Player Matchup

Sun Wukong
Sun Wukong
Extramask7
Sun Wukong
Level 14
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 2
Medusa
Medusa
SteeleStygian
Medusa
Level 120
God Stats
1W - 3L
1,556 SR
Queue Stats
71W - 72L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
wertyface
Zhong Kui
Level 15
God Stats
1W - 2L
1,595 SR
Queue Stats
3W - 4L
1,508 Elo+
Party 2
Team Averages
Level 50
1,483 SR
1,481 Elo+

VS

Team Averages
Level 33
1,264 SR
1,139 Elo+
Susano
Susano
Lisandrosama
Susano
Level 38
God Stats
2W - 14L
1,151 SR
Queue Stats
11W - 51L
1,185 Elo+
Party 1
Ishtar
Ishtar
PLUMlTA
Ishtar
Level 27
God Stats
4W - 26L
1,003 SR
Queue Stats
10W - 48L
994 Elo+
Party 1
Gilgamesh
Gilgamesh
maxi830nic
Gilgamesh
Level 35
God Stats
3W - 4L
1,638 SR
Queue Stats
16W - 60L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Extramask7
Sun Wukong
13
1 / 2 / 15
8,861
738
9,866
13,208
9,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
15 / 2 / 2
11,404
950
25,223
12,567
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
wertyface
Zhong Kui
12
1 / 3 / 10
8,316
693
9,496
9,102
6,718
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 5 / 3
8,236
686
10,098
15,330
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
PLUMlTA
Ishtar
12
3 / 6 / 1
7,839
653
8,868
14,671
4,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
maxi830nic
Gilgamesh
12
1 / 6 / 4
8,599
717
5,306
20,769
13,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
7
7
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Extramask7
Sun Wukong
1
2
15
4.25
L
Susano
3
5
3
0.9
L
Ishtar
PLUMlTA
Ishtar
3
6
1
0.58
W
15
2
2
8
L
Gilgamesh
maxi830nic
Gilgamesh
1
6
4
0.5
W
Zhong Kui
wertyface
Zhong Kui
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
24,272
34,877
Taken
50,770
23,900
Mitigated
23,635
7,486
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Extramask7
Sun Wukong
9,866
2,557
0
1,830
13,208
9,838
308
0
13,208
0
19,857
L
Susano
10,098
1,598
0
1,229
15,330
5,159
0
4,055
11,275
0
31,277
L
Ishtar
PLUMlTA
Ishtar
8,868
4,553
0
734
14,671
4,491
153
2,562
12,109
0
26,247
W
25,223
13,197
521
3,624
12,567
7,344
2,099
334
12,233
0
66,208
L
Gilgamesh
maxi830nic
Gilgamesh
5,306
867
1,366
2,222
20,769
13,985
0
3,337
17,432
0
14,622
W
Zhong Kui
wertyface
Zhong Kui
9,496
1,206
0
1,511
9,102
6,718
218
0
9,102
22,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
24,674
132
Minions Killed
108
7
Camps Cleared
4
640,186
Distance Traveled
605,586
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,861
738
14
1
0
243,449
4
L
Susano
8,236
686
42
4
4
228,352
2
L
Ishtar
7,839
653
44
4
0
162,717
0
W
Medusa
11,404
950
84
7
7
207,402
2
L
Gilgamesh
8,599
717
22
2
0
214,517
2
W
Zhong Kui
8,316
693
34
3
0
189,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role