Player Matchup

Awilix
Awilix
Silver IV
Animamusik
Awilix
Silver IV
Level 128
God Stats
18W - 21L
1,463 SR
Queue Stats
71W - 92L
782 MMR
Solo
Hades
Hades
Silver IV
F1EMA
Hades
Silver IV
Level 91
God Stats
0W - 1L
1,312 SR
Queue Stats
9W - 28L
818 MMR
Party 1
Yemoja
Yemoja
Bronze V
ItFishLips
Yemoja
Bronze V
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 4L
1,558 MMR
Party 1
Cupid
Cupid
Silver IV
ParaboxBoland
Cupid
Silver IV
Level 160
God Stats
10W - 8L
1,527 SR
Queue Stats
306W - 309L
836 MMR
Solo
Yu Huang
Yu Huang
Silver IV
colaforce12
Yu Huang
Silver IV
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 130L
845 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,415 SR
968 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,454 SR
929 MMR
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze II
Aname531
Ymir
Bronze II
Level 86
God Stats
1W - 0L
1,439 SR
Queue Stats
7W - 22L
963 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
BREEM1
Cernunnos
Bronze I
Level 119
God Stats
2W - 2L
1,508 SR
Queue Stats
9W - 26L
741 MMR
Party 2
The Morrigan
The Morrigan
Silver IV
TempleSolo
The Morrigan
Silver IV
Level 60
God Stats
2W - 2L
1,267 SR
Queue Stats
95W - 105L
665 MMR
Solo
Lancelot
Lancelot
Silver III
spiralvenom
Lancelot
Silver III
Level 77
God Stats
7W - 8L
1,557 SR
Queue Stats
200W - 204L
775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Animamusik
Awilix
20
7 / 9 / 2
14,573
520
17,779
29,302
15,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
F1EMA
Hades
17
0 / 6 / 2
11,323
404
10,398
18,314
13,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
ItFishLips
Yemoja
15
1 / 7 / 4
10,832
387
4,573
27,842
35,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 6
14,978
535
20,455
24,584
11,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
colaforce12
Yu Huang
20
5 / 7 / 4
13,232
473
18,295
18,735
10,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PeleNemesisIzanami

VS

Bans
HeraCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
6 / 4 / 13
15,863
567
22,308
28,848
13,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
18
3 / 3 / 6
13,889
496
7,516
27,029
36,056
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BREEM1
Cernunnos
20
3 / 4 / 7
15,502
554
15,683
19,400
10,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
TempleSolo
The Morrigan
20
11 / 6 / 7
17,816
636
23,160
19,045
10,133
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
spiralvenom
Lancelot
20
10 / 2 / 8
15,977
571
29,909
26,118
23,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
19
Kills
33
33
Deaths
19
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
4
13
3.13
W
Ymir
3
3
6
2
L
Awilix
Animamusik
Awilix
7
9
2
0.89
W
Cernunnos
BREEM1
Cernunnos
3
4
7
1.63
L
Hades
F1EMA
Hades
0
6
2
0.17
L
Yemoja
ItFishLips
Yemoja
1
7
4
0.43
L
6
4
6
2.25
W
The Morrigan
TempleSolo
The Morrigan
11
6
7
2.42
L
Yu Huang
colaforce12
Yu Huang
5
7
4
1
W
Lancelot
spiralvenom
Lancelot
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,500
Damage
98,576
118,777
Taken
120,440
86,060
Mitigated
93,665
25,358
Healing
41,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
22,308
14,540
0
6,187
28,848
13,507
2,395
7,632
20,766
0
153,870
W
Ymir
7,516
1,687
537
7,730
27,029
36,056
1,145
7,534
19,495
48,981
4,595
L
Awilix
Animamusik
Awilix
17,779
7,484
0
4,632
29,302
15,419
1,938
6,211
23,091
0
127,542
W
Cernunnos
BREEM1
Cernunnos
15,683
8,562
0
8,681
19,400
10,297
14,536
3,469
15,931
0
153,449
L
Hades
F1EMA
Hades
10,398
421
53
3,849
18,314
13,471
990
2,878
15,436
68,851
0
L
Yemoja
ItFishLips
Yemoja
4,573
588
3,161
3,160
27,842
35,163
287
6,311
21,531
33,406
0
L
20,455
10,455
328
8,435
24,584
11,434
1,295
7,552
17,032
0
162,930
W
The Morrigan
TempleSolo
The Morrigan
23,160
5,007
0
6,292
19,045
10,133
445
7,322
11,723
136,973
6,622
L
Yu Huang
colaforce12
Yu Huang
18,295
968
144
1,596
18,735
10,573
1,474
2,591
16,144
108,239
0
W
Lancelot
spiralvenom
Lancelot
29,909
3,096
0
12,202
26,118
23,672
744
9,403
16,715
0
112,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,938
Gold Earned
79,047
729
Minions Killed
826
0
Camps Cleared
0
2,129,637
Distance Traveled
2,679,649
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,863
567
161
6
0
584,119
5
W
Ymir
13,889
496
63
2
0
492,537
4
L
Awilix
14,573
520
180
6
0
509,530
3
W
Cernunnos
15,502
554
229
8
0
509,159
1
L
Hades
11,323
404
131
5
0
321,335
6
L
Yemoja
10,832
387
45
2
0
385,229
4
L
Cupid
14,978
535
224
8
0
436,386
10
W
The Morrigan
17,816
636
209
7
0
478,380
6
L
Yu Huang
13,232
473
149
5
0
477,157
4
W
Lancelot
15,977
571
164
6
0
615,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role