Player Matchup

King Arthur
King Arthur
SetaSo
King Arthur
Level 129
God Stats
62W - 87L
1,317 SR
Queue Stats
607W - 722L
1,414 Elo+
Solo
Cupid
Cupid
Soltham
Cupid
Level 107
God Stats
4W - 6L
1,444 SR
Queue Stats
25W - 33L
1,358 Elo+
Solo
Artio
Artio
Styrion
Artio
Level 111
God Stats
1W - 1L
1,418 SR
Queue Stats
103W - 136L
1,399 Elo+
Solo
Team Averages
Level 116
1,393 SR
1,390 Elo+

VS

Team Averages
Level 41
1,405 SR
1,315 Elo+
Lancelot
Lancelot
Adrianls090
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,341 Elo+
Party 1
Anubis
Anubis
Adriannlorentter
Anubis
Level 45
God Stats
0W - 5L
1,289 SR
Queue Stats
17W - 35L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
franegeea
Cthulhu
Level 12
God Stats
5W - 5L
1,428 SR
Queue Stats
7W - 17L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SetaSo
King Arthur
17
7 / 1 / 9
11,736
734
13,906
16,193
15,680
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
Soltham
Cupid
16
8 / 3 / 5
11,675
730
22,055
17,021
7,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Styrion
Artio
16
3 / 1 / 12
11,628
727
10,308
23,513
28,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adrianls090
Lancelot
13
2 / 7 / 3
9,680
605
9,580
18,277
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 1
9,840
615
15,004
13,779
8,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
franegeea
Cthulhu
12
0 / 4 / 3
9,520
595
10,966
23,847
29,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
5
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Adrianls090
Lancelot
2
7
3
0.5
L
3
7
1
0.5
W
King Arthur
SetaSo
King Arthur
7
1
9
11.5
W
Cupid
Soltham
Cupid
8
3
5
3.5
W
Artio
Styrion
Artio
3
1
12
9
L
Cthulhu
franegeea
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,269
Damage
35,550
56,727
Taken
55,903
50,930
Mitigated
46,681
20,565
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Adrianls090
Lancelot
9,580
2,814
0
833
18,277
8,501
0
4,225
14,052
0
25,099
L
15,004
398
0
3,193
13,779
8,428
0
2,386
11,393
42,455
0
W
King Arthur
SetaSo
King Arthur
13,906
2,456
736
3,361
16,193
15,680
265
9,350
6,843
98
44,033
W
Cupid
Soltham
Cupid
22,055
15,849
335
8,306
17,021
7,115
2,074
8,715
8,306
0
61,607
W
Artio
Styrion
Artio
10,308
1,684
1,968
5,859
23,513
28,135
84
8,650
14,863
19,327
0
L
Cthulhu
franegeea
Cthulhu
10,966
1,111
0
1,075
23,847
29,752
0
3,956
19,891
28,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
29,040
156
Minions Killed
141
8
Camps Cleared
4
854,833
Distance Traveled
788,379
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,680
605
47
3
0
276,462
1
L
Anubis
9,840
615
60
4
4
233,785
5
W
King Arthur
11,736
734
44
3
5
296,994
1
W
Cupid
11,675
730
96
6
2
240,554
0
W
Artio
11,628
727
16
1
1
317,285
2
L
Cthulhu
9,520
595
34
2
0
278,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role