Player Matchup

Shiva
Shiva
CHIDORINITEMARE
Shiva
Level 160
God Stats
1W - 5L
1,572 SR
Queue Stats
199W - 250L
1,470 Elo+
Party 1
Neith
Neith
Ms Mazukine
Neith
Level 106
God Stats
47W - 61L
1,463 SR
Queue Stats
352W - 444L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Nerotier
Nu Wa
Level 157
God Stats
6W - 3L
1,665 SR
Queue Stats
350W - 449L
1,436 Elo+
Party 1
Olorun
Olorun
NovaPrime475
Olorun
Level 143
God Stats
3W - 2L
1,442 SR
Queue Stats
110W - 118L
1,507 Elo+
Party 1
Arachne
Arachne
XBornInsaneX
Arachne
Level 131
God Stats
3W - 2L
1,532 SR
Queue Stats
30W - 31L
1,470 Elo+
Solo
Team Averages
Level 139
1,535 SR
1,464 Elo+

VS

Team Averages
Level 100
1,618 SR
1,470 Elo+
Kuzenbo
Kuzenbo
AdiosMuchacho
Kuzenbo
Level 87
God Stats
7W - 3L
1,951 SR
Queue Stats
160W - 159L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
Froylan17
Ne Zha
Level 121
God Stats
1W - 6L
1,424 SR
Queue Stats
162W - 159L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lord Liqhtskin
Morgan Le Fay
Level 127
God Stats
23W - 25L
1,581 SR
Queue Stats
365W - 353L
1,478 Elo+
Party 2
Mulan
Mulan
Sloptoptimus
Mulan
Level 109
God Stats
60W - 43L
1,587 SR
Queue Stats
284W - 255L
1,528 Elo+
Party 2
Cupid
Cupid
escosama
Cupid
Level 58
God Stats
51W - 47L
1,544 SR
Queue Stats
123W - 152L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,081
462
4,797
11,364
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 3 / 1
5,212
474
2,902
5,232
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Nerotier
Nu Wa
10
1 / 3 / 0
5,515
501
3,295
6,281
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
10
1 / 0 / 0
5,916
538
2,569
5,408
3,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
XBornInsaneX
Arachne
8
0 / 4 / 1
4,842
440
3,944
11,105
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
2 / 0 / 3
6,103
555
2,966
6,241
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Froylan17
Ne Zha
10
2 / 1 / 4
6,050
550
3,034
7,990
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Lord Liqhtskin
Morgan Le Fay
12
6 / 0 / 0
7,144
649
6,195
5,004
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
5 / 0 / 4
6,707
610
9,645
10,081
5,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
escosama
Cupid
10
1 / 2 / 2
5,622
511
2,129
6,228
2,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
0
3
3.5
L
0
6
0
0
W
Ne Zha
Froylan17
Ne Zha
2
1
4
4
W
Morgan Le Fay
Lord Liqhtskin
Morgan Le Fay
6
0
0
6
L
1
3
1
0.5
L
Nu Wa
Nerotier
Nu Wa
1
3
0
0.33
L
Olorun
1
0
0
1
W
5
0
4
7
L
Arachne
XBornInsaneX
Arachne
0
4
1
0.13
W
Cupid
escosama
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
23,969
39,390
Taken
35,544
19,529
Mitigated
17,887
11,812
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
2,966
1,201
0
1,982
6,241
4,860
463
1,193
5,048
20,543
0
L
4,797
1,590
0
2,894
11,364
7,246
0
327
11,037
0
31,948
W
Ne Zha
Froylan17
Ne Zha
3,034
1,042
0
1,750
7,990
2,976
0
794
7,196
0
36,574
W
Morgan Le Fay
Lord Liqhtskin
Morgan Le Fay
6,195
744
0
1,298
5,004
1,911
0
2,395
2,609
55,427
361
L
2,902
1,504
0
660
5,232
2,056
0
2,118
3,114
0
29,653
L
Nu Wa
Nerotier
Nu Wa
3,295
1,333
0
1,020
6,281
2,263
440
3,062
3,219
43,414
0
L
Olorun
2,569
1,083
1,859
1,978
5,408
3,214
0
1,687
3,721
26,319
0
W
9,645
1,481
0
4,563
10,081
5,884
920
728
9,353
0
43,516
L
Arachne
XBornInsaneX
Arachne
3,944
2,437
0
3,401
11,105
4,750
0
1,950
9,155
0
25,921
W
Cupid
escosama
Cupid
2,129
1,032
31
2,541
6,228
2,256
0
754
5,474
0
38,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
31,626
274
Minions Killed
343
0
Camps Cleared
0
933,972
Distance Traveled
1,069,200
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,103
555
23
2
0
215,007
3
L
Shiva
5,081
462
49
4
0
181,024
3
W
Ne Zha
6,050
550
79
7
0
228,117
1
W
Morgan Le Fay
7,144
649
100
9
0
210,182
4
L
Neith
5,212
474
52
5
0
172,666
1
L
Nu Wa
5,515
501
74
7
0
184,378
8
L
Olorun
5,916
538
50
5
0
197,670
2
W
Mulan
6,707
610
71
6
0
212,542
0
L
Arachne
4,842
440
49
4
0
198,234
2
W
Cupid
5,622
511
70
6
0
203,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role