Player Matchup

Horus
Horus
Etan
Horus
Level 29
God Stats
0W - 3L
1,265 SR
Queue Stats
3W - 9L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
Hunterist
Hou Yi
Level 59
God Stats
1W - 3L
1,576 SR
Queue Stats
3W - 9L
1,317 Elo+
Party 1
Bacchus
Bacchus
VV0T
Bacchus
Level 25
God Stats
1W - 3L
1,470 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Team Averages
Level 38
1,437 SR
1,283 Elo+

VS

Team Averages
Level 73
1,605 SR
1,548 Elo+
Skadi
Skadi
 
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ForeseeUs
Hercules
Level 158
God Stats
1W - 2L
1,673 SR
Queue Stats
59W - 43L
1,777 Elo+
Solo
Baron Samedi
Baron Samedi
NableDable
Baron Samedi
Level 37
God Stats
15W - 9L
1,644 SR
Queue Stats
35W - 55L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Etan
Horus
9
1 / 5 / 0
6,659
605
3,533
13,215
11,563
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
Hunterist
Hou Yi
10
0 / 3 / 0
6,375
580
5,673
7,462
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
VV0T
Bacchus
10
0 / 4 / 1
6,899
627
4,718
12,622
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 0 / 5
8,545
777
8,547
4,190
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
ForeseeUs
Hercules
13
4 / 1 / 6
8,225
748
7,884
12,097
13,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
NableDable
Baron Samedi
13
3 / 0 / 8
8,327
757
10,695
4,306
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
5
7.5
L
Horus
Etan
Horus
1
5
0
0.2
W
Hercules
ForeseeUs
Hercules
4
1
6
7
L
Hou Yi
Hunterist
Hou Yi
0
3
0
0
W
Baron Samedi
NableDable
Baron Samedi
3
0
8
7
L
Bacchus
VV0T
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
27,126
33,299
Taken
20,593
29,886
Mitigated
17,692
6,553
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,547
3,733
0
902
4,190
1,803
0
1,485
2,705
0
39,798
L
Horus
Etan
Horus
3,533
2,447
795
1,351
13,215
11,563
0
4,943
8,272
65
9,610
W
Hercules
ForeseeUs
Hercules
7,884
3,024
135
3,659
12,097
13,742
447
2,960
9,137
0
16,679
L
Hou Yi
Hunterist
Hou Yi
5,673
2,390
0
1,501
7,462
3,358
0
1,723
5,739
0
28,359
W
Baron Samedi
NableDable
Baron Samedi
10,695
557
1,747
3,120
4,306
2,147
331
1,037
3,269
34,474
0
L
Bacchus
VV0T
Bacchus
4,718
514
0
2,906
12,622
14,965
0
4,129
8,493
8,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,933
Gold Earned
25,097
71
Minions Killed
133
1
Camps Cleared
8
580,850
Distance Traveled
630,169
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,545
777
51
5
4
216,118
1
L
Horus
6,659
605
11
1
0
184,332
0
W
Hercules
8,225
748
23
2
3
204,767
3
L
Hou Yi
6,375
580
57
5
1
192,749
2
W
Baron Samedi
8,327
757
59
5
1
209,284
2
L
Bacchus
6,899
627
3
0
0
203,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role