Player Matchup

Neith
Neith
Falltiltheend
Neith
Level 60
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Cthulhu
Cthulhu
IntenseBMF55
Cthulhu
Level 38
God Stats
0W - 2L
1,386 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 3
Thanatos
Thanatos
Rastasmurf69
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Ra
Ra
blacknyellow81
Ra
Level 41
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 3
Artemis
Artemis
gabrielesm3008
Artemis
Level 87
God Stats
82W - 83L
1,473 SR
Queue Stats
85W - 89L
1,423 Elo+
Solo
Team Averages
Level 57
1,381 SR
1,210 Elo+

VS

Team Averages
Level 75
1,497 SR
1,398 Elo+
Chiron
Chiron
Bugathegreat
Chiron
Level 79
God Stats
16W - 14L
1,566 SR
Queue Stats
257W - 295L
1,446 Elo+
Solo
Sylvanus
Sylvanus
Bushido6
Sylvanus
Level 49
God Stats
4W - 13L
1,279 SR
Queue Stats
43W - 69L
1,350 Elo+
Party 4
Sol
Sol
CG Spam409
Sol
Level 106
God Stats
9W - 14L
1,482 SR
Queue Stats
326W - 338L
1,460 Elo+
Party 1
Osiris
Osiris
Ethiopia XI
Osiris
Level 66
God Stats
6W - 5L
1,606 SR
Queue Stats
56W - 84L
1,344 Elo+
Party 4
Pele
Pele
itsurboyz
Pele
Level 73
God Stats
12W - 11L
1,552 SR
Queue Stats
109W - 120L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,852
642
1,995
1,633
464
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
IntenseBMF55
Cthulhu
5
0 / 2 / 1
3,514
586
1,491
4,165
2,510
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Rastasmurf69
Thanatos
6
1 / 2 / 0
3,854
642
2,625
3,836
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,129
522
1,004
3,123
823
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 1 / 0
2,839
473
495
823
234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
2 / 1 / 0
4,477
746
2,444
2,750
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Bushido6
Sylvanus
7
3 / 0 / 1
4,940
823
847
3,195
1,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 1 / 4
4,442
740
3,068
3,828
973
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
7
0 / 0 / 0
4,464
744
196
2,422
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
7
1 / 0 / 0
4,179
697
658
3,965
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
1
0
2
W
Sylvanus
Bushido6
Sylvanus
3
0
1
3.5
W
1
1
4
3
W
Osiris
0
0
0
0
L
0
0
0
0
L
Cthulhu
IntenseBMF55
Cthulhu
0
2
1
0.25
L
Thanatos
Rastasmurf69
Thanatos
1
2
0
0.5
L
0
2
0
0
L
0
1
0
0
W
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,610
Damage
7,213
13,580
Taken
16,160
5,463
Mitigated
5,941
4,559
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
2,444
753
181
579
2,750
974
356
931
1,819
0
24,785
W
Sylvanus
Bushido6
Sylvanus
847
556
915
1,775
3,195
1,623
489
804
2,391
12,545
0
W
3,068
1,521
48
1,236
3,828
973
2,370
546
3,282
20,933
0
W
Osiris
196
0
0
1,990
2,422
1,191
0
0
2,422
0
19,495
L
1,995
836
0
951
1,633
464
0
0
1,633
0
17,908
L
Cthulhu
IntenseBMF55
Cthulhu
1,491
118
0
179
4,165
2,510
0
2,044
2,087
7,004
0
L
Thanatos
Rastasmurf69
Thanatos
2,625
549
0
3,067
3,836
1,432
0
1,219
2,617
0
15,699
L
1,004
286
0
282
3,123
823
0
0
3,123
11,237
0
L
495
176
0
80
823
234
0
618
205
0
2,345
W
Pele
658
237
0
395
3,965
1,180
0
214
3,751
0
19,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,188
Gold Earned
22,502
92
Minions Killed
184
0
Camps Cleared
0
472,435
Distance Traveled
584,899
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,477
746
41
7
0
109,446
1
W
Sylvanus
4,940
823
34
6
0
112,369
1
W
Sol
4,442
740
35
6
0
107,438
1
W
Osiris
4,464
744
40
7
0
99,902
0
L
Neith
3,852
642
32
5
0
118,982
2
L
Cthulhu
3,514
586
12
2
0
117,732
0
L
Thanatos
3,854
642
34
6
0
133,839
2
L
Ra
3,129
522
10
2
0
79,001
0
L
Artemis
2,839
473
4
1
0
22,881
0
W
Pele
4,179
697
34
6
0
155,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role