Player Matchup

Gilgamesh
Gilgamesh
Kidocean
Gilgamesh
Level 122
God Stats
0W - 2L
1,780 SR
Queue Stats
281W - 237L
1,545 Elo+
Party 2
Chang'e
Chang'e
OG RAMBLIN MAN
Chang'e
Level 126
God Stats
1W - 1L
1,757 SR
Queue Stats
434W - 416L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
RMH16
Baron Samedi
Level 127
God Stats
1W - 2L
1,517 SR
Queue Stats
107W - 99L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
gremlinOfSquirt
Danzaburou
Level 66
God Stats
32W - 32L
1,548 SR
Queue Stats
85W - 68L
1,567 Elo+
Party 3
Amaterasu
Amaterasu
iSmokeHellaKush
Amaterasu
Level 125
God Stats
0W - 2L
1,358 SR
Queue Stats
190W - 190L
1,525 Elo+
Party 2
Team Averages
Level 113
1,592 SR
1,524 Elo+

VS

Team Averages
Level 127
1,652 SR
1,517 Elo+
Yemoja
Yemoja
FoshyTakashi
Yemoja
Level 112
God Stats
3W - 0L
1,953 SR
Queue Stats
37W - 45L
1,424 Elo+
Party 1
Sol
Sol
TANK0424
Sol
Level 109
God Stats
9W - 5L
1,803 SR
Queue Stats
225W - 217L
1,520 Elo+
Party 4
Thanatos
Thanatos
ZagnarLothguin
Thanatos
Level 129
God Stats
3W - 1L
1,294 SR
Queue Stats
74W - 57L
1,579 Elo+
Party 4
Horus
Horus
cheekbeaterson
Horus
Level 159
God Stats
26W - 14L
1,768 SR
Queue Stats
304W - 246L
1,632 Elo+
Party 4
Neith
Neith
froggysrfun
Neith
Level 124
God Stats
2W - 1L
1,439 SR
Queue Stats
37W - 43L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kidocean
Gilgamesh
10
2 / 4 / 1
6,505
465
5,298
12,992
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 4
7,014
501
8,113
12,773
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
RMH16
Baron Samedi
14
5 / 2 / 1
8,012
572
8,543
9,231
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gremlinOfSquirt
Danzaburou
10
0 / 2 / 0
6,062
433
3,436
6,876
2,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
iSmokeHellaKush
Amaterasu
12
0 / 4 / 0
6,441
460
6,081
12,943
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 3
7,274
520
2,196
5,215
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
5 / 4 / 2
8,190
585
11,641
13,304
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
13
7 / 2 / 6
8,435
603
11,202
14,463
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 4
8,666
619
9,032
10,364
6,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 3
6,686
478
4,116
6,825
2,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
15
15
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
3
1.5
L
Gilgamesh
Kidocean
Gilgamesh
2
4
1
0.63
L
0
3
4
0.67
L
Baron Samedi
RMH16
Baron Samedi
5
2
1
2.75
W
5
4
2
1.5
W
Thanatos
7
2
6
5
W
2
1
4
4
W
1
0
3
2.5
L
Danzaburou
gremlinOfSquirt
Danzaburou
0
2
0
0
L
Amaterasu
iSmokeHellaKush
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
38,187
54,815
Taken
50,171
26,866
Mitigated
25,320
17,765
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,196
356
1,545
2,163
5,215
3,868
171
2,190
3,025
19,400
4,559
L
Gilgamesh
Kidocean
Gilgamesh
5,298
2,225
0
3,568
12,992
7,131
0
3,013
9,979
0
49,809
L
8,113
508
1,271
5,394
12,773
6,210
444
3,339
9,434
32,899
2,061
L
Baron Samedi
RMH16
Baron Samedi
8,543
493
507
1,718
9,231
4,569
0
6,189
3,042
51,208
0
W
11,641
4,255
0
6,246
13,304
5,119
1,323
7,469
5,835
62,656
0
W
Thanatos
11,202
3,498
0
13,733
14,463
7,078
0
3,137
11,326
0
60,484
W
9,032
4,476
545
3,438
10,364
6,633
186
1,400
8,964
0
59,554
W
4,116
1,261
0
1,776
6,825
2,622
940
2,767
4,058
0
48,151
L
Danzaburou
gremlinOfSquirt
Danzaburou
3,436
907
0
1,257
6,876
2,140
0
614
6,262
0
42,546
L
Amaterasu
iSmokeHellaKush
Amaterasu
6,081
3,065
0
4,050
12,943
6,816
0
473
12,470
0
48,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
39,251
382
Minions Killed
412
0
Camps Cleared
0
1,298,181
Distance Traveled
1,256,969
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,274
520
48
3
0
233,706
0
L
Gilgamesh
6,505
465
76
5
0
288,540
2
L
Chang'e
7,014
501
36
3
0
265,351
3
L
Baron Samedi
8,012
572
94
7
0
248,232
2
W
Sol
8,190
585
86
6
0
235,105
0
W
Thanatos
8,435
603
78
6
0
279,453
4
W
Horus
8,666
619
121
9
0
290,027
5
W
Neith
6,686
478
79
6
0
218,678
3
L
Danzaburou
6,062
433
92
7
0
260,073
0
L
Amaterasu
6,441
460
84
6
0
235,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role