Player Matchup

Yemoja
Yemoja
Dan143865
Yemoja
Level 116
God Stats
2W - 2L
1,449 SR
Queue Stats
189W - 189L
1,354 Elo+
Solo
Lancelot
Lancelot
El Hugomon
Lancelot
Level 28
God Stats
2W - 3L
1,689 SR
Queue Stats
150W - 156L
1,297 Elo+
Party 1
Hades
Hades
El_CoChyloKo90
Hades
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 56L
1,331 Elo+
Solo
Cupid
Cupid
IslandBoI68
Cupid
Level 75
God Stats
4W - 4L
1,424 SR
Queue Stats
7W - 12L
1,264 Elo+
Solo
Atlas
Atlas
Michaelangello9
Atlas
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 206L
1,349 Elo+
Party 1
Team Averages
Level 69
1,512 SR
1,319 Elo+

VS

Team Averages
Level 56
1,351 SR
1,277 Elo+
Awilix
Awilix
C5_Groove
Awilix
Level 46
God Stats
2W - 5L
1,102 SR
Queue Stats
269W - 262L
1,246 Elo+
Solo
Geb
Geb
LONGboyXL
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,392 Elo+
Solo
Chaac
Chaac
SheeeLuvvX
Chaac
Level 66
God Stats
6W - 3L
1,440 SR
Queue Stats
7W - 5L
1,220 Elo+
Solo
Danzaburou
Danzaburou
mgrazer
Danzaburou
Level 33
God Stats
40W - 83L
1,213 SR
Queue Stats
44W - 88L
1,216 Elo+
Solo
Sol
Sol
peto_Phoenix
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dan143865
Yemoja
20
3 / 2 / 4
12,646
486
15,009
17,871
19,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
El Hugomon
Lancelot
20
3 / 5 / 0
12,698
488
9,564
26,649
14,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 3 / 3
13,771
530
22,204
29,503
19,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 3 / 5
12,811
493
15,161
17,744
8,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 4 / 2
11,958
460
6,710
19,162
8,352
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
C5_Groove
Awilix
20
10 / 6 / 2
13,243
509
21,304
24,399
11,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 10 / 4
9,150
352
5,208
28,329
30,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
19
1 / 3 / 6
12,324
474
17,858
27,426
27,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
mgrazer
Danzaburou
19
2 / 3 / 4
12,607
485
5,528
14,066
6,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 4 / 5
12,399
477
16,247
15,040
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
25
Kills
16
17
Deaths
26
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
C5_Groove
Awilix
10
6
2
1.83
W
Yemoja
Dan143865
Yemoja
3
2
4
2.5
W
Lancelot
El Hugomon
Lancelot
3
5
0
0.6
W
9
3
3
3.5
W
8
3
5
3.5
L
0
10
4
0.2
W
2
4
2
0.75
L
Chaac
1
3
6
1.33
L
Danzaburou
mgrazer
Danzaburou
2
3
4
1.33
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,648
Damage
66,145
110,929
Taken
109,260
69,739
Mitigated
82,926
34,371
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
C5_Groove
Awilix
21,304
11,126
15
3,547
24,399
11,738
0
9,055
15,249
0
118,685
W
Yemoja
Dan143865
Yemoja
15,009
2,840
471
5,016
17,871
19,102
1,924
1,319
16,552
94,235
0
W
Lancelot
El Hugomon
Lancelot
9,564
1,675
0
2,464
26,649
14,167
0
4,007
22,642
0
141,065
W
22,204
3,049
764
17,982
29,503
19,453
890
11,064
18,439
99,545
0
W
15,161
8,691
212
6,042
17,744
8,665
2,306
2,946
14,798
0
85,186
L
5,208
717
0
1,595
28,329
30,090
150
9,453
18,726
24,169
0
W
6,710
2,106
0
1,420
19,162
8,352
871
2,119
17,043
59,072
6,663
L
Chaac
17,858
4,496
0
11,801
27,426
27,997
593
12,901
13,761
0
104,912
L
Danzaburou
mgrazer
Danzaburou
5,528
2,001
0
2,095
14,066
6,960
1,990
2,894
11,052
0
84,561
L
16,247
7,352
0
5,820
15,040
6,141
1,422
8,449
6,591
102,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,884
Gold Earned
59,723
709
Minions Killed
646
0
Camps Cleared
0
2,205,973
Distance Traveled
2,304,761
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,243
509
137
5
0
509,263
2
W
Yemoja
12,646
486
163
6
0
429,284
5
W
Lancelot
12,698
488
183
7
0
515,656
0
W
Hades
13,771
530
160
6
0
439,493
3
W
Cupid
12,811
493
106
4
0
460,968
0
L
Geb
9,150
352
15
1
0
420,964
1
W
Atlas
11,958
460
97
4
0
360,572
2
L
Chaac
12,324
474
168
6
0
487,723
0
L
Danzaburou
12,607
485
167
6
0
486,793
0
L
Sol
12,399
477
159
6
0
400,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role