Player Matchup

King Arthur
King Arthur
CatCakє
King Arthur
Level 13
God Stats
9W - 1L
1,565 SR
Queue Stats
42W - 11L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CoachKavik
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,815 SR
Queue Stats
20W - 17L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
JarvoosTTV
Yu Huang
Level 121
God Stats
2W - 0L
1,664 SR
Queue Stats
159W - 83L
1,732 Elo+
Party 1
Team Averages
Level 74
1,681 SR
1,597 Elo+

VS

Team Averages
Level 101
1,585 SR
1,636 Elo+
Bellona
Bellona
DilanCaceres
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,713 Elo+
Party 2
Izanami
Izanami
KaptainCrevette
Izanami
Level 157
God Stats
9W - 4L
1,754 SR
Queue Stats
379W - 307L
1,696 Elo+
Solo
Vulcan
Vulcan
Sqw_gabriel2
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatCakє
King Arthur
12
6 / 1 / 5
8,120
812
11,113
11,167
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
CoachKavik
Ah Muzen Cab
14
3 / 0 / 8
8,282
828
8,177
6,409
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
JarvoosTTV
Yu Huang
12
2 / 3 / 7
7,540
754
6,884
6,101
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DilanCaceres
Bellona
9
0 / 3 / 3
6,215
622
4,911
11,472
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 1
7,639
764
6,907
8,698
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
8
1 / 6 / 2
6,390
639
4,153
7,798
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CatCakє
King Arthur
6
1
5
8.5
W
Ah Muzen Cab
CoachKavik
Ah Muzen Cab
3
0
8
7
L
Bellona
DilanCaceres
Bellona
0
3
3
0.5
W
Yu Huang
JarvoosTTV
Yu Huang
2
3
7
1.83
L
3
2
1
1.75
L
Vulcan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
15,971
23,677
Taken
27,968
14,742
Mitigated
16,513
7,696
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CatCakє
King Arthur
11,113
1,441
0
2,860
11,167
9,786
31
2,174
8,993
0
20,005
W
Ah Muzen Cab
CoachKavik
Ah Muzen Cab
8,177
3,647
0
4,152
6,409
2,695
2,476
1,453
4,956
0
41,104
L
Bellona
DilanCaceres
Bellona
4,911
1,155
0
1,252
11,472
9,605
0
2,884
8,353
0
9,811
W
Yu Huang
JarvoosTTV
Yu Huang
6,884
437
0
684
6,101
2,261
123
1,405
4,696
28,466
0
L
6,907
3,791
0
748
8,698
3,897
0
2,542
6,028
0
38,369
L
Vulcan
4,153
2,220
0
0
7,798
3,011
0
1,530
6,090
6,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
20,244
140
Minions Killed
114
8
Camps Cleared
2
566,059
Distance Traveled
577,397
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,120
812
17
2
2
180,787
2
W
Ah Muzen Cab
8,282
828
77
8
1
197,854
0
L
Bellona
6,215
622
18
2
0
216,293
2
W
Yu Huang
7,540
754
46
5
5
187,418
3
L
Izanami
7,639
764
93
9
2
186,291
2
L
Vulcan
6,390
639
3
0
0
174,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role