Player Matchup

King Arthur
King Arthur
BrotherMoist
King Arthur
Level 155
God Stats
11W - 6L
1,715 SR
Queue Stats
248W - 207L
1,595 Elo+
Party 3
Ares
Ares
MasterChonk232
Ares
Level 38
God Stats
14W - 13L
1,628 SR
Queue Stats
53W - 54L
1,549 Elo+
Party 3
Artemis
Artemis
Quezzo_yg4l
Artemis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 55L
1,479 Elo+
Solo
Camazotz
Camazotz
benbenweenie
Camazotz
Level 66
God Stats
1W - 0L
1,653 SR
Queue Stats
2W - 2L
1,381 Elo+
Party 1
Vulcan
Vulcan
howisweskitaken
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 1
Team Averages
Level 58
1,599 SR
1,458 Elo+

VS

Team Averages
Level 81
1,555 SR
1,532 Elo+
Kuzenbo
Kuzenbo
Gloomy Darko
Kuzenbo
Level 55
God Stats
12W - 9L
1,628 SR
Queue Stats
29W - 26L
1,600 Elo+
Party 2
King Arthur
King Arthur
I337Will
King Arthur
Level 156
God Stats
6W - 4L
1,648 SR
Queue Stats
91W - 77L
1,640 Elo+
Party 2
Bastet
Bastet
SecretAgentBry
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Chang'e
Chang'e
Type Lumina
Chang'e
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 118L
1,595 Elo+
Party 2
Neith
Neith
xxDemonSkullxxx
Neith
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrotherMoist
King Arthur
19
5 / 1 / 8
11,180
799
19,527
17,141
17,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 11
10,359
740
5,467
11,119
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Quezzo_yg4l
Artemis
19
5 / 3 / 5
11,452
818
12,744
15,981
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
benbenweenie
Camazotz
18
6 / 5 / 10
11,524
823
16,548
29,953
15,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 3 / 9
10,376
741
14,165
11,752
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gloomy Darko
Kuzenbo
12
1 / 0 / 3
8,502
607
1,498
3,064
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
I337Will
King Arthur
17
2 / 5 / 4
9,825
702
15,024
23,378
24,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 7 / 6
8,760
626
6,207
17,304
7,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Type Lumina
Chang'e
18
2 / 4 / 7
10,254
732
23,267
19,650
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 4 / 3
11,019
787
13,864
13,817
7,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
20
Kills
14
14
Deaths
20
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BrotherMoist
King Arthur
5
1
8
9
L
Kuzenbo
Gloomy Darko
Kuzenbo
1
0
3
2.5
L
King Arthur
I337Will
King Arthur
2
5
4
0.8
W
1
2
11
3.25
W
Artemis
Quezzo_yg4l
Artemis
5
3
5
2.5
L
2
7
6
0.71
L
Chang'e
Type Lumina
Chang'e
2
4
7
1.38
W
Camazotz
benbenweenie
Camazotz
6
5
10
2.2
W
3
3
9
2.5
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,451
Damage
59,860
85,946
Taken
77,213
59,412
Mitigated
51,179
29,719
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BrotherMoist
King Arthur
19,527
1,499
0
2,554
17,141
17,836
0
3,291
13,850
0
48,203
L
Kuzenbo
Gloomy Darko
Kuzenbo
1,498
723
0
550
3,064
2,097
0
841
2,223
3,612
0
L
King Arthur
I337Will
King Arthur
15,024
981
0
1,724
23,378
24,809
0
5,932
16,892
0
42,772
W
5,467
262
0
1,972
11,119
11,550
1,231
3,001
8,118
10,025
0
W
Artemis
Quezzo_yg4l
Artemis
12,744
4,241
0
5,333
15,981
8,211
3,412
6,986
8,995
0
59,348
L
6,207
2,855
0
878
17,304
7,781
0
3,412
13,760
0
10,254
L
Chang'e
Type Lumina
Chang'e
23,267
1,257
2,501
5,409
19,650
9,439
120
4,767
14,679
56,707
0
W
Camazotz
benbenweenie
Camazotz
16,548
5,750
0
17,934
29,953
15,819
232
7,734
22,219
0
47,418
W
14,165
3,775
0
1,926
11,752
5,996
816
3,753
7,999
40,422
0
L
13,864
5,332
0
3,611
13,817
7,053
630
4,492
9,155
0
40,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,891
Gold Earned
48,360
260
Minions Killed
217
0
Camps Cleared
0
1,355,399
Distance Traveled
1,142,228
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,180
799
71
5
0
287,978
0
L
Kuzenbo
8,502
607
0
0
0
84,326
0
L
King Arthur
9,825
702
65
5
0
275,167
1
W
Ares
10,359
740
6
0
0
223,937
0
W
Artemis
11,452
818
92
7
0
233,429
0
L
Bastet
8,760
626
8
1
0
267,519
0
L
Chang'e
10,254
732
92
7
0
266,282
3
W
Camazotz
11,524
823
41
3
0
312,774
1
W
Vulcan
10,376
741
50
4
0
297,281
0
L
Neith
11,019
787
52
4
0
248,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role