Player Matchup

Baron Samedi
Baron Samedi
Bronze III
NableDable
Baron Samedi
Bronze III
Level 37
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,668 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,500 SR
1,500 MMR
Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NableDable
Baron Samedi
14
0 / 2 / 0
7,937
722
7,024
10,351
5,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HerculesThanatosPoseidon

VS

Bans
MercuryKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 0 / 0
10,774
979
7,671
11,090
7,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
0
2
W
Baron Samedi
NableDable
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,024
Damage
7,671
10,351
Taken
11,090
5,513
Mitigated
7,155
2,849
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,671
3,850
0
3,385
11,090
7,155
213
7,115
3,975
0
72,642
W
Baron Samedi
NableDable
Baron Samedi
7,024
368
0
2,849
10,351
5,513
0
28
10,323
40,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,937
Gold Earned
10,774
72
Minions Killed
140
0
Camps Cleared
0
222,181
Distance Traveled
213,056
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,774
979
140
13
0
213,056
2
W
Baron Samedi
7,937
722
72
7
0
222,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role