Player Matchup

Ne Zha
Ne Zha
Higlesworth
Ne Zha
Level 146
God Stats
3W - 0L
1,856 SR
Queue Stats
34W - 15L
1,751 Elo+
Party 2
Cthulhu
Cthulhu
LORDTHICCSKRRT
Cthulhu
Level 146
God Stats
2W - 3L
1,572 SR
Queue Stats
120W - 75L
1,654 Elo+
Party 2
Kukulkan
Kukulkan
MrsHigglesworth
Kukulkan
Level 93
God Stats
3W - 1L
1,700 SR
Queue Stats
18W - 10L
1,710 Elo+
Party 2
Team Averages
Level 128
1,709 SR
1,705 Elo+

VS

Team Averages
Level 45
1,337 SR
1,398 Elo+
Ares
Ares
Koidus
Ares
Level 28
God Stats
6W - 5L
1,465 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Shaboinked
Kukulkan
Level 22
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Charybdis
Charybdis
gubis4life
Charybdis
Level 85
God Stats
0W - 1L
1,262 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 1 / 5
10,979
732
15,447
13,985
7,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 8
11,281
752
14,527
24,924
26,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
3 / 2 / 8
10,507
700
7,176
5,428
2,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Koidus
Ares
14
3 / 2 / 3
10,212
681
11,242
18,217
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Shaboinked
Kukulkan
13
1 / 6 / 5
9,251
617
7,416
10,632
5,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
gubis4life
Charybdis
13
3 / 4 / 2
9,615
641
10,559
14,243
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
7
7
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
1
5
8.5
L
Ares
Koidus
Ares
3
2
3
2.25
W
3
4
8
1.75
W
Kukulkan
3
2
8
3.5
L
Kukulkan
Shaboinked
Kukulkan
1
6
5
0.58
L
Charybdis
gubis4life
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
29,217
44,337
Taken
43,092
35,999
Mitigated
31,726
16,122
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,447
3,071
0
3,750
13,985
7,067
879
4,687
9,298
94
56,346
L
Ares
Koidus
Ares
11,242
1,110
0
4,686
18,217
19,819
0
9,112
9,105
18,413
0
W
14,527
1,220
3,332
8,481
24,924
26,527
97
12,037
12,887
33,446
0
W
Kukulkan
7,176
329
0
559
5,428
2,405
869
2,564
2,864
37,521
0
L
Kukulkan
Shaboinked
Kukulkan
7,416
1,556
0
0
10,632
5,601
0
5,979
4,653
33,081
0
L
Charybdis
gubis4life
Charybdis
10,559
5,202
0
2,393
14,243
6,306
0
6,847
7,396
0
32,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
29,078
176
Minions Killed
134
9
Camps Cleared
3
862,170
Distance Traveled
727,327
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,979
732
74
5
5
309,402
4
L
Ares
10,212
681
15
1
0
278,322
3
W
Cthulhu
11,281
752
27
2
0
276,309
9
W
Kukulkan
10,507
700
75
5
4
276,459
4
L
Kukulkan
9,251
617
68
5
1
219,304
0
L
Charybdis
9,615
641
51
3
2
229,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role