Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
EdgiestCrab0
Rama
Level 69
God Stats
0W - 3L
1,194 SR
Queue Stats
31W - 25L
1,604 Elo+
Solo
Cliodhna
Cliodhna
Iroh2000
Cliodhna
Level 155
God Stats
0W - 2L
1,170 SR
Queue Stats
29W - 32L
1,535 Elo+
Solo
Da Ji
Da Ji
carcachin
Da Ji
Level 121
God Stats
2W - 7L
1,319 SR
Queue Stats
1,142W - 1,232L
1,626 Elo+
Solo
Team Averages
Level 125
1,337 SR
1,553 Elo+

VS

Team Averages
Level 145
1,539 SR
1,591 Elo+
Merlin
Merlin
BanefuI
Merlin
Level 158
God Stats
1W - 0L
1,699 SR
Queue Stats
71W - 75L
1,523 Elo+
Party 1
Erlang Shen
Erlang Shen
Parkemployee
Erlang Shen
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 80L
1,573 Elo+
Solo
Bacchus
Bacchus
PureHavoK
Bacchus
Level 160
God Stats
7W - 5L
1,425 SR
Queue Stats
748W - 798L
1,583 Elo+
Party 1
Chaac
Chaac
dstryrofrealms
Chaac
Level 160
God Stats
25W - 17L
1,569 SR
Queue Stats
1,023W - 1,056L
1,593 Elo+
Solo
Hades
Hades
xXImMysticaLXx
Hades
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 143L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 2
5,489
1,098
3,685
3,657
2,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
 
Xing Tian
8
0 / 1 / 3
5,221
1,044
2,602
4,487
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 3
5,092
1,018
3,309
3,324
1,455
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
Iroh2000
Cliodhna
10
1 / 2 / 0
5,295
1,059
3,215
5,389
2,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
carcachin
Da Ji
10
1 / 1 / 2
5,409
1,082
1,706
4,654
4,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BanefuI
Merlin
11
2 / 0 / 4
5,795
1,159
4,935
3,943
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Parkemployee
Erlang Shen
8
0 / 2 / 2
5,248
1,050
2,632
5,940
3,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
PureHavoK
Bacchus
11
0 / 0 / 4
5,423
1,085
3,339
6,399
6,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 0 / 4
5,860
1,172
6,209
2,891
1,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 1 / 2
5,390
1,078
2,556
4,648
3,125
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
3
Kills
6
6
Deaths
3
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
L
Xing Tian
 
Xing Tian
0
1
3
1.5
W
Merlin
BanefuI
Merlin
2
0
4
4
L
0
0
3
1.5
L
Cliodhna
Iroh2000
Cliodhna
1
2
0
0.5
W
Erlang Shen
Parkemployee
Erlang Shen
0
2
2
0.5
W
Bacchus
PureHavoK
Bacchus
0
0
4
2
L
Da Ji
carcachin
Da Ji
1
1
2
2
W
2
0
4
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
19,671
21,511
Taken
23,821
14,421
Mitigated
16,221
7,003
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,685
228
847
717
3,657
2,696
0
1,850
1,807
11,933
0
L
Xing Tian
 
Xing Tian
2,602
137
252
752
4,487
3,465
0
2,375
2,112
3,739
0
W
Merlin
BanefuI
Merlin
4,935
271
94
536
3,943
1,877
124
1,538
2,405
12,863
0
L
3,309
2,648
0
540
3,324
1,455
0
2,201
1,123
0
9,273
L
Cliodhna
Iroh2000
Cliodhna
3,215
211
402
1,402
5,389
2,288
0
2,607
2,782
0
8,375
W
Erlang Shen
Parkemployee
Erlang Shen
2,632
606
1,480
1,387
5,940
3,173
23
1,375
4,565
0
4,106
W
Bacchus
PureHavoK
Bacchus
3,339
175
1,202
2,232
6,399
6,243
0
2,254
4,145
4,779
0
L
Da Ji
carcachin
Da Ji
1,706
101
517
1,574
4,654
4,517
0
1,797
2,857
0
2,328
W
6,209
614
0
841
2,891
1,803
0
527
2,364
0
14,997
W
2,556
480
752
1,626
4,648
3,125
193
593
4,055
7,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
27,716
46
Minions Killed
59
0
Camps Cleared
0
529,292
Distance Traveled
536,142
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,489
1,098
25
5
0
114,149
1
L
Xing Tian
5,221
1,044
1
0
0
87,490
0
W
Merlin
5,795
1,159
17
3
0
79,208
0
L
Rama
5,092
1,018
10
2
0
98,213
1
L
Cliodhna
5,295
1,059
9
2
0
122,132
0
W
Erlang Shen
5,248
1,050
10
2
0
132,481
0
W
Bacchus
5,423
1,085
11
2
0
122,486
0
L
Da Ji
5,409
1,082
1
0
0
107,308
3
W
Chaac
5,860
1,172
10
2
0
116,243
1
W
Hades
5,390
1,078
11
2
0
85,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role