Player Matchup

Jormungandr
Jormungandr
ELITE LINK DJ23
Jormungandr
Level 123
God Stats
32W - 24L
1,579 SR
Queue Stats
451W - 428L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
OgSlothShady
Nu Wa
Level 82
God Stats
3W - 5L
1,329 SR
Queue Stats
172W - 172L
1,472 Elo+
Party 1
Chiron
Chiron
Smittyy99
Chiron
Level 29
God Stats
21W - 12L
1,485 SR
Queue Stats
164W - 157L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
Tmastergamer
Hun Batz
Level 127
God Stats
3W - 1L
1,823 SR
Queue Stats
282W - 277L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
qNIGHTMXREp
Kuzenbo
Level 119
God Stats
14W - 14L
1,546 SR
Queue Stats
400W - 404L
1,445 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,456 Elo+

VS

Team Averages
Level 79
1,520 SR
1,462 Elo+
Hachiman
Hachiman
LG Dyln1734
Hachiman
Level 113
God Stats
6W - 6L
1,571 SR
Queue Stats
174W - 168L
1,517 Elo+
Party 2
Chaac
Chaac
PinkLettuce8598
Chaac
Level 66
God Stats
14W - 13L
1,505 SR
Queue Stats
151W - 154L
1,406 Elo+
Party 2
Ganesha
Ganesha
PowerfulHouse
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,523 Elo+
Party 2
Raijin
Raijin
TheHexSplitter
Raijin
Level 27
God Stats
5W - 11L
1,324 SR
Queue Stats
12W - 28L
1,296 Elo+
Party 2
Ne Zha
Ne Zha
oParlayy
Ne Zha
Level 159
God Stats
13W - 10L
1,702 SR
Queue Stats
425W - 409L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELITE LINK DJ23
Jormungandr
13
4 / 1 / 6
8,308
639
11,411
13,280
7,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 6
8,175
629
7,171
6,233
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Smittyy99
Chiron
10
2 / 3 / 1
6,556
504
7,021
8,631
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Tmastergamer
Hun Batz
12
5 / 5 / 3
7,545
580
6,982
11,625
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
qNIGHTMXREp
Kuzenbo
10
2 / 3 / 4
6,708
516
6,303
13,371
13,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LG Dyln1734
Hachiman
11
4 / 0 / 1
6,785
522
7,733
8,554
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 7 / 2
6,610
508
8,011
13,744
8,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
9
0 / 6 / 6
6,020
463
4,087
13,239
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 2
6,864
528
5,832
6,649
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
oParlayy
Ne Zha
13
4 / 1 / 2
7,790
599
8,265
11,850
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
17
Kills
11
12
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ELITE LINK DJ23
Jormungandr
4
1
6
7
L
Hachiman
LG Dyln1734
Hachiman
4
0
1
4.5
W
4
0
6
7
L
1
7
2
0.29
L
Ganesha
0
6
6
0.5
W
Chiron
Smittyy99
Chiron
2
3
1
0.83
L
2
3
2
1
W
Hun Batz
Tmastergamer
Hun Batz
5
5
3
1.3
L
Ne Zha
oParlayy
Ne Zha
4
1
2
5
W
Kuzenbo
qNIGHTMXREp
Kuzenbo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,888
Damage
33,928
53,140
Taken
54,036
30,006
Mitigated
27,486
12,422
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ELITE LINK DJ23
Jormungandr
11,411
6,242
0
3,022
13,280
7,672
1,230
1,873
11,297
55,117
0
L
Hachiman
LG Dyln1734
Hachiman
7,733
3,384
0
4,042
8,554
2,700
1,043
2,124
6,430
0
41,681
W
7,171
2,145
0
939
6,233
2,002
1,407
2,351
3,706
50,905
0
L
8,011
2,324
0
2,802
13,744
8,141
0
10,600
3,144
0
41,663
L
Ganesha
4,087
1,071
0
1,588
13,239
8,826
307
5,537
7,702
18,557
0
W
Chiron
Smittyy99
Chiron
7,021
2,930
483
2,599
8,631
2,430
1,707
350
8,123
0
35,650
L
5,832
585
0
590
6,649
2,533
104
4,001
2,648
32,294
0
W
Hun Batz
Tmastergamer
Hun Batz
6,982
2,431
0
2,911
11,625
4,208
1,457
1,246
10,229
0
43,430
L
Ne Zha
oParlayy
Ne Zha
8,265
1,957
0
2,152
11,850
5,286
0
2,623
9,227
0
70,317
W
Kuzenbo
qNIGHTMXREp
Kuzenbo
6,303
2,377
165
2,303
13,371
13,694
217
3,467
9,752
24,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
34,069
351
Minions Killed
356
0
Camps Cleared
0
1,223,503
Distance Traveled
1,285,533
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,308
639
88
7
0
234,871
1
L
Hachiman
6,785
522
87
7
0
240,367
1
W
Nu Wa
8,175
629
94
7
0
254,277
6
L
Chaac
6,610
508
75
6
0
241,485
1
L
Ganesha
6,020
463
0
0
0
249,107
2
W
Chiron
6,556
504
67
5
0
229,883
0
L
Raijin
6,864
528
86
7
0
244,851
0
W
Hun Batz
7,545
580
70
5
0
259,955
0
L
Ne Zha
7,790
599
108
8
0
309,723
1
W
Kuzenbo
6,708
516
32
2
0
244,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role