Player Matchup

Xing Tian
Xing Tian
Lucky_Muras
Xing Tian
Level 107
God Stats
1W - 0L
1,593 SR
Queue Stats
26W - 36L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
evo__morales
Jormungandr
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 84L
1,430 Elo+
Party 1
Neith
Neith
juniorlauski
Neith
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 29L
1,518 Elo+
Party 1
Team Averages
Level 88
1,531 SR
1,447 Elo+

VS

Team Averages
Level 29
1,401 SR
1,092 Elo+
Arachne
Arachne
Captain_Chaos177
Arachne
Level 29
God Stats
0W - 3L
1,204 SR
Queue Stats
3W - 9L
1,120 Elo+
Party 2
Atlas
Atlas
Strider-Ruvius
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,172 Elo+
Party 2
Merlin
Merlin
jeffwilson23
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
983 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lucky_Muras
Xing Tian
11
3 / 0 / 10
8,327
833
4,106
9,489
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
evo__morales
Jormungandr
14
7 / 0 / 7
8,718
872
12,643
6,292
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 8
7,959
796
8,666
5,122
2,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,787
579
4,560
12,540
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
5,669
567
3,999
11,102
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
0 / 3 / 0
5,989
599
3,677
6,165
2,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Xing Tian
Lucky_Muras
Xing Tian
3
0
10
8
L
0
5
0
0
W
Jormungandr
evo__morales
Jormungandr
7
0
7
10.5
L
Merlin
0
3
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
12,236
20,903
Taken
29,807
13,867
Mitigated
14,098
2,922
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,560
3,352
123
1,022
12,540
5,788
0
7,075
4,955
0
13,325
W
Xing Tian
Lucky_Muras
Xing Tian
4,106
522
0
1,629
9,489
8,359
68
3,115
6,374
11,701
0
L
3,999
978
207
1,935
11,102
5,317
0
5,414
5,324
12,628
0
W
Jormungandr
evo__morales
Jormungandr
12,643
3,553
0
250
6,292
3,322
530
2,810
3,482
37,577
0
L
Merlin
3,677
460
0
509
6,165
2,993
0
3,878
2,029
14,878
0
W
8,666
4,115
0
1,043
5,122
2,186
1,408
1,931
3,191
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
17,445
128
Minions Killed
72
5
Camps Cleared
2
555,450
Distance Traveled
479,436
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,787
579
22
2
0
173,904
1
W
Xing Tian
8,327
833
21
2
1
179,147
2
L
Atlas
5,669
567
18
2
1
158,995
1
W
Jormungandr
8,718
872
68
7
4
191,127
2
L
Merlin
5,989
599
32
3
1
146,537
0
W
Neith
7,959
796
39
4
0
185,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role