Player Matchup

Odin
Odin
AppleBiscuits
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 39L
1,769 Elo+
Party 1
Ares
Ares
SteGreggles
Ares
Level 156
God Stats
2W - 0L
1,549 SR
Queue Stats
86W - 32L
1,788 Elo+
Party 1
Jormungandr
Jormungandr
Turticus
Jormungandr
Level 87
God Stats
3W - 0L
1,886 SR
Queue Stats
86W - 35L
1,751 Elo+
Party 1
Team Averages
Level 123
1,645 SR
1,769 Elo+

VS

Team Averages
Level 116
1,536 SR
1,469 Elo+
Guan Yu
Guan Yu
LongThrusting
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
SenpaiSmiley
Baron Samedi
Level 129
God Stats
1W - 1L
1,805 SR
Queue Stats
3W - 8L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SweetBabyJ
Tsukuyomi
Level 95
God Stats
0W - 2L
1,302 SR
Queue Stats
14W - 25L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 5
10,371
798
15,277
12,553
13,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 8
10,581
814
9,211
13,973
13,641
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Turticus
Jormungandr
15
1 / 1 / 12
9,320
717
11,132
9,301
7,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 5 / 3
7,919
609
8,351
17,250
18,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SenpaiSmiley
Baron Samedi
13
2 / 5 / 2
8,293
638
9,734
10,884
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SweetBabyJ
Tsukuyomi
13
3 / 5 / 2
8,834
680
9,234
14,062
6,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
6
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Guan Yu
1
5
3
0.5
L
Baron Samedi
SenpaiSmiley
Baron Samedi
2
5
2
0.6
W
5
2
8
4.5
L
Tsukuyomi
SweetBabyJ
Tsukuyomi
3
5
2
0.8
W
Jormungandr
Turticus
Jormungandr
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
27,319
35,827
Taken
42,196
34,900
Mitigated
31,764
5,779
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,277
3,154
0
1,181
12,553
13,317
557
4,234
8,319
173
32,015
L
Guan Yu
8,351
957
1,285
2,463
17,250
18,546
0
9,438
7,812
0
19,115
L
Baron Samedi
SenpaiSmiley
Baron Samedi
9,734
1,453
1,618
2,405
10,884
6,335
0
4,731
6,153
27,128
0
W
9,211
732
0
3,256
13,973
13,641
430
3,351
10,622
23,084
0
L
Tsukuyomi
SweetBabyJ
Tsukuyomi
9,234
2,813
0
1,814
14,062
6,883
0
6,545
7,517
0
33,489
W
Jormungandr
Turticus
Jormungandr
11,132
3,021
0
1,342
9,301
7,942
508
2,715
6,586
43,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
25,046
139
Minions Killed
129
8
Camps Cleared
4
665,609
Distance Traveled
689,058
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,371
798
27
2
2
214,086
0
L
Guan Yu
7,919
609
19
1
1
246,092
3
L
Baron Samedi
8,293
638
40
3
2
205,642
4
W
Ares
10,581
814
22
2
2
237,838
2
L
Tsukuyomi
8,834
680
70
5
1
237,324
4
W
Jormungandr
9,320
717
90
7
4
213,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role