Player Matchup

Tiamat
Tiamat
JediJoshy
Tiamat
Level 66
God Stats
2W - 1L
1,279 SR
Queue Stats
19W - 15L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
Kangunruh
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,601 Elo+
Party 2
Artio
Artio
MrAbreu
Artio
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 2
Charybdis
Charybdis
TheIrishNinja99
Charybdis
Level 120
God Stats
4W - 1L
1,904 SR
Queue Stats
41W - 41L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
mikepeachchris
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,505 Elo+
Party 2
Team Averages
Level 84
1,537 SR
1,548 Elo+

VS

Team Averages
Level 78
1,587 SR
1,503 Elo+
Ymir
Ymir
Auschwizmo
Ymir
Level 45
God Stats
15W - 11L
1,679 SR
Queue Stats
123W - 129L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Babyshmeatgang
Sylvanus
Level 68
God Stats
3W - 5L
1,755 SR
Queue Stats
528W - 620L
1,424 Elo+
Party 3
Charybdis
Charybdis
BigDaddySilly13
Charybdis
Level 48
God Stats
5W - 6L
1,475 SR
Queue Stats
122W - 145L
1,412 Elo+
Party 3
Thanatos
Thanatos
Kwilkiller
Thanatos
Level 105
God Stats
6W - 14L
1,387 SR
Queue Stats
134W - 118L
1,520 Elo+
Party 1
Hades
Hades
wdurk33
Hades
Level 122
God Stats
8W - 2L
1,637 SR
Queue Stats
35W - 23L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JediJoshy
Tiamat
14
3 / 4 / 2
8,094
476
5,070
8,836
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Kangunruh
Hun Batz
16
6 / 1 / 5
9,579
563
11,662
15,029
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
MrAbreu
Artio
13
1 / 0 / 9
8,437
496
3,816
13,846
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TheIrishNinja99
Charybdis
15
5 / 0 / 6
8,968
528
14,601
14,101
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
mikepeachchris
Sun Wukong
15
3 / 2 / 4
9,224
543
8,861
14,879
9,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,109
477
6,149
14,425
18,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
12
0 / 3 / 2
7,001
412
5,572
12,593
9,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
BigDaddySilly13
Charybdis
12
0 / 4 / 0
7,276
428
4,633
11,652
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Kwilkiller
Thanatos
14
5 / 6 / 1
8,772
516
10,674
15,377
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
wdurk33
Hades
14
1 / 2 / 3
8,356
492
7,557
12,215
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
7
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Sylvanus
0
3
2
0.33
L
Charybdis
BigDaddySilly13
Charybdis
0
4
0
0
W
Tiamat
JediJoshy
Tiamat
3
4
2
1
W
Hun Batz
Kangunruh
Hun Batz
6
1
5
8.5
L
Thanatos
Kwilkiller
Thanatos
5
6
1
0.92
W
Artio
MrAbreu
Artio
1
0
9
5.5
W
Charybdis
TheIrishNinja99
Charybdis
5
0
6
8
W
Sun Wukong
mikepeachchris
Sun Wukong
3
2
4
2.5
L
Hades
wdurk33
Hades
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,010
Damage
34,585
66,691
Taken
66,262
39,398
Mitigated
45,361
22,666
Healing
26,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,149
1,544
0
1,800
14,425
18,077
0
511
13,914
49,689
0
L
Sylvanus
5,572
1,814
492
2,634
12,593
9,843
192
2,408
10,185
34,142
10,911
L
Charybdis
BigDaddySilly13
Charybdis
4,633
2,651
0
3,705
11,652
3,736
1,506
1,559
10,093
0
48,701
W
Tiamat
JediJoshy
Tiamat
5,070
269
0
1,026
8,836
5,460
424
762
8,074
45,742
0
W
Hun Batz
Kangunruh
Hun Batz
11,662
4,460
0
4,730
15,029
5,846
0
4,372
10,657
0
77,853
L
Thanatos
Kwilkiller
Thanatos
10,674
2,768
0
10,602
15,377
7,147
0
2,898
12,479
0
61,593
W
Artio
MrAbreu
Artio
3,816
617
1,200
5,439
13,846
14,179
806
5,206
8,640
15,657
0
W
Charybdis
TheIrishNinja99
Charybdis
14,601
8,302
0
5,060
14,101
4,459
2,475
2,251
11,850
0
81,606
W
Sun Wukong
mikepeachchris
Sun Wukong
8,861
2,445
0
5,211
14,879
9,454
1,001
5,974
8,905
180
65,564
L
Hades
wdurk33
Hades
7,557
777
1,169
5,784
12,215
6,558
776
1,690
10,525
68,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
39,514
460
Minions Killed
479
0
Camps Cleared
0
1,617,480
Distance Traveled
1,396,287
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,109
477
99
6
0
238,997
6
L
Sylvanus
7,001
412
71
4
0
279,390
1
L
Charybdis
7,276
428
93
5
0
246,667
0
W
Tiamat
8,094
476
73
4
0
299,524
2
W
Hun Batz
9,579
563
118
7
0
371,501
0
L
Thanatos
8,772
516
91
5
0
333,720
2
W
Artio
8,437
496
22
1
0
344,901
6
W
Charybdis
8,968
528
121
7
0
317,817
5
W
Sun Wukong
9,224
543
126
7
0
283,737
1
L
Hades
8,356
492
125
7
0
297,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role