Player Matchup

Ne Zha
Ne Zha
CatchThisAxe
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,898 Elo+
Party 1
Neith
Neith
Chaseybear223
Neith
Level 157
God Stats
40W - 24L
1,658 SR
Queue Stats
235W - 150L
1,689 Elo+
Party 1
Sylvanus
Sylvanus
JustQuitBro1486
Sylvanus
Level 29
God Stats
1W - 1L
1,232 SR
Queue Stats
59W - 12L
1,778 Elo+
Party 1
Team Averages
Level 71
1,463 SR
1,788 Elo+

VS

Team Averages
Level 56
1,521 SR
1,506 Elo+
Shiva
Shiva
DCtheBeastTTV
Shiva
Level 69
God Stats
0W - 2L
1,479 SR
Queue Stats
89W - 57L
1,659 Elo+
Party 2
Awilix
Awilix
G0TMADSK1LLZ
Awilix
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
20W - 16L
1,406 Elo+
Party 2
Chronos
Chronos
uP Turtle
Chronos
Level 81
God Stats
2W - 5L
1,377 SR
Queue Stats
306W - 332L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 2 / 10
7,262
726
7,756
9,578
9,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
10 / 0 / 2
8,858
886
16,983
8,085
3,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
12
2 / 0 / 9
8,127
813
6,600
6,564
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,003
600
6,365
12,905
9,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
1 / 6 / 1
5,982
598
3,699
11,996
4,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
uP Turtle
Chronos
9
0 / 4 / 2
5,710
571
6,899
10,791
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
2
10
2.5
W
10
0
2
11
L
1
2
1
0.75
L
Awilix
1
6
1
0.25
W
Sylvanus
2
0
9
6.5
L
Chronos
uP Turtle
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
16,963
24,227
Taken
35,692
18,977
Mitigated
17,994
12,877
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,756
1,781
582
2,916
9,578
9,414
0
2,479
7,099
0
23,216
W
16,983
6,148
0
1,552
8,085
3,982
1,701
2,436
5,649
0
44,085
L
6,365
588
614
3,595
12,905
9,224
0
2,284
10,621
0
15,216
L
Awilix
3,699
1,430
0
500
11,996
4,287
0
2,262
9,734
0
12,977
W
Sylvanus
6,600
1,150
3,906
3,921
6,564
5,581
83
2,289
4,275
12,959
0
L
Chronos
uP Turtle
Chronos
6,899
2,310
0
1,254
10,791
4,483
0
2,332
8,459
15,541
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
17,695
109
Minions Killed
63
7
Camps Cleared
1
521,019
Distance Traveled
498,964
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,262
726
23
2
4
176,575
5
W
Neith
8,858
886
72
7
3
182,113
3
L
Shiva
6,003
600
22
2
0
164,074
2
L
Awilix
5,982
598
17
2
0
169,051
1
W
Sylvanus
8,127
813
14
1
0
162,331
3
L
Chronos
5,710
571
24
2
1
165,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role