Player Matchup

Bellona
Bellona
HAVOCxRENEGADE
Bellona
Level 64
God Stats
8W - 9L
1,444 SR
Queue Stats
169W - 177L
1,421 Elo+
Party 1
Skadi
Skadi
MyNameIsEndQuote
Skadi
Level 125
God Stats
1W - 0L
1,623 SR
Queue Stats
36W - 44L
1,406 Elo+
Solo
Ymir
Ymir
SilentWhale
Ymir
Level 62
God Stats
348W - 313L
1,554 SR
Queue Stats
406W - 386L
1,522 Elo+
Solo
King Arthur
King Arthur
Ssnaeb
King Arthur
Level 70
God Stats
3W - 5L
1,421 SR
Queue Stats
400W - 409L
1,448 Elo+
Party 1
Chang'e
Chang'e
TaskForceOps
Chang'e
Level 88
God Stats
6W - 4L
1,451 SR
Queue Stats
150W - 174L
1,421 Elo+
Party 1
Team Averages
Level 82
1,499 SR
1,444 Elo+

VS

Team Averages
Level 93
1,439 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Sluurrpi
Sol
Level 78
God Stats
1W - 1L
1,502 SR
Queue Stats
66W - 73L
1,450 Elo+
Solo
Ishtar
Ishtar
ThePhantomShadow
Ishtar
Level 54
God Stats
0W - 1L
1,131 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 2
Chronos
Chronos
Tiovwvoto
Chronos
Level 94
God Stats
13W - 7L
1,561 SR
Queue Stats
150W - 136L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
leguero
Gilgamesh
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 3
16,309
582
12,522
33,315
36,240
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 5 / 7
16,926
605
37,361
25,120
14,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 5 / 20
14,275
510
11,919
37,870
58,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Ssnaeb
King Arthur
20
9 / 4 / 10
15,210
543
20,819
34,886
45,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
TaskForceOps
Chang'e
18
1 / 7 / 11
12,262
438
15,592
27,107
13,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 6 / 6
14,991
535
20,280
30,957
16,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 7 / 3
12,169
435
19,815
22,747
10,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 6 / 0
8,389
300
2,699
8,454
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Tiovwvoto
Chronos
20
11 / 3 / 8
15,437
551
50,162
27,515
14,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
leguero
Gilgamesh
17
1 / 10 / 13
11,617
415
13,377
38,184
32,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
32
Kills
24
25
Deaths
32
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
10
6
6
2.17
W
6
4
3
1.88
W
14
5
7
3.5
W
2
5
20
2.4
L
2
7
3
0.5
W
King Arthur
Ssnaeb
King Arthur
9
4
10
3.5
W
Chang'e
TaskForceOps
Chang'e
1
7
11
0.93
L
0
6
0
0
L
Chronos
Tiovwvoto
Chronos
11
3
8
5
L
Gilgamesh
leguero
Gilgamesh
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,213
Damage
106,333
158,298
Taken
127,857
168,095
Mitigated
76,231
40,562
Healing
27,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
20,280
13,874
0
6,705
30,957
16,137
0
7,521
23,436
0
123,162
W
12,522
4,637
0
8,321
33,315
36,240
629
11,480
21,589
0
194,492
W
37,361
21,124
0
11,838
25,120
14,393
6,583
6,616
18,430
0
166,436
W
11,919
2,100
0
2,518
37,870
58,030
589
17,131
20,334
69,863
9,827
L
19,815
7,835
0
9,134
22,747
10,896
1,083
691
22,056
81,432
10,560
W
King Arthur
Ssnaeb
King Arthur
20,819
2,084
0
5,710
34,886
45,542
759
21,559
13,062
0
93,865
W
Chang'e
TaskForceOps
Chang'e
15,592
2,009
4,096
8,079
27,107
13,890
1,758
12,540
14,258
83,141
0
L
2,699
1,328
0
676
8,454
2,229
0
1,681
6,773
0
19,854
L
Chronos
Tiovwvoto
Chronos
50,162
16,691
0
8,263
27,515
14,587
2,749
10,228
17,287
189,296
0
L
Gilgamesh
leguero
Gilgamesh
13,377
1,811
0
2,364
38,184
32,382
184
7,338
30,846
8,868
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,982
Gold Earned
62,603
779
Minions Killed
635
0
Camps Cleared
0
2,587,607
Distance Traveled
2,066,478
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,991
535
147
5
0
568,561
0
W
Bellona
16,309
582
229
8
0
561,391
4
W
Skadi
16,926
605
200
7
0
472,937
2
W
Ymir
14,275
510
113
4
0
502,101
5
L
Sol
12,169
435
143
5
0
357,766
3
W
King Arthur
15,210
543
134
5
0
555,453
0
W
Chang'e
12,262
438
103
4
0
495,725
2
L
Ishtar
8,389
300
31
1
0
174,582
1
L
Chronos
15,437
551
254
9
0
495,987
5
L
Gilgamesh
11,617
415
60
2
0
469,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role