Player Matchup

Neith
Neith
GhostTrackGhost
Neith
Level 143
God Stats
1W - 0L
1,302 SR
Queue Stats
10W - 7L
1,531 Elo+
Party 1
King Arthur
King Arthur
MakeItHappnCappn
King Arthur
Level 100
God Stats
1W - 1L
1,453 SR
Queue Stats
5W - 11L
1,282 Elo+
Party 1
Ullr
Ullr
Non-BinarySmurf
Ullr
Level 13
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sacred-Void
Morgan Le Fay
Level 60
God Stats
2W - 2L
1,519 SR
Queue Stats
6W - 14L
1,305 Elo+
Party 1
Ares
Ares
kittress1
Ares
Level 20
God Stats
1W - 2L
1,216 SR
Queue Stats
3W - 5L
1,258 Elo+
Party 1
Team Averages
Level 67
1,441 SR
1,409 Elo+

VS

Team Averages
Level 76
1,483 SR
1,430 Elo+
Set
Set
HawkDownHank
Set
Level 104
God Stats
5W - 1L
1,609 SR
Queue Stats
480W - 535L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
HerbalRamen
Ao Kuang
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
261W - 309L
1,408 Elo+
Party 2
Ymir
Ymir
KrypticOblivion
Ymir
Level 18
God Stats
7W - 6L
1,581 SR
Queue Stats
100W - 109L
1,388 Elo+
Party 2
Hercules
Hercules
MCClapYoHands23
Hercules
Level 97
God Stats
8W - 3L
1,347 SR
Queue Stats
126W - 157L
1,404 Elo+
Party 2
Neith
Neith
willcef
Neith
Level 18
God Stats
14W - 14L
1,378 SR
Queue Stats
84W - 86L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
10,011
455
10,066
8,233
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MakeItHappnCappn
King Arthur
18
7 / 3 / 11
12,400
564
19,336
21,012
24,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
12 / 4 / 10
12,830
583
19,270
20,283
10,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Sacred-Void
Morgan Le Fay
18
9 / 3 / 7
12,594
572
20,268
16,375
9,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
0 / 4 / 10
9,884
449
4,695
15,478
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
12,125
551
11,129
21,378
10,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
HerbalRamen
Ao Kuang
16
6 / 7 / 5
11,521
524
14,866
21,660
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 3
8,999
409
6,084
22,173
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
14
1 / 7 / 2
9,347
425
10,120
25,765
18,632
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
willcef
Neith
14
2 / 4 / 4
9,639
438
10,361
11,596
4,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
30
Kills
14
16
Deaths
31
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
5
7
3
0.93
L
Ao Kuang
HerbalRamen
Ao Kuang
6
7
5
1.21
L
0
6
3
0.25
L
Hercules
1
7
2
0.29
W
King Arthur
MakeItHappnCappn
King Arthur
7
3
11
4.17
W
12
4
10
4.25
W
Morgan Le Fay
Sacred-Void
Morgan Le Fay
9
3
7
4.17
W
Ares
0
4
10
1.25
L
Neith
willcef
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,635
Damage
52,560
81,381
Taken
102,572
64,565
Mitigated
65,638
17,999
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,066
3,712
0
3,087
8,233
4,514
118
3,249
4,984
0
53,340
L
11,129
6,212
0
2,756
21,378
10,308
4,205
4,895
16,483
0
109,176
L
Ao Kuang
HerbalRamen
Ao Kuang
14,866
4,281
0
8,874
21,660
9,501
1,312
5,829
15,831
70,222
898
L
6,084
1,226
0
2,692
22,173
22,282
175
7,028
15,145
27,294
0
L
Hercules
10,120
3,838
0
3,885
25,765
18,632
131
5,867
19,898
291
58,135
W
King Arthur
MakeItHappnCappn
King Arthur
19,336
2,179
0
6,031
21,012
24,488
150
3,146
17,866
0
88,775
W
19,270
9,327
0
5,819
20,283
10,111
4,770
4,260
16,023
0
94,327
W
Morgan Le Fay
Sacred-Void
Morgan Le Fay
20,268
2,127
0
1,276
16,375
9,103
2,172
6,208
10,167
85,098
0
W
Ares
4,695
458
0
1,786
15,478
16,349
240
6,307
9,171
26,533
0
L
Neith
willcef
Neith
10,361
6,413
0
2,939
11,596
4,915
372
1,344
10,252
0
61,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,719
Gold Earned
51,631
481
Minions Killed
484
0
Camps Cleared
0
2,077,306
Distance Traveled
1,886,178
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,011
455
76
3
0
388,765
3
L
Set
12,125
551
152
7
0
394,021
5
L
Ao Kuang
11,521
524
98
4
0
374,993
4
L
Ymir
8,999
409
39
2
0
363,888
0
L
Hercules
9,347
425
99
5
0
379,879
2
W
King Arthur
12,400
564
140
6
0
417,958
5
W
Ullr
12,830
583
115
5
0
439,390
3
W
Morgan Le Fay
12,594
572
113
5
0
413,564
7
W
Ares
9,884
449
37
2
0
417,629
1
L
Neith
9,639
438
96
4
0
373,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role