Player Matchup

Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
JackReecher
Thor
Diamond III
Level 160
God Stats
10W - 5L
1,896 SR
Queue Stats
193W - 112L
2,826 MMR
Party 1
Ravana
Ravana
Masters
LARGExTEXAS
Ravana
Masters
Level 138
God Stats
18W - 18L
1,687 SR
Queue Stats
436W - 427L
2,620 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Senior Arepa
Zhong Kui
Masters
Level 160
God Stats
1W - 4L
1,658 SR
Queue Stats
276W - 257L
2,784 MMR
Solo
Xbalanque
Xbalanque
Masters
ZeeVoTron
Xbalanque
Masters
Level 160
God Stats
15W - 5L
1,888 SR
Queue Stats
134W - 63L
2,811 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,726 SR
2,508 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,607 SR
2,757 MMR
Ne Zha
Ne Zha
Diamond I
Almost OpTic
Ne Zha
Diamond I
Level 160
God Stats
12W - 5L
1,842 SR
Queue Stats
255W - 232L
2,611 MMR
Solo
Guan Yu
Guan Yu
Diamond II
CommandWar99
Guan Yu
Diamond II
Level 159
God Stats
1W - 0L
1,302 SR
Queue Stats
93W - 66L
2,842 MMR
Solo
Thoth
Thoth
Masters
MunchIV
Thoth
Masters
Level 89
God Stats
2W - 0L
1,748 SR
Queue Stats
76W - 53L
2,907 MMR
Solo
Heimdallr
Heimdallr
Masters
RemlsBestWaifu
Heimdallr
Masters
Level 151
God Stats
8W - 7L
1,672 SR
Queue Stats
230W - 204L
2,744 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Trajede
Xing Tian
Diamond I
Level 160
God Stats
4W - 4L
1,473 SR
Queue Stats
506W - 480L
2,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 4 / 4
9,433
393
6,960
18,261
22,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
2 / 5 / 2
12,122
505
12,252
24,213
17,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
17
4 / 4 / 4
11,030
460
14,588
13,910
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Senior Arepa
Zhong Kui
17
3 / 4 / 2
10,991
458
7,828
16,931
14,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ZeeVoTron
Xbalanque
19
3 / 5 / 4
12,293
512
22,540
23,512
10,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Chang'eKaliMercurySusano

VS

Bans
GebCabrakanLancelotIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 3 / 9
12,603
525
9,344
28,332
16,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
CommandWar99
Guan Yu
19
5 / 2 / 6
13,548
565
14,459
23,229
34,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
MunchIV
Thoth
20
8 / 2 / 8
13,825
576
18,987
11,102
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RemlsBestWaifu
Heimdallr
20
5 / 3 / 8
14,335
597
20,240
21,640
11,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Trajede
Xing Tian
17
0 / 2 / 13
11,749
490
7,339
23,845
27,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
22
22
Deaths
12
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
4
0.5
W
Ne Zha
4
3
9
2.83
W
Guan Yu
CommandWar99
Guan Yu
5
2
6
4
L
2
5
2
0.6
L
Ravana
4
4
4
1.5
W
Thoth
MunchIV
Thoth
8
2
8
6
W
Heimdallr
RemlsBestWaifu
Heimdallr
5
3
8
3
L
Zhong Kui
Senior Arepa
Zhong Kui
3
4
2
1
W
Xing Tian
Trajede
Xing Tian
0
2
13
3.25
L
Xbalanque
ZeeVoTron
Xbalanque
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,168
Damage
70,369
96,827
Taken
108,148
72,029
Mitigated
94,971
24,178
Healing
40,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,960
606
0
1,811
18,261
22,693
0
6,746
11,515
23,298
2,058
W
Ne Zha
9,344
5,205
0
9,520
28,332
16,233
1,841
4,015
23,512
0
112,854
W
Guan Yu
CommandWar99
Guan Yu
14,459
3,028
1,250
7,382
23,229
34,753
77
2,360
20,869
0
101,879
L
12,252
2,551
0
5,640
24,213
17,916
0
4,150
20,063
0
106,453
L
Ravana
14,588
3,758
0
3,563
13,910
6,883
0
4,133
9,777
28
107,699
W
Thoth
MunchIV
Thoth
18,987
325
0
2,628
11,102
5,107
1,392
2,905
8,197
134,845
0
W
Heimdallr
RemlsBestWaifu
Heimdallr
20,240
9,949
0
7,477
21,640
11,722
3,562
2,281
18,039
0
147,640
L
Zhong Kui
Senior Arepa
Zhong Kui
7,828
831
0
5,977
16,931
14,370
1,133
5,976
10,955
107,390
0
W
Xing Tian
Trajede
Xing Tian
7,339
594
4,471
7,575
23,845
27,156
325
5,275
18,570
29,911
0
L
Xbalanque
ZeeVoTron
Xbalanque
22,540
10,245
0
7,187
23,512
10,167
0
6,105
17,407
0
118,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,869
Gold Earned
66,060
713
Minions Killed
748
0
Camps Cleared
0
2,251,079
Distance Traveled
2,426,131
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,433
393
29
1
0
472,650
6
W
Ne Zha
12,603
525
126
5
0
488,967
1
W
Guan Yu
13,548
565
178
7
0
480,461
3
L
Thor
12,122
505
181
8
0
459,592
9
L
Ravana
11,030
460
130
5
0
493,293
3
W
Thoth
13,825
576
209
9
0
512,756
6
W
Heimdallr
14,335
597
208
9
0
454,939
5
L
Zhong Kui
10,991
458
194
8
0
403,966
6
W
Xing Tian
11,749
490
27
1
0
489,008
10
L
Xbalanque
12,293
512
179
7
0
421,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role