Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
IHaveAW00Di
Cerberus
Level 29
God Stats
4W - 1L
1,529 SR
Queue Stats
65W - 83L
1,357 Elo+
Party 1
Thanatos
Thanatos
Moonot12
Thanatos
Level 26
God Stats
9W - 9L
1,507 SR
Queue Stats
59W - 66L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SusRover
Cu Chulainn
Level 23
God Stats
4W - 2L
1,815 SR
Queue Stats
35W - 46L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
Trobelixt
Hou Yi
Level 90
God Stats
7W - 2L
1,589 SR
Queue Stats
172W - 177L
1,397 Elo+
Solo
Team Averages
Level 45
1,588 SR
1,399 Elo+

VS

Team Averages
Level 74
1,454 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Letepichia
Thanatos
Level 63
God Stats
21W - 22L
1,535 SR
Queue Stats
134W - 166L
1,397 Elo+
Party 2
Charybdis
Charybdis
NI3BLA
Charybdis
Level 48
God Stats
18W - 34L
1,397 SR
Queue Stats
98W - 115L
1,426 Elo+
Party 2
Agni
Agni
crisrtian96
Agni
Level 136
God Stats
1W - 3L
1,369 SR
Queue Stats
145W - 176L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
oMC7pakoPollito
Jormungandr
Level 28
God Stats
20W - 23L
1,471 SR
Queue Stats
39W - 54L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 3
6,917
576
4,412
6,898
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
IHaveAW00Di
Cerberus
11
4 / 0 / 4
7,207
601
3,226
7,513
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Moonot12
Thanatos
11
6 / 2 / 4
6,944
579
8,530
9,822
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SusRover
Cu Chulainn
12
3 / 0 / 1
6,682
557
4,506
7,309
5,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Trobelixt
Hou Yi
11
6 / 0 / 3
6,977
581
9,446
8,726
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 2 / 0
5,084
424
2,996
6,468
1,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Letepichia
Thanatos
10
1 / 6 / 1
6,321
527
3,159
11,961
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
NI3BLA
Charybdis
10
0 / 3 / 0
6,149
512
4,282
10,379
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 0
6,792
566
5,812
8,465
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
oMC7pakoPollito
Jormungandr
8
0 / 7 / 0
5,103
425
3,226
9,865
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
22
Kills
4
4
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
3
2.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Cerberus
IHaveAW00Di
Cerberus
4
0
4
6
L
Thanatos
Letepichia
Thanatos
1
6
1
0.25
W
Thanatos
Moonot12
Thanatos
6
2
4
4
L
Charybdis
NI3BLA
Charybdis
0
3
0
0
W
Cu Chulainn
SusRover
Cu Chulainn
3
0
1
3.5
W
Hou Yi
Trobelixt
Hou Yi
6
0
3
7.5
L
3
4
0
0.75
L
Jormungandr
oMC7pakoPollito
Jormungandr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,120
Damage
19,475
40,268
Taken
47,138
22,830
Mitigated
16,898
19,004
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,412
281
0
2,600
6,898
3,300
0
3,580
3,318
49,193
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,996
1,450
0
1,797
6,468
1,764
0
739
5,729
0
21,574
W
Cerberus
IHaveAW00Di
Cerberus
3,226
180
96
2,772
7,513
5,493
225
1,282
6,231
27,467
6,718
L
Thanatos
Letepichia
Thanatos
3,159
674
0
7,125
11,961
5,214
0
749
11,212
0
41,471
W
Thanatos
Moonot12
Thanatos
8,530
2,248
0
9,466
9,822
4,874
0
1,724
8,098
0
41,420
L
Charybdis
NI3BLA
Charybdis
4,282
2,363
0
5,343
10,379
3,150
110
189
10,190
0
43,130
W
Cu Chulainn
SusRover
Cu Chulainn
4,506
580
0
1,212
7,309
5,663
0
258
7,051
0
39,718
W
Hou Yi
Trobelixt
Hou Yi
9,446
5,853
0
2,858
8,726
3,500
0
2,194
6,532
0
47,322
L
5,812
278
0
500
8,465
3,067
0
4,328
4,137
43,434
0
L
Jormungandr
oMC7pakoPollito
Jormungandr
3,226
1,905
0
52
9,865
3,703
372
1,253
8,612
28,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
29,449
385
Minions Killed
318
0
Camps Cleared
0
1,187,386
Distance Traveled
1,068,458
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,917
576
91
8
0
214,535
6
L
Ah Muzen Cab
5,084
424
52
4
0
187,262
10
W
Cerberus
7,207
601
77
6
0
256,556
4
L
Thanatos
6,321
527
76
6
0
232,389
3
W
Thanatos
6,944
579
71
6
0
251,192
1
L
Charybdis
6,149
512
69
6
0
201,559
1
W
Cu Chulainn
6,682
557
66
6
0
258,039
0
W
Hou Yi
6,977
581
80
7
0
207,064
2
L
Agni
6,792
566
80
7
0
240,344
2
L
Jormungandr
5,103
425
41
3
0
206,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role