Player Matchup

King Arthur
King Arthur
EastAngle
King Arthur
Level 28
God Stats
27W - 45L
1,366 SR
Queue Stats
48W - 79L
1,317 Elo+
Party 1
Bastet
Bastet
MrBootygrabber
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,153 Elo+
Party 2
Scylla
Scylla
OceanKing770
Scylla
Level 141
God Stats
19W - 21L
1,499 SR
Queue Stats
152W - 156L
1,532 Elo+
Party 2
Khepri
Khepri
WHY DEJ
Khepri
Level 46
God Stats
22W - 17L
1,685 SR
Queue Stats
196W - 238L
1,349 Elo+
Party 1
Artemis
Artemis
karllson
Artemis
Level 50
God Stats
3W - 3L
1,411 SR
Queue Stats
4W - 6L
1,105 Elo+
Party 2
Team Averages
Level 56
1,492 SR
1,291 Elo+

VS

Team Averages
Level 33
1,405 SR
1,358 Elo+
Yemoja
Yemoja
Raiden_MK4
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,347 Elo+
Party 3
Olorun
Olorun
SOADICT
Olorun
Level 44
God Stats
2W - 3L
1,304 SR
Queue Stats
46W - 72L
1,330 Elo+
Party 3
Danzaburou
Danzaburou
dragonblade0696
Danzaburou
Level 47
God Stats
26W - 24L
1,510 SR
Queue Stats
62W - 87L
1,340 Elo+
Solo
Lancelot
Lancelot
sasu574
Lancelot
Level 28
God Stats
3W - 5L
1,219 SR
Queue Stats
33W - 42L
1,357 Elo+
Party 3
Awilix
Awilix
xX_SkyLab_Xx
Awilix
Level 18
God Stats
0W - 2L
1,494 SR
Queue Stats
6W - 15L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EastAngle
King Arthur
16
2 / 2 / 15
10,058
479
8,978
15,572
13,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 2 / 8
8,994
428
4,209
17,491
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
26 / 1 / 4
13,155
626
46,913
13,731
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
WHY DEJ
Khepri
14
0 / 1 / 16
9,686
461
3,832
18,095
15,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
karllson
Artemis
16
2 / 3 / 6
10,113
482
12,615
12,723
4,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Raiden_MK4
Yemoja
13
0 / 6 / 3
8,055
384
5,617
22,130
16,324
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
SOADICT
Olorun
16
3 / 6 / 0
10,745
512
11,553
17,513
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
dragonblade0696
Danzaburou
13
3 / 8 / 1
9,157
436
14,550
21,439
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
sasu574
Lancelot
14
3 / 6 / 2
9,395
447
6,619
21,098
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
13
0 / 5 / 0
7,934
378
6,290
19,164
9,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
31
Kills
9
9
Deaths
31
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EastAngle
King Arthur
2
2
15
4.75
W
1
2
8
2.5
W
Scylla
26
1
4
28
L
Yemoja
Raiden_MK4
Yemoja
0
6
3
0.25
L
Olorun
SOADICT
Olorun
3
6
0
0.5
W
Khepri
WHY DEJ
Khepri
0
1
16
8
L
Danzaburou
dragonblade0696
Danzaburou
3
8
1
0.44
W
Artemis
karllson
Artemis
2
3
6
1.67
L
Lancelot
sasu574
Lancelot
3
6
2
0.67
L
Awilix
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,547
Damage
44,629
77,612
Taken
101,344
48,449
Mitigated
46,256
23,730
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EastAngle
King Arthur
8,978
1,019
0
1,720
15,572
13,908
416
6,588
8,984
365
60,013
W
4,209
981
0
7,204
17,491
7,657
654
2,330
15,161
0
47,391
W
Scylla
46,913
7,247
0
2,236
13,731
6,601
3
2,996
10,735
131,921
0
L
Yemoja
Raiden_MK4
Yemoja
5,617
1,521
1,712
3,624
22,130
16,324
516
11,004
11,126
29,743
0
L
Olorun
SOADICT
Olorun
11,553
3,603
241
5,557
17,513
7,266
1,706
9,823
7,690
69,548
9,500
W
Khepri
WHY DEJ
Khepri
3,832
469
4,556
4,726
18,095
15,318
224
2,907
15,188
28,042
0
L
Danzaburou
dragonblade0696
Danzaburou
14,550
4,530
0
4,439
21,439
5,946
1,408
12,428
9,011
0
70,583
W
Artemis
karllson
Artemis
12,615
4,273
0
3,288
12,723
4,965
3,418
2,039
10,684
0
65,925
L
Lancelot
sasu574
Lancelot
6,619
1,791
0
688
21,098
7,543
270
10,062
11,036
0
72,660
L
Awilix
6,290
2,513
0
4,009
19,164
9,177
436
7,793
11,371
0
47,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
45,286
442
Minions Killed
460
0
Camps Cleared
0
1,938,978
Distance Traveled
1,798,429
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,058
479
89
4
0
423,271
3
W
Bastet
8,994
428
78
4
0
401,541
1
W
Scylla
13,155
626
138
7
0
409,534
2
L
Yemoja
8,055
384
46
2
0
322,539
0
L
Olorun
10,745
512
143
7
0
335,948
4
W
Khepri
9,686
461
38
2
0
383,525
1
L
Danzaburou
9,157
436
104
5
0
303,547
0
W
Artemis
10,113
482
99
5
0
321,107
0
L
Lancelot
9,395
447
109
5
0
439,465
4
L
Awilix
7,934
378
58
3
0
396,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role