Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BIGDUCKBILL
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,639 Elo+
Party 1
Neith
Neith
BriSenpai
Neith
Level 77
God Stats
19W - 23L
1,506 SR
Queue Stats
115W - 126L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
PsycomQc
Cthulhu
Level 42
God Stats
2W - 4L
1,210 SR
Queue Stats
46W - 44L
1,455 Elo+
Solo
Pele
Pele
TYxREAPER
Pele
Level 129
God Stats
17W - 18L
1,514 SR
Queue Stats
619W - 615L
1,501 Elo+
Party 1
Team Averages
Level 77
1,446 SR
1,510 Elo+

VS

Team Averages
Level 57
1,433 SR
1,460 Elo+
Amaterasu
Amaterasu
CDC7
Amaterasu
Level 121
God Stats
0W - 4L
1,119 SR
Queue Stats
241W - 239L
1,499 Elo+
Solo
Cerberus
Cerberus
QJON5
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2
Bakasura
Bakasura
RuuBackTaurus
Bakasura
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
22W - 29L
1,380 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TaurusSilverX
Morgan Le Fay
Level 48
God Stats
8W - 8L
1,562 SR
Queue Stats
97W - 117L
1,402 Elo+
Party 3
Apollo
Apollo
aimfurchris
Apollo
Level 63
God Stats
0W - 3L
1,246 SR
Queue Stats
46W - 56L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 1 / 6
9,447
556
13,598
15,927
15,975
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 2
8,532
502
5,522
8,590
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
BriSenpai
Neith
14
2 / 0 / 2
8,371
492
7,713
7,347
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
PsycomQc
Cthulhu
13
1 / 3 / 7
8,185
481
6,147
14,560
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
17
11 / 0 / 2
10,504
618
14,032
14,765
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CDC7
Amaterasu
13
0 / 6 / 1
7,805
459
5,864
17,693
13,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
QJON5
Cerberus
11
0 / 3 / 4
7,285
429
6,110
17,069
15,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
RuuBackTaurus
Bakasura
14
1 / 4 / 2
8,145
479
8,309
15,084
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TaurusSilverX
Morgan Le Fay
13
4 / 3 / 0
8,058
474
9,995
7,655
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
14
3 / 3 / 0
8,479
499
5,720
10,392
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
8
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
6
5
W
3
4
2
1
W
Neith
BriSenpai
Neith
2
0
2
3
L
Amaterasu
CDC7
Amaterasu
0
6
1
0.08
W
Cthulhu
PsycomQc
Cthulhu
1
3
7
1.5
L
Cerberus
QJON5
Cerberus
0
3
4
0.67
L
Bakasura
RuuBackTaurus
Bakasura
1
4
2
0.5
W
Pele
11
0
2
12
L
Morgan Le Fay
TaurusSilverX
Morgan Le Fay
4
3
0
1.33
L
Apollo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,012
Damage
35,998
61,189
Taken
67,893
41,310
Mitigated
44,545
20,262
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,598
2,541
0
3,022
15,927
15,975
0
326
15,329
0
80,093
W
5,522
659
397
1,182
8,590
3,523
0
6,307
2,283
58,832
0
W
Neith
BriSenpai
Neith
7,713
2,951
0
3,621
7,347
3,203
1,164
898
6,449
0
74,371
L
Amaterasu
CDC7
Amaterasu
5,864
1,891
0
5,841
17,693
13,957
0
797
16,896
0
59,475
W
Cthulhu
PsycomQc
Cthulhu
6,147
560
312
1,290
14,560
12,476
210
6,703
7,571
29,833
0
L
Cerberus
QJON5
Cerberus
6,110
778
0
3,930
17,069
15,893
0
5,672
11,397
26,411
0
L
Bakasura
RuuBackTaurus
Bakasura
8,309
6,151
0
2,206
15,084
7,202
1,037
757
14,327
0
64,381
W
Pele
14,032
3,079
0
10,438
14,765
6,133
0
1,871
12,203
0
86,505
L
Morgan Le Fay
TaurusSilverX
Morgan Le Fay
9,995
1,978
0
657
7,655
3,305
0
2,156
5,499
54,513
0
L
Apollo
5,720
3,743
0
3,166
10,392
4,188
0
2,287
8,105
0
75,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
39,772
538
Minions Killed
512
0
Camps Cleared
0
1,725,071
Distance Traveled
1,568,123
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,447
556
136
8
0
344,966
10
W
Ra
8,532
502
104
6
0
332,301
3
W
Neith
8,371
492
120
7
0
325,975
7
L
Amaterasu
7,805
459
105
6
0
271,400
9
W
Cthulhu
8,185
481
42
2
0
314,514
5
L
Cerberus
7,285
429
58
3
0
328,157
5
L
Bakasura
8,145
479
128
8
0
361,276
3
W
Pele
10,504
618
136
8
0
407,315
0
L
Morgan Le Fay
8,058
474
79
5
0
316,073
3
L
Apollo
8,479
499
142
8
0
291,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role