Player Matchup

Yu Huang
Yu Huang
Smoliard
Yu Huang
Level 86
God Stats
1W - 2L
1,327 SR
Queue Stats
31W - 32L
1,596 Elo+
Party 2
Shiva
Shiva
ZaiHunna
Shiva
Level 119
God Stats
0W - 2L
1,327 SR
Queue Stats
46W - 41L
1,532 Elo+
Party 2
Chiron
Chiron
oRubn
Chiron
Level 89
God Stats
0W - 2L
1,338 SR
Queue Stats
25W - 15L
1,605 Elo+
Party 2
Team Averages
Level 98
1,331 SR
1,578 Elo+

VS

Team Averages
Level 89
1,595 SR
1,466 Elo+
Ishtar
Ishtar
THEONETRUEG0D
Ishtar
Level 86
God Stats
3W - 2L
1,536 SR
Queue Stats
48W - 71L
1,405 Elo+
Party 1
Fenrir
Fenrir
Troyh1
Fenrir
Level 120
God Stats
14W - 11L
1,748 SR
Queue Stats
287W - 316L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
caduceus__clay
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Smoliard
Yu Huang
17
2 / 6 / 6
12,459
623
19,200
13,861
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ZaiHunna
Shiva
17
3 / 4 / 6
12,743
637
15,008
30,302
29,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
oRubn
Chiron
18
4 / 6 / 4
13,149
657
20,108
20,050
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
14,164
708
22,080
22,421
12,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Troyh1
Fenrir
20
10 / 7 / 4
14,720
736
24,163
27,201
19,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
19
2 / 0 / 9
14,087
704
5,016
17,609
25,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
16
16
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Smoliard
Yu Huang
2
6
6
0.83
W
4
2
8
4
W
Fenrir
Troyh1
Fenrir
10
7
4
1.71
L
Shiva
ZaiHunna
Shiva
3
4
6
1.5
W
Sylvanus
2
0
9
6.5
L
Chiron
oRubn
Chiron
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,316
Damage
51,259
64,213
Taken
67,231
48,262
Mitigated
57,477
12,234
Healing
26,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Smoliard
Yu Huang
19,200
1,041
0
450
13,861
7,081
413
1,319
12,542
43,627
0
W
22,080
11,314
0
5,529
22,421
12,713
357
8,267
14,154
0
87,187
W
Fenrir
Troyh1
Fenrir
24,163
7,968
0
5,507
27,201
19,364
1,995
8,479
18,722
0
53,858
L
Shiva
ZaiHunna
Shiva
15,008
2,504
2,393
4,209
30,302
29,333
0
2,607
27,695
8,341
40,264
W
Sylvanus
5,016
1,952
6,418
9,079
17,609
25,400
355
5,953
11,656
22,057
0
L
Chiron
oRubn
Chiron
20,108
6,504
1,453
3,729
20,050
11,848
473
1,384
18,666
0
66,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,351
Gold Earned
42,971
232
Minions Killed
214
8
Camps Cleared
10
1,001,928
Distance Traveled
1,092,582
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,459
623
51
3
0
314,973
0
W
Ishtar
14,164
708
123
6
7
339,237
2
W
Fenrir
14,720
736
64
3
0
391,689
6
L
Shiva
12,743
637
56
3
2
368,063
3
W
Sylvanus
14,087
704
27
1
3
361,656
1
L
Chiron
13,149
657
125
6
6
318,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role