chang'e
yahmoo
Chang'e
Level 27
God Stats
3W - 2L
1,622 SR
Queue Stats
52W - 25L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IWReap
Zhong Kui
11
3 / 0 / 2
6,441
644
4,622
4,044
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
KoolKoto
Bellona
10
0 / 0 / 2
5,390
539
5,352
8,011
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 1
5,183
518
2,265
4,991
2,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
exorc157
Izanami
10
1 / 1 / 0
5,595
560
3,637
5,041
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
letmeloveyvu
Artemis
9
3 / 1 / 0
5,771
577
3,396
5,947
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOPEMAN_00
Sylvanus
6
0 / 1 / 1
4,154
415
1,227
3,208
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NiceWaffles
Bellona
10
0 / 1 / 0
5,458
546
5,022
8,744
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
8
0 / 2 / 1
4,909
491
1,736
8,423
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Vangarth
Neith
9
2 / 0 / 0
5,614
561
4,187
5,379
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
yahmoo
Chang'e
9
1 / 3 / 0
5,035
504
1,079
6,837
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DOPEMAN_00
Sylvanus
0
1
1
0.5
W
Zhong Kui
IWReap
Zhong Kui
3
0
2
4
W
Bellona
KoolKoto
Bellona
0
0
2
1
L
Bellona
NiceWaffles
Bellona
0
1
0
0
L
Hun Batz
0
2
1
0.25
L
Neith
Vangarth
Neith
2
0
0
2
W
0
1
1
0.5
W
Izanami
exorc157
Izanami
1
1
0
1
W
Artemis
letmeloveyvu
Artemis
3
1
0
3
L
Chang'e
yahmoo
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
13,251
28,034
Taken
32,591
15,511
Mitigated
16,233
12,668
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DOPEMAN_00
Sylvanus
1,227
500
412
598
3,208
1,464
0
667
2,541
9,597
2,554
W
Zhong Kui
IWReap
Zhong Kui
4,622
1,071
0
2,636
4,044
2,765
1,218
640
3,404
47,724
0
W
Bellona
KoolKoto
Bellona
5,352
2,412
0
4,465
8,011
7,296
0
0
8,011
0
28,882
L
Bellona
NiceWaffles
Bellona
5,022
1,784
0
4,582
8,744
7,269
0
557
8,187
0
31,525
L
Hun Batz
1,736
368
0
1,470
8,423
3,084
0
1,662
6,761
0
31,382
L
Neith
Vangarth
Neith
4,187
2,029
0
1,700
5,379
1,958
0
888
4,491
0
39,335
W
2,265
317
1,231
1,412
4,991
2,008
0
936
4,055
12,669
2,578
W
Izanami
exorc157
Izanami
3,637
2,497
0
1,946
5,041
1,470
0
248
4,793
0
48,506
W
Artemis
letmeloveyvu
Artemis
3,396
1,687
0
978
5,947
1,972
0
270
5,677
0
34,411
L
Chang'e
yahmoo
Chang'e
1,079
38
0
1,502
6,837
2,458
0
2,861
3,976
28,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
25,170
316
Minions Killed
276
0
Camps Cleared
0
927,915
Distance Traveled
844,280
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,154
415
25
3
0
107,987
0
W
Zhong Kui
6,441
644
88
9
0
174,578
2
W
Bellona
5,390
539
43
4
0
190,215
0
L
Bellona
5,458
546
63
6
0
182,079
3
L
Hun Batz
4,909
491
60
6
0
212,448
3
L
Neith
5,614
561
79
8
0
168,046
2
W
Nox
5,183
518
31
3
0
187,990
1
W
Izanami
5,595
560
84
8
0
184,571
2
W
Artemis
5,771
577
70
7
0
190,561
4
L
Chang'e
5,035
504
49
5
0
173,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role