Player Matchup

Nox
Nox
GranGranGumJobs
Nox
Level 107
God Stats
2W - 1L
1,254 SR
Queue Stats
303W - 152L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
LimpLip
Gilgamesh
Level 123
God Stats
19W - 3L
1,792 SR
Queue Stats
288W - 145L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
nettieroowho
Cthulhu
Level 68
God Stats
3W - 3L
1,824 SR
Queue Stats
314W - 165L
1,657 Elo+
Party 1
Team Averages
Level 99
1,623 SR
1,664 Elo+

VS

Team Averages
Level 69
1,539 SR
1,494 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IBS MONKEY
Medusa
Level 81
God Stats
33W - 32L
1,561 SR
Queue Stats
75W - 102L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Lakey Bakey2360
Baron Samedi
Level 36
God Stats
63W - 69L
1,555 SR
Queue Stats
69W - 87L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
13,188
776
15,988
13,987
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LimpLip
Gilgamesh
17
7 / 7 / 8
12,632
743
22,340
24,819
29,971
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
nettieroowho
Cthulhu
17
3 / 4 / 12
13,130
772
9,911
24,602
37,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 3 / 10
11,871
698
10,726
21,325
22,523
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
IBS MONKEY
Medusa
15
8 / 10 / 5
11,994
706
20,551
21,424
9,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Lakey Bakey2360
Baron Samedi
17
6 / 4 / 9
12,482
734
17,476
13,882
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
17
Kills
16
16
Deaths
17
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
10
2.33
W
7
5
8
2.2
L
Medusa
IBS MONKEY
Medusa
8
10
5
1.05
L
Baron Samedi
Lakey Bakey2360
Baron Samedi
6
4
9
2.63
W
Gilgamesh
LimpLip
Gilgamesh
7
7
8
1.57
W
Cthulhu
nettieroowho
Cthulhu
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
48,753
63,408
Taken
56,631
74,042
Mitigated
40,315
6,203
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,726
4,252
433
4,291
21,325
22,523
255
11,040
10,285
0
39,909
W
15,988
1,427
0
357
13,987
6,439
1,590
2,668
11,319
62,538
0
L
Medusa
IBS MONKEY
Medusa
20,551
9,346
373
836
21,424
9,903
720
10,157
11,267
0
40,132
L
Baron Samedi
Lakey Bakey2360
Baron Samedi
17,476
2,274
3,778
3,555
13,882
7,889
352
7,622
6,260
44,086
0
W
Gilgamesh
LimpLip
Gilgamesh
22,340
5,158
0
3,559
24,819
29,971
645
7,404
17,415
3,239
40,075
W
Cthulhu
nettieroowho
Cthulhu
9,911
508
253
2,034
24,602
37,632
131
8,013
16,589
28,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
36,347
189
Minions Killed
169
6
Camps Cleared
9
867,492
Distance Traveled
871,701
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,871
698
68
4
6
322,854
3
W
Nox
13,188
776
106
6
4
291,016
0
L
Medusa
11,994
706
40
2
1
270,792
2
L
Baron Samedi
12,482
734
61
4
2
278,055
3
W
Gilgamesh
12,632
743
44
3
1
277,629
0
W
Cthulhu
13,130
772
39
2
1
298,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role