Player Matchup

Hel
Hel
 
Hel
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
MikeKaraHere
Raijin
Level 152
God Stats
1W - 1L
1,752 SR
Queue Stats
57W - 41L
1,646 Elo+
Party 3
Ares
Ares
SwaggerTom
Ares
Level 127
God Stats
2W - 2L
1,643 SR
Queue Stats
80W - 56L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
kycbo
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 92L
1,565 Elo+
Party 3
Hou Yi
Hou Yi
pasciakos
Hou Yi
Level 125
God Stats
2W - 0L
1,554 SR
Queue Stats
35W - 18L
1,650 Elo+
Party 2
Team Averages
Level 139
1,590 SR
1,590 Elo+

VS

Team Averages
Level 128
1,427 SR
1,546 Elo+
Artio
Artio
 
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Bayunia
Yemoja
Level 156
God Stats
4W - 5L
1,554 SR
Queue Stats
365W - 377L
1,594 Elo+
Party 1
Eset
Eset
ChaoticCurse
Eset
Level 109
God Stats
4W - 1L
1,550 SR
Queue Stats
189W - 147L
1,540 Elo+
Solo
Amaterasu
Amaterasu
aswilca
Amaterasu
Level 144
God Stats
0W - 3L
1,274 SR
Queue Stats
133W - 131L
1,557 Elo+
Party 4
Vulcan
Vulcan
dietoktc
Vulcan
Level 89
God Stats
0W - 2L
1,258 SR
Queue Stats
28W - 31L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 1 / 6
8,161
816
7,136
8,736
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
16
5 / 1 / 11
9,294
929
15,180
9,765
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 14
9,143
914
8,206
13,848
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
kycbo
Jormungandr
13
3 / 4 / 10
8,268
827
10,837
13,717
14,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
pasciakos
Hou Yi
15
4 / 2 / 7
8,676
868
12,159
15,616
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 4 / 7
7,057
706
4,199
15,575
20,309
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Bayunia
Yemoja
14
1 / 2 / 8
6,992
699
4,839
12,467
13,590
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
1 / 3 / 5
6,847
685
7,970
9,342
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
aswilca
Amaterasu
12
2 / 6 / 6
7,175
718
10,413
15,424
13,554
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
dietoktc
Vulcan
14
2 / 2 / 5
7,191
719
12,848
8,847
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
17
Kills
8
10
Deaths
17
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
6
6
L
Artio
 
Artio
2
4
7
1.38
L
Yemoja
Bayunia
Yemoja
1
2
8
2.5
L
1
3
5
1.17
W
Raijin
5
1
11
10.5
W
2
2
14
4.5
L
Amaterasu
aswilca
Amaterasu
2
6
6
0.83
L
Vulcan
dietoktc
Vulcan
2
2
5
2.25
W
Jormungandr
kycbo
Jormungandr
3
4
10
2
W
Hou Yi
pasciakos
Hou Yi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,518
Damage
40,269
61,682
Taken
61,655
53,339
Mitigated
56,289
32,186
Healing
24,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,136
833
10,243
4,629
8,736
7,481
369
4,258
4,478
15,162
0
L
Artio
 
Artio
4,199
604
2,816
2,807
15,575
20,309
0
11,020
4,555
9,889
0
L
Yemoja
Bayunia
Yemoja
4,839
1,692
5,004
2,766
12,467
13,590
36
8,293
4,174
10,662
0
L
7,970
515
3,736
1,248
9,342
4,190
46
5,727
3,615
15,127
0
W
Raijin
15,180
1,090
1,821
3,107
9,765
5,586
746
6,316
3,449
34,308
0
W
8,206
466
2,583
2,750
13,848
17,289
621
6,988
6,860
10,820
0
L
Amaterasu
aswilca
Amaterasu
10,413
3,585
526
3,678
15,424
13,554
104
9,008
6,416
0
13,153
L
Vulcan
dietoktc
Vulcan
12,848
3,160
389
1,246
8,847
4,646
31
7,311
1,536
26,423
0
W
Jormungandr
kycbo
Jormungandr
10,837
2,426
966
1,685
13,717
14,654
295
4,065
9,652
21,655
0
W
Hou Yi
pasciakos
Hou Yi
12,159
5,537
513
3,889
15,616
8,329
3,808
8,229
7,387
0
21,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
35,262
120
Minions Killed
71
0
Camps Cleared
0
1,013,134
Distance Traveled
979,627
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,161
816
18
2
0
217,001
3
L
Artio
7,057
706
8
1
0
195,683
1
L
Yemoja
6,992
699
9
1
0
186,198
1
L
Eset
6,847
685
18
2
0
179,393
2
W
Raijin
9,294
929
46
5
0
198,588
0
W
Ares
9,143
914
3
0
0
219,085
2
L
Amaterasu
7,175
718
4
0
0
202,618
4
L
Vulcan
7,191
719
32
3
0
215,735
0
W
Jormungandr
8,268
827
23
2
0
188,130
0
W
Hou Yi
8,676
868
30
3
0
190,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role