Player Matchup

Da Ji
Da Ji
LadyStarDust91
Da Ji
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 205L
1,272 Elo+
Party 1
Zeus
Zeus
Simps4Readheads
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,215 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Slimesareawsome
Cu Chulainn
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 104L
1,128 Elo+
Party 1
Izanami
Izanami
killaaxoxo_ttv
Izanami
Level 25
God Stats
16W - 46L
1,184 SR
Queue Stats
63W - 160L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
treshon3
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 37L
993 Elo+
Party 1
Team Averages
Level 38
1,437 SR
1,156 Elo+

VS

Team Averages
Level 92
1,494 SR
1,438 Elo+
Susano
Susano
 
Susano
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
B1scu1tSandGRAVY
Cernunnos
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 85L
1,414 Elo+
Solo
Ganesha
Ganesha
DeathKnightRob
Ganesha
Level 105
God Stats
3W - 0L
1,718 SR
Queue Stats
42W - 59L
1,403 Elo+
Solo
Pele
Pele
artatmusic
Pele
Level 78
God Stats
1W - 0L
1,250 SR
Queue Stats
10W - 10L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 0
9,180
1,148
6,739
15,677
6,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 16 / 2
8,132
1,017
8,054
19,712
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Slimesareawsome
Cu Chulainn
14
1 / 8 / 2
8,345
1,043
7,033
20,912
21,053
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 3
8,347
1,043
8,026
13,329
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
treshon3
Cthulhu
13
0 / 8 / 4
7,962
995
4,189
15,531
9,134
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
7 / 0 / 20
10,409
1,301
10,013
7,568
4,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
16
3 / 0 / 20
9,433
1,179
4,792
2,017
1,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
18
28 / 3 / 10
12,698
1,587
40,235
12,994
6,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 0 / 34
10,674
1,334
8,661
9,334
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 2 / 19
10,516
1,315
13,937
11,588
5,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
150
5
Kills
47
48
Deaths
5
11
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
20
17
W
Discordia
 
Discordia
3
0
20
13
W
Cernunnos
28
3
10
11
W
0
0
34
17
L
3
11
0
0.27
L
1
16
2
0.13
L
Cu Chulainn
Slimesareawsome
Cu Chulainn
1
8
2
0.25
W
9
2
19
9.25
L
0
5
3
0.3
L
Cthulhu
treshon3
Cthulhu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
77,638
85,161
Taken
43,501
48,652
Mitigated
30,692
932
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,013
3,240
0
0
7,568
4,445
0
1,923
5,645
0
16,052
W
Discordia
 
Discordia
4,792
273
0
0
2,017
1,002
0
1,214
803
23,614
0
W
Cernunnos
40,235
30,217
0
4,832
12,994
6,853
0
3,631
7,855
0
61,290
W
8,661
1,673
843
1,432
9,334
12,543
0
2,583
6,751
12,361
0
L
6,739
1,786
0
216
15,677
6,349
0
3,266
12,411
0
15,172
L
8,054
2,026
0
0
19,712
6,799
0
2,246
17,466
15,872
0
L
Cu Chulainn
Slimesareawsome
Cu Chulainn
7,033
2,486
0
51
20,912
21,053
0
3,969
16,943
0
14,900
W
13,937
5,090
0
2,864
11,588
5,849
0
2,892
7,443
0
25,304
L
8,026
4,882
0
650
13,329
5,317
0
1,837
11,492
0
23,841
L
Cthulhu
treshon3
Cthulhu
4,189
252
0
15
15,531
9,134
0
2,135
13,396
10,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
53,730
104
Minions Killed
151
3
Camps Cleared
6
546,209
Distance Traveled
789,032
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,409
1,301
12
2
2
179,743
2
W
Discordia
9,433
1,179
52
7
1
142,746
0
W
Cernunnos
12,698
1,587
49
6
2
147,272
1
W
Ganesha
10,674
1,334
0
0
0
159,521
0
L
Da Ji
9,180
1,148
25
3
1
114,588
0
L
Zeus
8,132
1,017
17
2
1
100,803
0
L
Cu Chulainn
8,345
1,043
12
2
1
140,826
0
W
Pele
10,516
1,315
38
5
1
159,750
0
L
Izanami
8,347
1,043
40
5
0
107,482
0
L
Cthulhu
7,962
995
10
1
0
82,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role