Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
G4L SuperStoned
Ah Muzen Cab
Gold I
Level 140
God Stats
43W - 51L
1,549 SR
Queue Stats
473W - 452L
1,621 MMR
Solo
Nu Wa
Nu Wa
Gold I
Julio Yamamoto
Nu Wa
Gold I
Level 160
God Stats
30W - 27L
1,645 SR
Queue Stats
493W - 463L
1,706 MMR
Solo
Cthulhu
Cthulhu
Gold III
SDG_Vonte
Cthulhu
Gold III
Level 148
God Stats
0W - 2L
1,451 SR
Queue Stats
87W - 98L
1,612 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,549 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,502 SR
1,647 MMR
Sobek
Sobek
Gold I
Haywook
Sobek
Gold I
Level 115
God Stats
14W - 22L
1,370 SR
Queue Stats
284W - 275L
1,694 MMR
Solo
Shiva
Shiva
Gold II
KinG_iS_SiK
Shiva
Gold II
Level 62
God Stats
3W - 1L
1,701 SR
Queue Stats
34W - 33L
1,547 MMR
Solo
Vulcan
Vulcan
Gold I
Qinxins
Vulcan
Gold I
Level 114
God Stats
12W - 15L
1,437 SR
Queue Stats
204W - 220L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
G4L SuperStoned
Ah Muzen Cab
11
0 / 2 / 0
6,354
635
4,569
5,567
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 0
5,962
596
6,793
9,617
3,637
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SDG_Vonte
Cthulhu
10
0 / 2 / 0
6,598
660
5,757
7,432
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AtlasAchillesGilgameshBaron SamediBaba Yaga

VS

Bans
HeraAresHorusGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Haywook
Sobek
12
4 / 0 / 3
8,166
817
3,265
9,811
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 4
7,615
762
9,893
12,651
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Vulcan
Qinxins
Vulcan
11
2 / 0 / 4
7,001
700
6,805
3,292
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
G4L SuperStoned
Ah Muzen Cab
0
2
0
0
W
Sobek
Haywook
Sobek
4
0
3
5.5
L
0
4
0
0
W
2
0
4
4
W
Vulcan
Qinxins
Vulcan
2
0
4
4
L
Cthulhu
SDG_Vonte
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
19,963
22,616
Taken
25,754
12,061
Mitigated
22,028
6,415
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
G4L SuperStoned
Ah Muzen Cab
4,569
1,702
0
1,468
5,567
2,331
0
3,031
2,458
0
31,585
W
Sobek
Haywook
Sobek
3,265
254
0
4,746
9,811
10,110
26
4,982
4,829
17,031
0
L
6,793
2,769
0
1,708
9,617
3,637
0
3,349
6,146
22,551
0
W
9,893
1,141
295
4,950
12,651
10,526
0
5,150
7,501
360
26,481
W
Vulcan
Qinxins
Vulcan
6,805
4,512
0
500
3,292
1,392
105
2,592
700
29,516
0
L
Cthulhu
SDG_Vonte
Cthulhu
5,757
222
953
2,286
7,432
6,093
0
4,106
3,206
14,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,914
Gold Earned
22,782
124
Minions Killed
141
5
Camps Cleared
4
530,639
Distance Traveled
621,859
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,354
635
66
7
2
183,844
3
W
Sobek
8,166
817
33
3
1
211,631
5
L
Nu Wa
5,962
596
29
3
2
157,579
0
W
Shiva
7,615
762
35
4
0
210,774
4
W
Vulcan
7,001
700
73
7
3
199,454
2
L
Cthulhu
6,598
660
29
3
1
189,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role