Player Matchup

Chang'e
Chang'e
Crouchlieber
Chang'e
Level 147
God Stats
1W - 0L
1,926 SR
Queue Stats
4W - 3L
1,681 Elo+
Party 3
Eset
Eset
UnBothereDSin
Eset
Level 116
God Stats
3W - 2L
1,474 SR
Queue Stats
194W - 217L
1,497 Elo+
Solo
Charybdis
Charybdis
aDankyMeme
Charybdis
Level 145
God Stats
9W - 13L
1,432 SR
Queue Stats
722W - 805L
1,460 Elo+
Solo
Achilles
Achilles
mountainus
Achilles
Level 108
God Stats
6W - 2L
1,879 SR
Queue Stats
252W - 274L
1,492 Elo+
Solo
Scylla
Scylla
rocka1
Scylla
Level 100
God Stats
3W - 5L
1,475 SR
Queue Stats
77W - 89L
1,457 Elo+
Party 3
Team Averages
Level 123
1,637 SR
1,517 Elo+

VS

Team Averages
Level 108
1,567 SR
1,481 Elo+
Sylvanus
Sylvanus
AppleStar
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BoabyTrain
Cabrakan
Level 70
God Stats
3W - 2L
1,594 SR
Queue Stats
71W - 60L
1,527 Elo+
Solo
Zeus
Zeus
DadBodTheLagGod
Zeus
Level 114
God Stats
2W - 3L
1,664 SR
Queue Stats
116W - 123L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
NimbleFatMan
Amaterasu
Level 148
God Stats
0W - 2L
1,566 SR
Queue Stats
70W - 81L
1,527 Elo+
Party 1
Achilles
Achilles
YaHerdMe
Achilles
Level 119
God Stats
0W - 1L
1,509 SR
Queue Stats
23W - 26L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crouchlieber
Chang'e
16
5 / 5 / 19
10,394
742
17,150
20,668
9,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 3 / 20
10,440
746
17,378
11,628
5,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
aDankyMeme
Charybdis
19
6 / 1 / 22
11,845
846
21,872
12,776
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
mountainus
Achilles
19
11 / 1 / 17
11,517
823
16,123
20,966
29,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
rocka1
Scylla
19
7 / 3 / 23
11,326
809
20,900
13,524
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AppleStar
Sylvanus
14
1 / 7 / 6
9,030
645
12,024
23,948
24,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
BoabyTrain
Cabrakan
13
0 / 7 / 5
8,577
613
7,535
23,399
30,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 6 / 2
10,169
726
16,998
12,904
7,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NimbleFatMan
Amaterasu
15
2 / 8 / 5
9,245
660
12,930
19,122
15,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
YaHerdMe
Achilles
16
2 / 4 / 6
8,712
622
9,210
20,897
26,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
34
32
Kills
10
13
Deaths
32
101
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AppleStar
Sylvanus
1
7
6
0.57
L
Cabrakan
BoabyTrain
Cabrakan
0
7
5
0.36
W
Chang'e
Crouchlieber
Chang'e
5
5
19
2.9
L
5
6
2
1
L
Amaterasu
NimbleFatMan
Amaterasu
2
8
5
0.56
W
3
3
20
4.33
L
Achilles
YaHerdMe
Achilles
2
4
6
1.25
W
Charybdis
aDankyMeme
Charybdis
6
1
22
17
W
Achilles
mountainus
Achilles
11
1
17
19.5
W
Scylla
rocka1
Scylla
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,423
Damage
58,697
79,562
Taken
100,270
57,298
Mitigated
104,141
42,346
Healing
32,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AppleStar
Sylvanus
12,024
1,605
12,253
6,410
23,948
24,003
0
13,373
10,411
18,035
0
L
Cabrakan
BoabyTrain
Cabrakan
7,535
1,018
1,543
2,753
23,399
30,417
0
11,545
11,601
10,798
0
W
Chang'e
Crouchlieber
Chang'e
17,150
854
10,036
8,458
20,668
9,081
827
10,250
10,418
34,145
0
L
16,998
2,136
849
1,194
12,904
7,079
0
8,503
4,257
48,965
0
L
Amaterasu
NimbleFatMan
Amaterasu
12,930
4,060
1,099
1,714
19,122
15,888
0
10,900
8,058
0
22,637
W
17,378
890
2,148
1,749
11,628
5,896
1,358
5,939
5,689
28,377
0
L
Achilles
YaHerdMe
Achilles
9,210
1,878
842
3,944
20,897
26,754
0
10,214
10,277
0
20,403
W
Charybdis
aDankyMeme
Charybdis
21,872
11,655
1,349
4,116
12,776
6,563
4,335
6,790
5,986
0
50,409
W
Achilles
mountainus
Achilles
16,123
1,354
2,333
9,470
20,966
29,764
560
7,896
13,070
238
22,409
W
Scylla
rocka1
Scylla
20,900
2,616
1,082
1,605
13,524
5,994
1,341
5,682
7,842
40,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,522
Gold Earned
45,733
173
Minions Killed
117
0
Camps Cleared
0
1,377,481
Distance Traveled
1,174,514
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,030
645
5
0
0
230,485
0
L
Cabrakan
8,577
613
6
0
0
226,777
2
W
Chang'e
10,394
742
41
3
0
287,439
1
L
Zeus
10,169
726
75
5
0
226,076
0
L
Amaterasu
9,245
660
22
2
0
217,201
1
W
Eset
10,440
746
22
2
0
273,511
0
L
Achilles
8,712
622
9
1
0
273,975
0
W
Charybdis
11,845
846
63
5
0
236,476
0
W
Achilles
11,517
823
10
1
0
311,673
0
W
Scylla
11,326
809
37
3
0
268,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role