Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold II
AquaticBlueberry
Skadi
Gold II
Level 160
God Stats
17W - 3L
1,870 SR
Queue Stats
30W - 18L
1,825 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,623 SR
1,608 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,578 SR
1,239 MMR
Hades
Hades
Gold IV
SweetBunsBrah
Hades
Gold IV
Level 160
God Stats
16W - 14L
1,521 SR
Queue Stats
175W - 208L
1,227 MMR
Solo
Izanami
Izanami
Bronze V
Tater Tort
Izanami
Bronze V
Level 95
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
WildManWoods007
Ao Kuang
Silver III
Level 126
God Stats
2W - 1L
1,718 SR
Queue Stats
315W - 350L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 1 / 8
7,833
783
6,165
8,684
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
 
Cerberus
12
2 / 1 / 11
7,654
765
7,961
10,342
7,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 2
8,634
863
14,410
8,539
3,646
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
Ah PuchChaacAchilles

VS

Bans
Baron SamediNeithAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,532
653
10,264
12,653
7,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Tater Tort
Izanami
10
1 / 4 / 1
6,888
689
4,642
8,408
3,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
9
2 / 7 / 1
6,769
677
6,472
11,661
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
8
6
W
Cerberus
 
Cerberus
2
1
11
7.5
W
9
1
2
10
L
0
2
2
0.5
L
Izanami
Tater Tort
Izanami
1
4
1
0.38
L
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
21,378
27,565
Taken
32,722
16,115
Mitigated
16,052
14,299
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,165
461
4,510
5,875
8,684
4,539
0
5,099
3,585
25,780
0
W
Cerberus
 
Cerberus
7,961
1,140
0
2,637
10,342
7,930
202
5,156
5,186
17,656
0
W
14,410
8,430
0
1,277
8,539
3,646
1,368
5,884
2,655
0
35,886
L
10,264
851
242
3,601
12,653
7,652
0
5,951
6,702
31,733
0
L
Izanami
Tater Tort
Izanami
4,642
3,959
0
588
8,408
3,033
0
3,885
4,523
0
18,145
L
Ao Kuang
6,472
1,986
0
1,802
11,661
5,367
0
4,461
7,200
9,286
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
20,189
129
Minions Killed
108
8
Camps Cleared
1
610,182
Distance Traveled
506,684
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,833
783
53
5
3
199,368
3
W
Cerberus
7,654
765
29
3
2
213,294
2
W
Skadi
8,634
863
47
5
3
197,520
5
L
Hades
6,532
653
59
6
0
184,512
4
L
Izanami
6,888
689
39
4
0
162,096
2
L
Ao Kuang
6,769
677
10
1
1
160,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role